Author Topic: Two sides  (Read 15812 times)

Offline Ciaphas

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Re: Two sides
« Reply #165 on: December 13, 2019, 02:49:52 PM »
I started with Cobol in high school.


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Offline Canspec

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Re: Two sides
« Reply #166 on: December 13, 2019, 03:39:00 PM »
My first computer course was Fortran IV in 1969........at that time there was only one place in town that had a computer you could send your punch cards to be read.....the local military base........one of our first exercises was to code 2 + 2 = 4

....coding was done.....punch cards were produced and sent off to get an answer.....two weeks later the punch cards came back with an error........fixed code, punched new cards......two more weeks later I got the correct response.....At that time as students, we just couldn't see much use for this new technology....ha... 

We actually visited the military base to see the computer......a very large room filled with banks of magnetic tape machines......we were impressed when the officer in charge was able to have the computer print out a December calendar page for us....
« Last Edit: December 13, 2019, 03:43:46 PM by Canspec »

Online Vraciu

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Re: Two sides
« Reply #167 on: December 13, 2019, 04:52:14 PM »
I started with Cobol in high school.


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Nobody started in BASIC?

DANG. 

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Offline Wiley

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Re: Two sides
« Reply #168 on: December 13, 2019, 04:57:17 PM »
Started in BASIC when I was about 6, I got a book of simple BASIC programs for kids. When we took coding in high school it was BASIC too.

Wiley.
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Offline CptTrips

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Re: Two sides
« Reply #169 on: December 13, 2019, 05:08:44 PM »
Nobody started in BASIC?

DANG.

First computer.



Saving the code to cassette tape.

Spent half a summer writing my magnus opus in BASIC: "Global Thermonuclear War". 

About 3/4 through I hit the 16k mem limit and I was like "Whoa!  I hit the limit on the whole computer!!!"   :rofl :rofl :rofl 


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Offline guncrasher

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Re: Two sides
« Reply #170 on: December 13, 2019, 06:27:36 PM »
Me and a friend spent like 4 hours writing a program on an apple2c.  We didn't didn't finish it, so we tried to save it to a floppy disk.  We couldn't, looked at him upset as hell, he forgot to do pr#1 and pr#6. All that time waisted.


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Offline Harry46

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Re: Two sides
« Reply #171 on: December 13, 2019, 08:21:28 PM »

Offline Ciaphas

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Re: Two sides
« Reply #172 on: December 13, 2019, 10:31:58 PM »
oh look, lingerie for programmers


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Offline zack1234

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Re: Two sides
« Reply #173 on: December 14, 2019, 04:04:48 AM »
So Knights are being disbanded in two weeks.

Hitech agrees with me after all :old:
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Offline Lazerr

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Re: Two sides
« Reply #174 on: December 14, 2019, 06:55:02 AM »
Maps create the action. Period. It's a map issue, not a side issue.

Some do need to be removed or replaced during off hours.

Side switch should be 3 hours.

3 hours would not create spying. But would help #s to balance better.

If you dont think splitting 50 players 3 ways, and limiting exposure to eachother is a huge problem here....you are huffing glue.

Online DmonSlyr

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Re: Two sides
« Reply #175 on: December 14, 2019, 09:45:17 AM »
If you dont think splitting 50 players 3 ways, and limiting exposure to eachother is a huge problem here....you are huffing glue.

Well, if all 3 sides can be apart of the action, then it's not too bad, preferably not in a FT tho. I recommended a map switch to smaller maps during a period of time during the off hours in other threads. Not sure how hard that would be to implement. Think it would be great tho. The larger maps like the one that is a circle with a bunch of islands around it, for example, is not good at all during those times. IMO, if maps are smaller but get rolled over quickly, that's not a bad thing. Some of these maps stay up for 4-5 days and it's very annoying. I had a whole week to play AH a few weeks ago. Was the same friggen huge map the entire week.... kinda disappointed me. Perhaps maps with only 2 sides could be tested in the off hours, but for me its about the size of the map and access for all teams to fight each other when the #s get low.
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Online Vraciu

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Re: Two sides
« Reply #176 on: December 14, 2019, 10:07:58 AM »
If you dont think splitting 50 players 3 ways, and limiting exposure to eachother is a huge problem here....you are huffing glue.

 :rofl :rofl :rofl :aok :cheers:
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Online Vraciu

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Re: Two sides
« Reply #177 on: December 14, 2019, 10:08:43 AM »
oh look, lingerie for programmers


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 :rofl :rofl :rofl
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Offline Ciaphas

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Re: Two sides
« Reply #178 on: December 14, 2019, 03:41:12 PM »
Well, if all 3 sides can be apart of the action, then it's not too bad, preferably not in a FT tho. I recommended a map switch to smaller maps during a period of time during the off hours in other threads. Not sure how hard that would be to implement. Think it would be great tho. The larger maps like the one that is a circle with a bunch of islands around it, for example, is not good at all during those times. IMO, if maps are smaller but get rolled over quickly, that's not a bad thing. Some of these maps stay up for 4-5 days and it's very annoying. I had a whole week to play AH a few weeks ago. Was the same friggen huge map the entire week.... kinda disappointed me. Perhaps maps with only 2 sides could be tested in the off hours, but for me its about the size of the map and access for all teams to fight each other when the #s get low.


for reasons that are known only to Dale, he has decided that there will never be a two sided MA. However, the point that is being debated is the spread of players across three fronts.


While smaller maps will do their part, the issue of player numbers being spread to thin across the map is not addressed. Even with smaller maps you will still have three fronts to fight on. This means that if two of the countries are fighting, one country is left with a pretty peaceful front with little to no action. Removing the third country places the fight at your doorstep, regardless of the country that you are on. Sure there would have to be some concessions made for "map win" conditions and a few other adjustments but all in all it would alleviate the "odd man out" syndrome that exists in today's game environment.

There are other things that can be done to remove other annoyances and breathe life back in to this game for the current users, such as:

Make strats worth attacking and defending, limiting airfield numbers and types, perhaps change to a victory condition that relies on points instead of percentages, change base capture requirements so that we actually have to work for the capture etc... .

for new players there needs to be a mandatory flight training mission that asks "are you using a mouse or joystick?" and then plays one of two flight training missions to at least get them off the ground and in stable flight and back to the ground wheels down.

for what it's worth, these are just my opinions.

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Offline Max

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Re: Two sides
« Reply #179 on: December 14, 2019, 03:52:15 PM »


for new players there needs to be a mandatory flight training mission that asks "are you using a mouse or joystick?" and then plays one of two flight training missions to at least get them off the ground and in stable flight and back to the ground wheels down.



If I had a buck for every time I've read that I'd be living on a beach  :old: