Instead of trying to burn me at the stake, how many people had similar problems who canceled their subscriptions becasue of the flippity floppy, rubber bullets, weird tank combat and so on? Stop trying to kill the messenger and think about why we lost so many when the game changed over in the simplest terms possible becasue that will be much closer to the truth. In my case half way through the alpha\beta I had to get a new video card which combined with my new monitor gives me 135-144FPS in PlanetSide, which grinds your PC worse than AH3 ever can. Oh and by the way, I worked 3rd level server support for BofA so I'm not a neophyte for you to dismiss out of hand becasue you don't agree with what I presented.
Once I changed monitors and my FPS in AH3 was 165, all my muscle memory shooting from AH2 works exactly like it did then. And now the famous flippity floppy maneuvering by Yak3 and Doras is just slow rolls and postivie G pushes of the nose which gets them killed for slowing down like that.
Many of the old ferts who supported AH2 who have left us with AH3 and bitter complaints about game play issues like rubber bullets and flippity floppy. The simple answer is the change in game engine was more than they probably could afford to upgrade for a kiddy game with the state of the economy when AH3 went live. The answers are usually this simple made complicated by people who need complication to fulfill their world views. You know that cognitive bias that screws how scientists bias their outcomes to fit their world views. And then the answers stop mattering while the world view becomes the reason to fight senselessly. And in our case, kill Aces High.