Author Topic: ENY/Gameplay Modification  (Read 7220 times)

Offline Vraciu

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Re: ENY/Gameplay Modification
« Reply #60 on: January 13, 2020, 11:32:12 AM »
sounds like a great idea, two sides work on fso and scenarios. let's try in in there ma. let's plan all week to have objectives and make sure there's furballs for 2 hours on Friday night.  let's make sure everybody registers so we can have even numbers.

i see no reason why it shouldn't work in the ma.



semp

Me either, with ENY and the ability to switch sides it should work great.   Will be lots of action that any player can get to without being ignored like the current setup.


 :aok
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Offline Vraciu

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Re: ENY/Gameplay Modification
« Reply #61 on: January 13, 2020, 11:32:51 AM »
FSO is not the Main Arena. It has more oversight.

ENY is automatic oversight.    :aok    :banana:
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Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #62 on: January 13, 2020, 11:38:22 AM »
FSO is not the Main Arena. It has more oversight.

And Main has ENY.  Neither side can guarantee what the outcome would be.


What do we know?

Player peaks number were often around 185 in 2018. 
Player peaks number were often around 130 in 2019.

It is entirely possible that numbers will be consistently down below 100 by this time next year.  100 players is a big psychological threshold.  I'm not sure what happens when players start seeing the numbers never getting above 100, but it seems scary to me.

Scary enough that I'd be willing to roll the dice and start taking larger risks to change the trend, if it were me. Simply riding out the current trend leads to an inevitable mathematical conclusion.  The status quo should really be the only unacceptable option.

$0.02.

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Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #63 on: January 13, 2020, 11:40:01 AM »
sounds like a great idea, two sides work on fso and scenarios. let's try in in there ma. let's plan all week to have objectives and make sure there's furballs for 2 hours on Friday night.  let's make sure everybody registers so we can have even numbers.

i see no reason why it shouldn't work in the ma.


semp




Good luck with that.
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Offline guncrasher

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Re: ENY/Gameplay Modification
« Reply #64 on: January 13, 2020, 12:04:33 PM »

(Image removed from quote.)

Good luck with that.

that's funny.  me having my head in the sand.

I'm not the one posting almost  everyday about how we should switch to a two sided arena. even after being told no, more than once by the only person that has the power.

and yet here you are...


semp
you dont want me to ho, dont point your plane at me.

Offline guncrasher

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Re: ENY/Gameplay Modification
« Reply #65 on: January 13, 2020, 12:09:47 PM »
Me either, with ENY and the ability to switch sides it should work great.   Will be lots of action that any player can get to without being ignored like the current setup.


 :aok

so you finally realized it.


semp
you dont want me to ho, dont point your plane at me.

Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #66 on: January 13, 2020, 12:09:52 PM »
that's funny.  me having my head in the sand.

You're right.  I was mistaken.  You have your's shoved somewhere else.

Good luck with that.
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Offline guncrasher

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Re: ENY/Gameplay Modification
« Reply #67 on: January 13, 2020, 12:11:46 PM »
You're right.  I was mistaken.  You have your's shoved somewhere else.

Good luck with that.

such ingratitude, after all the times i saved your life in the ma.


semp
you dont want me to ho, dont point your plane at me.

Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #68 on: January 13, 2020, 12:14:43 PM »
such ingratitude

130 and falling.

No one forces you to read my posts.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Vraciu

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Re: ENY/Gameplay Modification
« Reply #69 on: January 13, 2020, 12:22:53 PM »
so you finally realized it.


semp

Finally realized what?

ENY doesn't work with three sides and a sideswitch timer.   With two sides it would work fine.   If you want to gang then do it in a Sopwith Camel.

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Offline Vraciu

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Re: ENY/Gameplay Modification
« Reply #70 on: January 13, 2020, 12:23:34 PM »
You're right.  I was mistaken.  You have your's shoved somewhere else.

Good luck with that.

 :rofl


such ingratitude, after all the times i saved your life in the ma.


semp

Now now...
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Offline Lazerr

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Re: ENY/Gameplay Modification
« Reply #71 on: January 13, 2020, 12:41:13 PM »
I'll have to take people at their word that it totally didn't work 20 years ago.  There was also no ENY system 20 years ago, so I don't know if the analogy still holds.  Also, I would have to ask, respectfully, is the current system working to your satisfaction?  If so, then disregard.  Everything is awesome.  If not, perhaps it's time to consider some alternatives.   

However, I divide the argument against into two categories:

1.  It can't possibly be made to work for some magical game-play reason that may or may not still be valid 20 years later. 

2.  The assumption of 3 sides is so intertwined into every line of code though out the system that it would be extremely high risk and effort to change it to be able to configure between 2 and 3 sides formats, at this late stage.

I'll accept #2.  I'm a realist.  Sometimes base assumptions are made at the beginning of a project that lock you in.  Keep that option open on the next game.  ;)


:salute

I couldnt argue with #2.

#1 is just hot air.

Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #72 on: January 13, 2020, 12:50:43 PM »
#1 is just hot air.

Did you get Semp's prior approval to express that opinion?  I think that is required.  :noid
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Offline Vraciu

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Re: ENY/Gameplay Modification
« Reply #73 on: January 13, 2020, 12:59:39 PM »
I couldnt argue with #2.

#1 is just hot air.

I still think you could do a "patchwork" two-sided by simply disabling one side and adjusting ENY to compensate.   A third of each map would be no-man's land but that doesn't matter.   I have no idea what other things have to be factored but I am confident in Hitech's ability to make it work.   

However.................the judge has made his ruling on this one...............so it's really a waste of time to discuss it any more.
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Offline CptTrips

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Re: ENY/Gameplay Modification
« Reply #74 on: January 13, 2020, 01:06:52 PM »
However.................the judge has made his ruling on this one...............so it's really a waste of time to discuss it any more.

I agree. 

The problem is, even a rather tame alternative of a slightly smaller 3-side map, with slightly fewer bases, with slightly shorter distance between bases to decrease time-to-action, and Semp still throws himself on the ground flailing his arms and legs shrieking we are trying to destroy the game.

So I guess there is nothing left to do but ride out the status quo, wherever that trend leads to.

Good luck with that.
« Last Edit: January 13, 2020, 01:10:41 PM by CptTrips »
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.