My son took off with me for Monday Night Madness in the AvA the other night. He's 11 years old, and has had a PC for almost 5 years now. So, technically, he's quite adept in using game software and interfaces.
For Bacon, he was flying non-VR mode (for now), and I have to tell you... it took him 10 minutes to figure out the taking off and not flipping and learning how to counter engine torque. In the next 10 minutes, he figured out flaps, landing gear, and other elements required to play with a little over the shoulder coaching from me. And even though he didn't get enough hits to take someone down, and was shot down over 20 times, he had an absolute blast...for him it was fun to figure out what was wrong with his plane and how it reacted without a wing, or an elevator, or a rudder, or what it looks like to have an engine hit, or to loose it completely.
That evening, we then invited his older brother who like me, donned his VR headset, and we headed to the WWI theatre where flying is simple, and it's a lot of fun.
At the end, both boys are like "Can we play again Monday?"
What it made me realise, that with a little coaching, someone watching them, showing them the basics, this game is a blast! I personally recommend that for anyone who wants to play, you need to fly in the WWI arena first to learn the basics in a simple aircraft and then progress to more complex aircraft systems.
In the end, my oldest was successfully learning how to do doing short runway takeoff's with AR-234's and 262's - and that the B-29 is a BIG tube-o-fun with a lot of droppable iron.
And that my youngest is a sharpshooter in that dang AAA fieldgun.

This game isn't hard, it's just different. The interface is different, fying is different, driving PT boats is different, and others. He then asked if there were Destroyers, but that started a bit of a rant on my side...but both see the long-term potential.
Saturday? It's TANK TIME! Me in a Panzzer...them in M-8's to start.
