Author Topic: ME: Event - Wait for user feedback request  (Read 574 times)

Offline Ciaphas

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ME: Event - Wait for user feedback request
« on: January 27, 2020, 09:33:55 PM »
I Would like to have some additional control over Analog "Wait for User Feedback At the End" events.

The event "Pause for User Event" already has Roll(Aileron), Pitch(Elevator) and Yaw(Rudder) listed as events under the analog. As it stands now the event listener looks for a movement on each events axis. It doesn't differentiate the direction of movement and makes adding "moving the mouse left rolls the aircraft left. Now you try it!" events kind of pointless at the moment.

Perhaps adding the left and right counter parts for each of them as a separate event item would work the best.

Below are the values for the various input requirements (As noted from the "Options, Controls, Map controllers" list on the ClipBoard.

Roll: Centered: = 32767
       Roll Left:  < 32767 
       Roll Right: > 32767

Pitch Centered:   = 32767
       Pitch Down: < 32767
       Pitch Up:     > 32767

Yaw Centered:   = S key
       Yaw Left:   = A key
       Yaw Right:  = D key

(Below = joystick controls only)

Yaw Centered:  =32767
      Yaw Left:   <32767
      Yaw Right:  >32767
« Last Edit: January 27, 2020, 09:36:42 PM by Ciaphas »
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