Author Topic: Kills should go to the last player who put the final bullet in the plane  (Read 2692 times)

Offline DmonSlyr

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So here I am in an intense 1v1 with a P47 who has alt and E BnZing me. We go at for it for a good 5 minutes or so. I finally get a few pings on em that clips half his wing and puts him in the dirt. It pops up as an assist. I wasted over 25 30MM in my 109K trying to get em. He gives the salute to the other player thinking its him. The other guy was no where near us.

Or at least change their icon color to blue if they are going to be an assist. Perhaps this would relieve ganging. As players wont go after a plane they know they will get as assist on. At least I'd know he would be an assist.

It just irritates me to put so much effort and bullets into shooting a plane down that obviously isn't hurt bad enough to continue to go after me, only to get an assist on em after I get em.

1 30m bullet should give you more damage than anyone else. Its irritating to get an assist after connecting with a 30mm. Its irritating to get an assist when you are the only person in the area shooting the guy. The last person who puts the guy into the dirt should get the kill.
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Offline The Fugitive

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #1 on: February 13, 2020, 11:17:59 AM »
is it the fight your after or the kill?

If it's just kills, spend your time picking and mulching and stop "wasting" time fighting

If it's the fight, sounds like a good one so what are you complaining about?

Offline Oldman731

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #2 on: February 13, 2020, 11:26:52 AM »
is it the fight your after or the kill?

If it's just kills, spend your time picking and mulching and stop "wasting" time fighting

If it's the fight, sounds like a good one so what are you complaining about?


Agreed.

- oldman

Offline DmonSlyr

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #3 on: February 13, 2020, 11:51:10 AM »
is it the fight your after or the kill?

If it's just kills, spend your time picking and mulching and stop "wasting" time fighting

If it's the fight, sounds like a good one so what are you complaining about?

I'm after the kill and the fight. If I get an assist on a plane that shows 0 damage and is attacking me, that's irritating to me. Its not wasting time fighting that is the problem. Its wasting the time thinking I'm going to get the kill when I am not. No reason a guy whose a sector away should get the kill If I'm the one who actually killed him.
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Offline toasted

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #4 on: February 13, 2020, 01:14:57 PM »
how does this actually work right now? is it first player to damage the enemy, or most damage percent? or?

maybe if the toast message was something like "BLANK killed you with a La-7" it would help people knowing who got the kill a little better.

and maybe there should be a range, if you get most or first damge but then fly off beyond 3k or so you are no longer in the fight and the next guy gets the kill.

"fly as far as you can into the crash"

Offline DmonSlyr

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #5 on: February 13, 2020, 01:18:24 PM »
how does this actually work right now? is it first player to damage the enemy, or most damage percent? or?

maybe if the toast message was something like "BLANK killed you with a La-7" it would help people knowing who got the kill a little better.

and maybe there should be a range, if you get most or first damge but then fly off beyond 3k or so you are no longer in the fight and the next guy gets the kill.

I like those ideas. Tbh.
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Offline whiteman

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #6 on: February 13, 2020, 01:39:31 PM »
And those times I smoked a plane in a fight and someone swoops in and finishes it because they got the last shots. LOL F*** that.

Offline toasted

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #7 on: February 13, 2020, 01:53:27 PM »
yea, there is going to be some frustration either way.

but staying super high, coming down putting one short burst into every enemy you see and then waiting for someone else to finish them off shouldn't get you tons of kills.
i seem to get many more kills if i dont worry about the kill and just put a short burst in everyone i see and let someone else finish them off.
but i rarely do, because the fight is what im looking for.

mostly,its frustrating to get in a dogfight with a seemingly uninjured plane and no-one else in sight. only to get an assist.
"fly as far as you can into the crash"

Offline Arlo

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #8 on: February 13, 2020, 02:49:47 PM »
See rule #4
« Last Edit: February 13, 2020, 03:16:59 PM by hitech »

Offline DmonSlyr

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #9 on: February 13, 2020, 03:10:22 PM »
And those times I smoked a plane in a fight and someone swoops in and finishes it because they got the last shots. LOL F*** that.

They would still be more likely to get the kill anyway TBH and it happens all of the time.
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Offline hitech

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #10 on: February 13, 2020, 03:21:02 PM »
how does this actually work right now?

The kill is awarded to the player who does the most damage (prior to the plane being deemed not flyable) and is still alive.

HiTech

Offline toasted

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #11 on: February 13, 2020, 03:29:36 PM »
The kill is awarded to the player who does the most damage (prior to the plane being deemed not flyable) and is still alive.

HiTech

excellent thank you,
that does seem like a very reasonable and straight forward solution.

i'd still like to see some way of knowing that the player who shot you down wasn't necessarily the one you had the good dogfight with.
"fly as far as you can into the crash"

Offline Arlo

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #12 on: February 13, 2020, 03:33:34 PM »
excellent thank you,
that does seem like a very reasonable and straight forward solution.

i'd still like to see some way of knowing that the player who shot you down wasn't necessarily the one you had the good dogfight with.

'Good dogfight' can be subjective. 'Most damage and still alive' not so much.

Offline Eagler

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #13 on: February 13, 2020, 03:44:07 PM »
Depends on plane and its ammo loadout

Some plane / ammo loads are major "assist queens"

Once you get past your little ego, you can enjoy the fight regardless of who gets the kill.

<S>

Eagler
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Offline toasted

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Re: Kills should go to the last player who put the final bullet in the plane
« Reply #14 on: February 13, 2020, 03:48:49 PM »
'Good dogfight' can be subjective. 'Most damage and still alive' not so much.

ok sorry, what i meant was that i would like a way to know that the plane that did the most damage to me was not the one that finished me off.

even my simple solution of "blank killed you with blank" would solve my problem.

so if i get in a five minute dogfight with someone and some random pony dives down for the kill, ill know which one was actually the good fight and be able to salute the proper pilot.

and to be clear i do enjoy the fight and don't really care who gets the kill.
but i still would like to know i got the right guy.

and i dont see how it detracts from gameplay in anyway.
"fly as far as you can into the crash"