Author Topic: Too much info  (Read 3155 times)

Offline Shuffler

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Re: Too much info
« Reply #30 on: February 16, 2020, 03:03:05 PM »
Well the long term regulars might see it that way. The new blood if there is to be any, wont appreciate it. But if HT is just subsidizing a social club for the 70+ regulars then there we have it.

When we started it was this way and we were new blood.
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Offline CptTrips

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Re: Too much info
« Reply #31 on: February 16, 2020, 03:06:34 PM »
Well the long term regulars might see it that way. The new blood if there is to be any, wont appreciate it. But if HT is just subsidizing a social club for the 70+ regulars then there we have it.

You speak for all new and future players? Really?

All I can tell you is, it was that way for years and years and years while we piled on hundreds of new players a week. In fact it was turned off because our numbers have gotten so large that the buffer was pooling constantly.  So apparently it did nothing to keep us from getting the 600 players a night.

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Offline Excaliber

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Re: Too much info
« Reply #32 on: February 16, 2020, 03:09:26 PM »
You speak for all new and future players? Really?

All I can tell you is, it was that way for years and years and years while we piled on hundreds of new players a week. In fact it was turned off because our numbers have gotten so large that the buffer was pooling constantly.  So apparently it did nothing to keep us from getting the 600 players a night.

And there you have it..........
« Last Edit: February 16, 2020, 03:27:55 PM by Excaliber »

Offline CptTrips

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Re: Too much info
« Reply #33 on: February 16, 2020, 03:11:04 PM »
Ant there you have it..........

And I’ve told Hitech, when the numbers get back up to 600 he should turn it off again.

 :aok
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Offline Excaliber

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Re: Too much info
« Reply #34 on: February 16, 2020, 03:20:38 PM »
The uber good players in the game probably get off on it. To most everyone else its probably a distraction. Unfortunately we're not in a position to "Tell" HT to do anything.

Offline hitech

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Re: Too much info
« Reply #35 on: February 16, 2020, 03:58:41 PM »
The uber good players in the game probably get off on it. To most everyone else its probably a distraction. --fortunately we're not in a position to "Tell" HT to do anything.

HiTech

Offline The Fugitive

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Re: Too much info
« Reply #36 on: February 16, 2020, 04:16:11 PM »
The uber good players in the game probably get off on it. To most everyone else its probably a distraction. Unfortunately we're not in a position to "Tell" HT to do anything.

I think the newer players get a kick out of it more that us "veterans". It takes a while be fore a player gets good enough to get a pair and LAND them. With this bit of recognition it will spur on those players to just win a fight..... even if they get shot down/crash right after it.

Offline Lazerr

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Re: Too much info
« Reply #37 on: February 16, 2020, 04:45:44 PM »
I think the newer players get a kick out of it more that us "veterans". It takes a while be fore a player gets good enough to get a pair and LAND them. With this bit of recognition it will spur on those players to just win a fight..... even if they get shot down/crash right after it.

Thats how i remember getting hooked.  Not running supplies to a pixel town.

Offline ONTOS

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Re: Too much info
« Reply #38 on: February 16, 2020, 09:20:59 PM »
WE really started loosing people when HT went to AHIII. AHIII was a real killer on frame rate. A number of people , including myself, spent a lot of money up grading and some quit for that reason. HT is going to do what they want anyway.

Offline hitech

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Re: Too much info
« Reply #39 on: February 16, 2020, 11:43:39 PM »
WE really started loosing people when HT went to AHIII. AHIII was a real killer on frame rate. A number of people , including myself, spent a lot of money up grading and some quit for that reason. HT is going to do what they want anyway.

You are incorrect about AH3

Offline Shuffler

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Re: Too much info
« Reply #40 on: February 17, 2020, 12:13:05 AM »
WE really started loosing people when HT went to AHIII. AHIII was a real killer on frame rate. A number of people , including myself, spent a lot of money up grading and some quit for that reason. HT is going to do what they want anyway.

Seriously?.. AHIII does not take much of a machine to run.
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Offline Drano

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Re: Too much info
« Reply #41 on: February 17, 2020, 07:27:37 AM »
Thats how i remember getting hooked.  Not running supplies to a pixel town.
Yeah me too. I started in AW in the "small " arena that was fighter town. That's where a lot of the better veteran sticks of the game hung out. Was dogfight only. I got my brains beat out repeatedly for months before I was even marginally able to defend myself let alone get kills. I stuck with it because of the challenge. If it was easy I'd have moved onto something else early on. But that's me. Shrug.


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Offline Alpo

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Re: Too much info
« Reply #42 on: February 17, 2020, 10:29:26 AM »
I have to say, I enjoyed the heck out of it last night.  When PTBop was attacking our bombers, it was intense seeing his kill count going up and then when his TA152 was shot down, there was a collective cheer on radio, it was comical.   :rofl
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Offline whiteman

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Re: Too much info
« Reply #43 on: February 17, 2020, 10:58:05 AM »
I play battlefield V, well did till 5.2 update, but that game came out and there was no kill feed. Guess what the population was asking for, the kill feed. It was just turned off and only need an option clicked but people love it for one reason or another.
« Last Edit: February 17, 2020, 11:00:18 AM by whiteman »

Offline ONTOS

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Re: Too much info
« Reply #44 on: February 17, 2020, 12:40:30 PM »
I yield to the mass's.