Author Topic: Downtown - Was "Shot Down in Flames"  (Read 542 times)

Offline Ogre

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Downtown - Was "Shot Down in Flames"
« on: August 14, 2000, 05:51:00 PM »
Sorry to create a new post but I guess when them moved the forums you can't reply to posts made prior to the move.

Downtown,

The Great Lakes should be showing up, I remember playing with that during my testing work.  Let me double check it, can you give me the parameters you are using (lat/long/degrees).

Detail on very small areas will always be a "hit or miss" proposition.  The AH terrain data set has a resolution of 0.5 miles, so small, significant areas (like Ford island) can be missed.  You'll have to add them in yourself using the AH editor).

Regarding your terrain spanning two tiles... simply download all the tiles you want and run MapMaker as you would normally.  MapMaker will seam the tiles together.  You don't have to do anything else other than the download.  This way you only have to download the tiles you want to use as you need them, rather than being forced to get all of them at once (including ones you'll probably never need).

CBI should work, I remember looking at the Hump during testing.

-Ogre

Offline Downtown

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Downtown - Was "Shot Down in Flames"
« Reply #1 on: August 15, 2000, 05:19:00 AM »
Thanks Ogre, I will get the other tile then.

If you know where Detroit is I was going to put Detroit toward the west of the Map, and I was going a little south into Ohio and about 90 miles north of Detroit.  I went east far enough to get Toronto Canada and Buffalo New York.  This encompassed the southern part of Lake Huron, the St. Clair River, Lake St. Clair, the Detroit river and most of Lake Erie.  I had a hard time plugging in the numbers but I know that the U.S. Is - numbers.

I wanna say -80 and 44?

The Great Lakes show up above sea level and when I zoom in I can't pick them out again?

They are all silvery on the Topo images.

------------------
"Downtown" Lincoln Brown.
     lkbrown1@tir.com      
 http://www.tir.com/~lkbrown1
Wrecking Crews "Drag and Die Guy"
Hals und beinbruch!

[This message has been edited by Downtown (edited 08-15-2000).]

Offline Downtown

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Downtown - Was "Shot Down in Flames"
« Reply #2 on: August 18, 2000, 02:48:00 PM »
Ogre here is the lat long and deg in width for what I am trying to do.

I don't get water?

I am pretty sure I converted the files properly when I unzipped them because they show up okay in your utility.  Just when I try to work in AH Terrain editor?

Great lakes is still no go.

CBI Lat 32; Long 87.5; Width in Deg  21
R&R Lat 46; Long –84;  Width in Deg  5.5
Pearl Lat 21.925; Long –158.3;  Width in Deg  .72


If you can just e-mail me the .typ and .elv files?

Thanks?

------------------

"Downtown" Lincoln Brown.
    lkbrown1@tir.com    
 http://www.tir.com/~lkbrown1
Wrecking Crews "Drag and Die Guy"
Hals und beinbruch!

Offline Ogre

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Downtown - Was "Shot Down in Flames"
« Reply #3 on: August 18, 2000, 04:29:00 PM »
I'll send you the CBI region tonite.

A few thing to check:

1.  Are you telling the AH editor to use a 512x512 terrain size (dunno what happens if you don't)

2.  Are you remembering to tell the AH editor which folder to draw the terrain from (using Set Terrain).

3.  When you transfer the mapmaker.typ and mapmaker.elv to your AH editor terrain folder, are your remembering to rename the files to (foldername).typ and (foldername).elv

4.  As I mentioned in another post.  Make sure the AH editor has created a new terr.bmp in the folder you think it is supposed to be going to.  Check that latest bmp, it should reflect the terrain the AH editor thinks it loaded.

-Ogre


Offline Downtown

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Downtown - Was "Shot Down in Flames"
« Reply #4 on: August 18, 2000, 07:30:00 PM »
I think I was doing it right the whole time.  Today I did some flying through the terrain.  I didn't realize how BIG the were.  I would use Stick Button two to back up and I thought that was the whole terrain.

I WAS WRONG!

The CBI was HUGE!

I will try Pearl Again on my own, but on the Sat Data the Great lakes don't stand out because they are above sea level.

Now I have to figure out how to make a MAP bmp to display.

------------------

"Downtown" Lincoln Brown.
    lkbrown1@tir.com    
 http://www.tir.com/~lkbrown1
Wrecking Crews "Drag and Die Guy"
Hals und beinbruch!

Offline Downtown

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Downtown - Was "Shot Down in Flames"
« Reply #5 on: August 19, 2000, 05:47:00 AM »
For some reason pearl appears flat on my AH Tedrrain editor map?

also, I have PSP 6 how do I make a clipboard map of my terrains.  The terr.bmp is difficult to see.  The higher elevations show up, but stuff near sea level is as black as the rest of the water?

------------------

"Downtown" Lincoln Brown.
    lkbrown1@tir.com    
 http://www.tir.com/~lkbrown1
Wrecking Crews "Drag and Die Guy"
Hals und beinbruch!

Offline jihad

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Downtown - Was "Shot Down in Flames"
« Reply #6 on: August 19, 2000, 07:37:00 AM »
but on the Sat Data the Great lakes don't stand out because they are above sea level.

 Try this,use the mmaker to get your terrain of choice,do a screen capture of the terrain elevation. Then using PSP edit the capture for size (1024x1024) and invert the colors so the elevations are correctly displayed. Then use Akwabbits bmpmap program to output the elv and typ files for the AH editor. As a bonus you get a correct clipboard map in colors much easier to see in the editor.  

For some reason pearl appears flat on my AH Terrain editor map?

 I noticed the same thing in my ETO terrain until I figured out the above procedure,the only thing to remember is to find out the correct elevation to enter into the bmpmap program or you will have a *very* high terrain file.If these instructions aren`t clear enough email me at jihaad@hushmail.com and I`ll type up a readme for you.

 

Offline Ogre

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Downtown - Was "Shot Down in Flames"
« Reply #7 on: August 19, 2000, 12:46:00 PM »
Jihad,

Have you checked to see that the elevations are unchanged in the elv and typ files you get going through Wabbit's program?  You might not be retaining the proper elevations when using that technique.  The methods I was playing with when making my contour maps didn't follow a linear scale with colour.  Since Wabbit's code takes the greyscale values and interpolates elevation, this procedure could completely change the values in the typ and elv files.

Maybe Wabbit can shed some light on whether he thinks this works.  Otherwise I would use his program to generate your maps if you don't like the one's my tool provides, but use the typ and elv from MapMaker for your terrain.

I'll probably change how I do the elevation contours in the next release.  Including a Map option, which will generate a map with a traditional map appearance (contour lines, etc).

-Ogre


[This message has been edited by Ogre (edited 08-19-2000).]