I wasn’t aware there were “more mechanics” to avoid a fight other than running away or not upping at all. Do tell.
Parking in a gun. Limited effectiveness , and avoiding a fight moving from gun to gun as they are destroyed.
Resupply of town. One of the worst things added to the game. Instead of defending run supplies!
NOE, thankfully it was changed (dar alt change) as it was the "Go too Mission" for a long time.
GV"s Some believe that adding GVs was a way to avoid fights in the air. As it is now, far too often many base takes are GVs trying to sneak in and grab a base before someone spots the flashing base. Often as soon as one defender shows up they fade away and go try for some other base.
Alright exactly how do you launch a plane from a GV base or port? You cant! Adding a bit more depth to the game will only enhance it.
Not everyone in this game solely dogfights!
LOL you have invented a problem that doesnt even exist. Not only has this not been implemented, no said anything about anti tank explosives or support/rearm system!
Baby steps Buster, baby steps!
Dougie
No but if your paying attention that big bellybutton red square on the map will tell you a GV base is under attack. At that time if your interested in keeping the base you should lay out some sups and reup in a tank to defend it BEFORE they drop the hangers. Call a buddy or two in who loves to drop bombs on GVs. GV kills are easy with a 1000 lber.
We need more things that drive players together and create fights whether it be in the air or on the ground. It is a COMBAT game after all.
