If you are talking about jumping in and viewing from plane 2 its jerky, yes that is the way it is. When in your plane it has ALL the data for your flight. When jumping in another players plane your only getting the positional data your computer receives during the filming. Thats why you dont see the gauges and control surfaces actuation from your film.
Maybe I wasn't clear.
If there are 3 planes in the film, A, B and C and I am in plane A the issue I'm talking about is with planes B and C. B will be solid and track through it's flight path predictably where as C will be bouncing around in it's flight inputs.
I am not talking and my plane vs another plane. The planes that do this seem to be consistently the same people but it doesn't look like lag, it just looks like random stick inputs or something that's confusing the predictor code.
I'm using the AH film viewer for this.