The thing with engine management is that if you're gonna do that you're gonna also have to make it engine and engine in aircraft specific. What do I mean by that? Well in my brief experience in IL2, that has all that crap out the wahoo, I put the most effort into figuring out the 38(naturally) and it's systems and engine management. Haven't managed to inadvertently blow up an engine since the first few days messing with it. Wasn't a problem once I knew what the general settings should be for that plane and had stick and throttle controls mapped to get me there. So I'm comfortable there.That's just one plane tho!
I'm online one night. We're flying on a server that's Eastern front. Egads! No 38?! So had to figure out something else. Tried a 39. It has an Allison too,right? How much different could it be? Started up fine. Used similar settings to the 38. Taxi'd to the runway. Was overheating by the time I got the gear up! Couldn't seem to control it. Blew engine in sight of the field. Tried a P-40, again an Allison engined bird. Was better. Only managed to kill a few engines but managed to land that one intact a couple of times too! What I didn't know at the time was that the 40 had a rep in the game as having a glass engine that was supposedly on the list of things to be corrected. I'd pushed the throttle up too fast. Bang! Done.
The LW planes are a bit easier as they have a lot of automatic systems. But not all of them do. More crap to learn and map. Russian birds? More different stuff and instruments in Cyrillic/metric. Other allied birds? More stuff to learn. It's....a lot of stuff!
So it's not a simple thing to just have engine management. If you were gonna have simplified engine management what would be the point? Isn't that kinda what we already have?
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