I quite often die to bombers that don't bail. The beef is that the game we are paying to play has treatable cancer.
Just negate the flight when they bail. Points and all.
If you land the damage, the damage you did stays damaged longer. That’d be cool.
And if you get shot down after destroying 60 objects? Players will see that as a broken 'solution.'
If they bail before dropping then your interceptor mission has been accomplished. If they bail after dropping you've failed even if you shoot them down.
Then it stays down to current timer if you die...
I play for the sole purpose of shooting down other airplanes.
Then you're not a 'bomber interceptor.'
Players who see the difference will perceive it as 'half timer' if they are shot down and wonder why they're being punished for not bailing. More problem than 'solution' there.
That's right, I'm a fighter pilot. I'll shoot anything with wings. I'm not picky.