Author Topic: A returning players thoughts on the game  (Read 2894 times)

Offline StokesAk

  • Gold Member
  • *****
  • Posts: 3665
A returning players thoughts on the game
« on: October 21, 2020, 04:13:40 PM »
I logged in to the MA for the first time in a WHILE yesterday. I was glad to see so many familiar names, and to see the community is still going strong.

I do have two thoughts, which I am sure has been discussed before.

1. Why do we still have three active countries when there are less than 100 people in the MA most of the day?

As all of you know, two counties tend to "gang-up" on a third country, who usually has the fewest players. This creates a situation where country A and country B are both fighting country C, but not fighting each other. In practice this means there is one fight for country A and B, but too many fights to handle for country C. Many people have complained about "horde" tactics recently, but can you blame them? If there is only one fight for country A and B, everyone must join the horde if they want to see an enemy name tag.

Wouldn't it make a little sense if there were only two counties these days? In my mind this means there are multiple fights between the two countries, and players can spread more evenly across these fights if they chose to do so. This would also help alleviate many issues with ENY because it is only compared against one enemy country, not two.

Possible issues with this include:
-alienating players who want to stay loyal to their country
-most, if not all, the maps are balanced around having three countries
-winning the map would become much harder in a two country war, maybe with some tweaking to the victory conditions would be needed.

I'd like to hear the communities thoughts on this. Maybe I am not seeing something, and I have admittedly not played the game too much in the past five years.   
Strokes

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17417
Re: A returning players thoughts on the game
« Reply #1 on: October 21, 2020, 04:19:44 PM »
let me see, 2 countries gang up on the other.

to fix it, let's have only 2 countries, because it's been proven, it's impossible to horde with only 2 countries.


semp
you dont want me to ho, dont point your plane at me.

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27301
Re: A returning players thoughts on the game
« Reply #2 on: October 21, 2020, 04:50:49 PM »
Use search....... lots of info in past old threads.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: A returning players thoughts on the game
« Reply #3 on: October 21, 2020, 04:51:58 PM »
It'll be extremely hard to find the ENY disgust ones.

Offline flippz

  • Nickel Member
  • ***
  • Posts: 709
Re: A returning players thoughts on the game
« Reply #4 on: October 21, 2020, 06:33:38 PM »
Use search....... lots of info in past old threads.
No there’s not a lot of info on why there’s still three countries. Except the old tried and tried reply of “because it did not work 20 years ago”. But I see that post count still rising wtg.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: A returning players thoughts on the game
« Reply #5 on: October 21, 2020, 07:02:24 PM »
Post count envy is one of the weirdest things I've ever seen someone post about. I'd gladly donate my count to people who seem to think it matters. I've never seen anyone with a high post count pretend that it did.


Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: A returning players thoughts on the game
« Reply #7 on: October 21, 2020, 08:04:56 PM »
No there’s not a lot of info on why there’s still three countries. Except the old tried and tried reply of “because it did not work 20 years ago”. But I see that post count still rising wtg.

And the same holds true now.  It is B.S that a 3 country system can't work with a small population arena, Air Warrior proved that when 100 players was the max arena population over 20 years ago.
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline DmonSlyr

  • Platinum Member
  • ******
  • Posts: 6931
Re: A returning players thoughts on the game
« Reply #8 on: October 21, 2020, 08:42:43 PM »
1 side would always have more players and the complaints would begin.

You cannot auto place players for balance because players would leave who can't fly with squad and friends.

The side who is about to win typically attracts more players, thus creating embalance.

"Spies" would be more prevalent as you'd only need to do it to one team.



Generally the lowest # team is not always getting gained or losing the war.

The lower #s team can gain the advantage by attacking the side who is busy attacking the other in a big furball.

3 sides means at some point the other 2 teams have to fight each other if they want the win. The lower #s side or side with least bases can use that opportunity to take bases back.

2 sides is not the issue.
Base distance, layout, and size of maps is. Maps like Bowl MA where players are scattered everywhere and there are 120 bases, and you cannot easily roll to fight both sides at the same time. maps that have 22+ miles in between bases. Maps where players can easily find the action and get into a fight.

There will always be side embalance, but it doesn't mean one side will be better than the others. The sides actually become pretty even in the afternoon.

When you are talking about low #s. Its really beneficial to have a smaller map with bases that have a good layout so all teams can fight each other and you can reach a fight where the other teams are fighting. That's what really makes the fights fun.
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27301
Re: A returning players thoughts on the game
« Reply #9 on: October 21, 2020, 09:44:07 PM »
Seriously... if you don't like the game... it's not for you.

Told a player that the other day and he said... no I love the game. All he ever does is complain. He didn't realize that the real problem was him.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline DmonSlyr

  • Platinum Member
  • ******
  • Posts: 6931
Re: A returning players thoughts on the game
« Reply #10 on: October 21, 2020, 10:05:54 PM »
Seriously... if you don't like the game... it's not for you.

Told a player that the other day and he said... no I love the game. All he ever does is complain. He didn't realize that the real problem was him.

I can be like that sometimes, ill admit. Sometimes the game makes me heated due to long sorties being ruined or puff ack blowing me outa the sky with 6kills from 8k away. I love the game but it can anger me. Just the nature of the game.

The only thing I really hate is sitting in the tower not being able to partake in air combat with other fighters. My reasoning about base layout and distance is that during the off hours, low #s need to be confined in a smaller map that has closer bases. This allows players to quickly reach a fight. Most new players thrive off being able to fight more quickly. It helps them learn and keeps them active. If a new player has to consistently fly 5 minutes to fight one guy in a plane he has no idea or alt of the guy, then dies quickly every time, he's going to have a hard time. If he could fight more players quickly, he wouldn't care about dying in order to learn and get better. We need maps that engage players. When you have BowlMA on at 2AM with 20 players. It really is not good. These kind of maps bleed players quickly at night because the furball dies and too many bases spread out the players, furball players log earlier. Long distance bases really kill the fights going into off hours.

That's just my observation over the years.
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline Trev95

  • Copper Member
  • **
  • Posts: 323
Re: A returning players thoughts on the game
« Reply #11 on: October 22, 2020, 02:49:11 AM »
Welcome back Stokes!
FBTrev95/Riftval
Riftvals Bombers

Offline LCADolby

  • Platinum Member
  • ******
  • Posts: 7452
Re: A returning players thoughts on the game
« Reply #12 on: October 22, 2020, 06:02:07 AM »
Strokes, a name I remember, jolly good show!
JG5 "Eismeer"
YouTube+Twitch - 20Dolby10

MW148 LW301
"BE a man and shoot me in the back" - pez
"i’m good with just the game" - Animl-AW

Offline 1stpar3

  • Gold Member
  • *****
  • Posts: 3734
Re: A returning players thoughts on the game
« Reply #13 on: October 22, 2020, 06:17:57 AM »
I can be like that sometimes, ill admit. Sometimes the game makes me heated due to long sorties being ruined or puff ack blowing me outa the sky with 6kills from 8k away. I love the game but it can anger me. Just the nature of the game.

The only thing I really hate is sitting in the tower not being able to partake in air combat with other fighters. My reasoning about base layout and distance is that during the off hours, low #s need to be confined in a smaller map that has closer bases. This allows players to quickly reach a fight. Most new players thrive off being able to fight more quickly. It helps them learn and keeps them active. If a new player has to consistently fly 5 minutes to fight one guy in a plane he has no idea or alt of the guy, then dies quickly every time, he's going to have a hard time. If he could fight more players quickly, he wouldn't care about dying in order to learn and get better. We need maps that engage players. When you have BowlMA on at 2AM with 20 players. It really is not good. These kind of maps bleed players quickly at night because the furball dies and too many bases spread out the players, furball players log earlier. Long distance bases really kill the fights going into off hours.

That's just my observation over the years.
« Last Edit: October 22, 2020, 07:28:19 AM by 1stpar3 »
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline Eagler

  • Plutonium Member
  • *******
  • Posts: 18728
Re: A returning players thoughts on the game
« Reply #14 on: October 22, 2020, 10:35:51 AM »
Welcome back but don't count on reducing sides from 3 to 2 as that would require major coding.

Eagler
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | pimax Crystal Light | Warthog stick | TM1600 throttle | VKB Mk.V Rudder