Yeah monetizing perks could make for some frustrating player experiences. I would say HT would probably have to make a separate category for them such as “premium perks”; and to prevent abuse of perked rides during peak hours you could probably increase the cost per sortie. If he opened that up he could probably monetize air starts and of course balance them accordingly so they aren’t overly abused and set something a 5k alt limit.
If you really want to game the game you could make those possible F2P members spawn from specific frontline bases to facilitate fights.
Always a lot of ideas floating on the forums. I just wish some of those ideas could be implemented during the slowest days of week and players could provide feedback about likes and dislikes to improve player experience and customer retention.
It’s a small shop so I do realize a lot of constraints on the ability to develop updates/patches but it would be cool to have some of an insight or HTs thoughts on HTC development 6,12 and 18 months down the line. That way I can quit lurking this forums and checking for possible updates