Author Topic: Vulkan  (Read 2320 times)

Offline hitech

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Vulkan
« on: June 28, 2021, 01:44:11 PM »
At long last I have a square being rendered to the screen. Might not sound like much but it is a HUGE step in the porting to Vulkan because that triangle is being displayed with my existing engine.

I stared the port around the 1st of May.

HiTech


Offline oboe

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Re: Vulkan
« Reply #1 on: June 28, 2021, 01:49:37 PM »
Congratulations!   :cheers:


Offline popeye

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Re: Vulkan
« Reply #2 on: June 28, 2021, 01:52:40 PM »
Congrats.

Live long and prosper.  :D
KONG

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Offline CptTrips

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Re: Vulkan
« Reply #3 on: June 28, 2021, 02:56:27 PM »
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Lazerr

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Re: Vulkan
« Reply #4 on: June 28, 2021, 03:18:11 PM »
This is serious nerd language.

Offline svaalbar

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Re: Vulkan
« Reply #5 on: June 28, 2021, 03:31:22 PM »
This is serious nerd language.

Hell yeah.

I know some modern C++ like smart pointers and basic defensive programming. Maybe RAII... did some of that stuff in college, mostly forgetting it now... if you ever want a hand. Never really did graphics though, but I can learn, one step at a time. I'm more of a C#/.NET code monkey web app maker though lol
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Offline LNG15

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Re: Vulkan
« Reply #6 on: June 28, 2021, 03:33:24 PM »
This is serious nerd language.
*Inserts Homer quote" NERDS!
Be Prepared To "Get Lanced!"

Offline guncrasher

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Re: Vulkan
« Reply #7 on: June 28, 2021, 03:47:47 PM »
confused, is it a square or a triangle?

semp
you dont want me to ho, dont point your plane at me.

Offline CptTrips

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Re: Vulkan
« Reply #8 on: June 28, 2021, 04:02:47 PM »
confused, is it a square or a triangle?

semp

You usually make a square with two tri in computer graphics.

There are quads, but tri's are usually optimized.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline popeye

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Re: Vulkan
« Reply #9 on: June 28, 2021, 04:08:54 PM »
I could help port it to Fortran, but I can't find my punch cards.    :old:
KONG

Where is Major Kong?!?

Offline SPKmes

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Re: Vulkan
« Reply #10 on: June 28, 2021, 06:00:34 PM »
I'm picking I will enjoy the results of what you all are going on about I guess...

Offline P39ace

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Re: Vulkan
« Reply #11 on: June 29, 2021, 08:53:50 AM »
At long last I have a square being rendered to the screen. Might not sound like much but it is a HUGE step in the porting to Vulkan because that triangle is being displayed with my existing engine.

I stared the port around the 1st of May.

HiTech

Looking forward to playing the update and the Ray Tracing! Are you going to go cross-platform like Microsoft Flight Sim? Are you changing the subscription fee?  :banana:

Offline whiteman

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Re: Vulkan
« Reply #12 on: June 29, 2021, 09:49:53 AM »
This is serious nerd language.

I'm obviously the wrong category of nerd to understand, but yaaay!

Offline RichardDarkwood

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Re: Vulkan
« Reply #13 on: June 29, 2021, 09:55:11 AM »
He's taking the game to Android and Iphone.
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Offline SlipKnt

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Re: Vulkan
« Reply #14 on: June 29, 2021, 10:29:03 AM »
Very excited! 

 :aok
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