Author Topic: Is there a link to the challenge sound pack.  (Read 18991 times)

Offline Dadtallica

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Re: Is there a link to the challenge sound pack.
« Reply #15 on: April 06, 2023, 03:44:39 PM »
So does that mean the advanced tab isn’t global and it’s dependent on the plane you’re in?

I would be willing to make the individual adjustments if it was a one time thing.
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Offline nopoop

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Re: Is there a link to the challenge sound pack.
« Reply #16 on: April 06, 2023, 03:52:52 PM »
No it effects all of them
nopoop

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Offline Dadtallica

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Re: Is there a link to the challenge sound pack.
« Reply #17 on: April 06, 2023, 03:57:49 PM »
Well bummer
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Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline Dadtallica

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Re: Is there a link to the challenge sound pack.
« Reply #18 on: October 17, 2026, 06:22:18 PM »
Has anyone thought of throwing this at ChatGPT or your AI of choice? I definitely don’t know enough about sound to even start.
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Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline The Fugitive

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Re: Is there a link to the challenge sound pack.
« Reply #19 on: October 17, 2026, 07:24:54 PM »
Was looking in to it. When i get back from Vegas I was going to give it a try.

Offline Randy1

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Re: Is there a link to the challenge sound pack.
« Reply #20 on: October 18, 2026, 02:28:33 PM »
Yeah, Chalenge’s sound pack is incredible realistic and adds so much the realism of the game.  One example being the Mustang.  Having flown one in the real world, the only thing missing is the feel of vibration, especially during engine start.

That is super cool Puma. 

Offline Animl-AW

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Re: Is there a link to the challenge sound pack.
« Reply #21 on: October 18, 2026, 03:42:32 PM »
Text Prompts: Platforms like Morphic and SFX Engine allow users to type custom text prompts (such as "jet engine spool-up," "idle turbine whine," or "Cessna propeller at 2400 RPM") to synthesize custom audio files.

Phases and States: Generative AI models can mimic specific mechanical transitions, including ignition, startup, full-thrust roars, steady airflow, and slow shutdowns.

Use Cases: These AI-generated audio assets are commonly used in video editing, game development, flight simulations, and animation projects.

Can AI develop WWII engine sounds of many AC <shrug>

Nothing ventured, nothing gained

You may be better off start from scratch
« Last Edit: October 18, 2026, 03:44:15 PM by Animl-AW »
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Offline Animl-AW

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Re: Is there a link to the challenge sound pack.
« Reply #22 on: October 18, 2026, 03:48:35 PM »
BTW, you can’t access contents of Challengers bank file.

You can play them and record them in game one at a time. AI MAY be able to use them as audio samples to creat new ones that extract noises.
« Last Edit: October 18, 2026, 03:50:39 PM by Animl-AW »
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Offline The Fugitive

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Re: Is there a link to the challenge sound pack.
« Reply #23 on: October 18, 2026, 04:43:43 PM »
The sound program is available and free. It isn't too hard to learn how to use it. The trick will be setting the levels better per plane. Challenger may have set them at different levels because they had different levels in different planes. He was a bit of a stickler for accuracy.

Also getting the loop times clean. I did find a bunch of sound files Challenger had posted years ago so I will try working with those.

Offline steely07

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Re: Is there a link to the challenge sound pack.
« Reply #24 on: October 19, 2026, 03:16:10 PM »
I spent about 3 or 4 hours on Chalenges sounds last night, and I beleive Claude and I have solved almost all of the issues it had, list below.

Just for personal use of course, I don't feel releasing them would be right, none of it is my work!

Volume and levels
- Matched every engine's cruise volume to the stock sounds, for both planes and tanks. Before this the pack ran about 9–11 dB louder than stock.
- Balanced full-throttle levels across planes. The game has only one "your engine" slider, so a loud plane can't be turned down by itself. Each plane now sits close to stock and close to the others.
- Fixed about 110 sounds where the levels were way off from one sound to the next.

Engine loops
- Repaired the seams in 64 looping sounds, so engines no longer click, bump or swell on each repeat.
- Smoothed out the "pumping" swell in the ambient loops.

Start-up and shut-down
- If your engine is already running when you spawn, it no longer plays the whole start-up sequence.
- Start-up and shut-down sounds are now no louder than that plane's engine at full throttle. The F4U shutdown used to sound like thunder.
- Tank start-ups are now clearly audible (they were very quiet before).

WEP
- Made WEP consistent across aircraft. Some planes jumped up to +14 dB and others barely changed. They now all get a clear but sensible kick.
- WEP now sounds like the same engine working harder: louder, with a slight rise in pitch. Before, it sounded like an extra track fading in. The P-51D got a full rework.
- Trimmed the P-47 WEP, which was mostly bass and sounded louder than the numbers showed.

Other fixes
- Restored 10 mechanical sounds on the SBD-5 and TBM-3 that were silent.
- P-51B/D gear sound made louder.
- Stopped sounds dropping out by switching the audio from streamed to loaded into memory.

Tested in game: 190A-5, 190D-9, F4U, F4F, P-51D and P-47M all sound right. Tank shutdowns are still a bit weak.

Also fixed the engine starting sound when an aircraft entered your "field of hearing", saw no yellow text issues, I need to play with it more of course, but it can be done

« Last Edit: October 19, 2026, 03:19:07 PM by steely07 »
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Offline Dadtallica

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Re: Is there a link to the challenge sound pack.
« Reply #25 on: October 19, 2026, 03:18:48 PM »
Knew it! That sounds awesome Steely!

Somewhere his son posted in here that he was going to work on them, but never got around to it I don’t think. Maybe you could contact him somehow and ask for version or show him what you did.
October Player Poll Results

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline Animl-AW

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Re: Is there a link to the challenge sound pack.
« Reply #26 on: October 19, 2026, 03:23:28 PM »
I spent about 3 or 4 hours on Chalenges sounds last night, and I beleive Claude and I have solved almost all of the issues it had, list below.

Just for personal use of course, I don't feel releasing them would be right, none of it is my work!

Volume and levels
- Matched every engine's cruise volume to the stock sounds, for both planes and tanks. Before this the pack ran about 9–11 dB louder than stock.
- Balanced full-throttle levels across planes. The game has only one "your engine" slider, so a loud plane can't be turned down by itself. Each plane now sits close to stock and close to the others.
- Fixed about 110 sounds where the levels were way off from one sound to the next.

Engine loops
- Repaired the seams in 64 looping sounds, so engines no longer click, bump or swell on each repeat.
- Smoothed out the "pumping" swell in the ambient loops.

Start-up and shut-down
- If your engine is already running when you spawn, it no longer plays the whole start-up sequence.
- Start-up and shut-down sounds are now no louder than that plane's engine at full throttle. The F4U shutdown used to sound like thunder.
- Tank start-ups are now clearly audible (they were very quiet before).

WEP
- Made WEP consistent across aircraft. Some planes jumped up to +14 dB and others barely changed. They now all get a clear but sensible kick.
- WEP now sounds like the same engine working harder: louder, with a slight rise in pitch. Before, it sounded like an extra track fading in. The P-51D got a full rework.
- Trimmed the P-47 WEP, which was mostly bass and sounded louder than the numbers showed.

Other fixes
- Restored 10 mechanical sounds on the SBD-5 and TBM-3 that were silent.
- P-51B/D gear sound made louder.
- Stopped sounds dropping out by switching the audio from streamed to loaded into memory.

Tested in game: 190A-5, 190D-9, F4U, F4F, P-51D and P-47M all sound right. Tank shutdowns are still a bit weak.

Also fixed the engine starting sound when an aircraft entered your "field of hearing", saw no yellow text issues, I need to play with it more of course, but it can be done

How did you get access to the files?
I tried and got zero help
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Offline steely07

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Offline Animl-AW

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Re: Is there a link to the challenge sound pack.
« Reply #28 on: October 19, 2026, 03:58:05 PM »
I C, You’re doin good. For now I’m going to stay out of it. Can get too many fingers in the pie. I lost interest
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Offline The Fugitive

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Re: Is there a link to the challenge sound pack.
« Reply #29 on: October 19, 2026, 05:16:03 PM »
In this thread https://bbs.hitechcreations.com/smf/index.php/topic,405441.0.html

Yup that is where I got the files. I think it will be fine to release the repaired sound pack as long as challenge is  still credited.