Sorry V- missed your post as I posted this response. Interested in your comments on this as well...
Thanks for the feedback, Fugi. I don't disagree with you. While the lighting angle does make a big difference in AH, the promo screenshot is supposed to show the skin in the best possible lighting circumstances, so if it looks like plastic here it's unlikely to improve at other angles and lighting conditions. I'm striving to make the metal look as realistic as possible, within the constraints of the AH graphic engine.
The idea is to produce something like this:

Does this earlier skin look better? I've gone back to compare the spec, power and env map files I used on this earlier skin and noted the differences. "Happy Jack's Go Buggy" also uses a lighter colored base metal, with more blue in it. The upper engine nacelle panel sections seem to be the most problematic - the booms have a nice metallic shine, I think...
