Author Topic: Nightmares  (Read 2843 times)

Offline popeye

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Re: Nightmares
« Reply #30 on: October 13, 2023, 01:16:12 PM »
Latest version.
KONG

Where is Major Kong?!?

Offline LCADolby

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Re: Nightmares
« Reply #31 on: October 13, 2023, 02:38:39 PM »
Latest version.

I like the look of that
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Offline popeye

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Re: Nightmares
« Reply #32 on: October 14, 2023, 09:06:11 AM »
This morning it was 30 v 6, probably no layout that will discourage that kind of dedicated double-teaming. But, that's the idea.   :rolleyes:
KONG

Where is Major Kong?!?

Offline JimmyD3

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Re: Nightmares
« Reply #33 on: October 14, 2023, 09:45:43 AM »
Love the new map Kong. As to the morning hording, I'm sure what we can do to stop that. It is a good example of basic nature though. :rolleyes:
It happens in the afternoon as well, around 4 PM. Rooks do the same thing, and Knights kick in about 6:30 PM.
« Last Edit: October 14, 2023, 09:47:43 AM by JimmyD3 »
Kenai77
CO Sic Puppies MWK
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Offline popeye

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Re: Nightmares
« Reply #34 on: November 10, 2023, 10:18:54 AM »
Latest version.
KONG

Where is Major Kong?!?

Offline Dadtallica

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Re: Nightmares
« Reply #35 on: November 10, 2023, 01:36:23 PM »
Latest version.

Looks fun. We have some cool new maps coming
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline popeye

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Re: Nightmares
« Reply #36 on: November 28, 2023, 10:21:17 AM »
New version.  More access for fleets.
KONG

Where is Major Kong?!?

Offline Lazerr

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Re: Nightmares
« Reply #37 on: November 28, 2023, 03:20:15 PM »
Map looks awesome.  Appreciate spreading the flak bases out a bit so it's not complete massacre if trying to do a strat run.  Not sure the range on those, but it looks like you will catch some on the way in and out, and not be hammered by 4+ at the same time.  That gets a little too crazy.

Base layout and number of bases looks great for the current numbers too.  Just some thoughts from a quick glance.

Thanks for your contributions to the game.

Offline popeye

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Re: Nightmares
« Reply #38 on: November 29, 2023, 09:05:31 AM »
Thanks for having a look.  My intent for the flak bases is more for "early warning" than defensive firepower.
KONG

Where is Major Kong?!?

Offline Dadtallica

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Re: Nightmares
« Reply #39 on: November 29, 2023, 09:11:54 AM »
Thanks for having a look.  My intent for the flak bases is more for "early warning" than defensive firepower.

Feels like I am one of the few people who likes the flak bases even though they destroy me at 25k lol. They sound and look way cool.

This will be a fun map to play. Might I suggest adding a BB or swapping one of the CV’s?
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline JimmyD3

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Re: Nightmares
« Reply #40 on: November 29, 2023, 10:20:54 AM »
Love the new map Kong. I would make 3 suggestions however, that I try to adhere to; :rock

1. Insure a minimum of 2 spawn points into all bases (I try for 3).
2. Give V-bases spawn access to Airbases and Ports
3. Ports should have no spawns out other than local for defense.

Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline Dadtallica

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Re: Nightmares
« Reply #41 on: November 29, 2023, 10:34:20 AM »
I have a question for the makers… how come the large V-bases are rarely used. I would like to see them mixed in more than they are. Almost all V-bases are the smaller kind. Is there a reason for this?
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline JimmyD3

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Re: Nightmares
« Reply #42 on: November 29, 2023, 11:49:07 AM »
I have a question for the makers… how come the large V-bases are rarely used. I would like to see them mixed in more than they are. Almost all V-bases are the smaller kind. Is there a reason for this?

I can't speak for the others, but the "large" v-base, is not one of my favorites. There are no 88's, takes up more space on the map, just seems poorly defended. The "small" v-bases are more inline with the original v-bases in AH2. I would love to see the AH2 v-bases incorporated into AH3 also.
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline Dadtallica

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Re: Nightmares
« Reply #43 on: November 29, 2023, 12:09:05 PM »
I can't speak for the others, but the "large" v-base, is not one of my favorites. There are no 88's, takes up more space on the map, just seems poorly defended. The "small" v-bases are more inline with the original v-bases in AH2. I would love to see the AH2 v-bases incorporated into AH3 also.

Well ok that all makes lots of sense lol. I did not know they didn’t have 88’s and I am not sure if that bothers me yet lol.

The ones I can do without are the single hanger ones but we definitely need the variety.

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline popeye

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Re: Nightmares
« Reply #44 on: December 04, 2023, 01:51:20 PM »
shore batt wish
KONG

Where is Major Kong?!?