+1
However,
PLEASE REMOVE ENY SINCE YOU HAVE NEVER TRIED TO FIX IT
Thanks Dale 
HT did try to fix it with the what I guess people are calling the "mercenary" system.
I personally think there needs to be a balancing system in place but not at the cost of paying and playing customers.
The dilemma HT is faced with is trying to guess what is going to cost him the least amount of players Eny or unbalanced sides/Hoards.
Personally I think Unlimited side switching or at least giving free side switches while under ENY would alleviate some of the burn.
The problem with the mercenary system is it only caters to the lone wolf solo player and can still leave you high and dry on the wrong side when it's over with, Oh .... and it doesn't work as ENY is still a major problem.
Disabling ENY when numbers drop to low numbers was an Idea, So is having ENY only effect perk rides ..... The smallest side gets free perked rides the middle country pays full price and the largest pays double when ENY is in effect.
And lastly for the nay sayers who want to keep everything the same, Are you trying to give AH a Darwin award?
If you haven't noticed THE GAME YOU LOVE IS DYING! It's runs the risk of going the way of Air Warrior and AH has already lasted longer then Air Warrior did.
The game faces some pretty stiff competition from the likes of Warthunder Il2 DCS and the like. AH doesn't bring in enough new players and it doesn't catch players on their way from Warthunder to Il2 and DCS.
The community can only keep AH on life support for so long.
Personally I think HT can probably pump a little extra life out of the existing game engine by lower subscription rates and/or offering annual subscriptions at a reduced cost like say $120 +- per year, for least long enough to get a new engine built.