Author Topic: ***REGULATORS*** DLO52 Ship Breaker 2  (Read 758 times)

Offline DLO52

  • Copper Member
  • **
  • Posts: 296
***REGULATORS*** DLO52 Ship Breaker 2
« on: April 22, 2023, 05:26:19 AM »
Man what a fun Friday . Great FSO turn out for The Bad Guys Video in work. After hours I missed the fellas in the MA and had to make my own fun SO LETS GO BREAK A BOAT Starts with the longest PT BOAT voyage ever I get closer than I've ever gotten without taking fire . So amazed I whiff lol you can see the panic in my movements trying to get last ditch rockets off. Now I'm Pissed and its got to go . 6 Trips to the boat as follows
Ju-88 Torps =Hit
Tried the SHORE BATTERY TWICE One try shown ...NO LUCK
TBM Torp + Rockets =Torp Miss , Rockets on cruiser
Lancaster's 9x1000lbs +4000lbs Cookie =Grazed Turning CV
B-26 Marauder's 4x1000lbs =Hit
Tu-2 3x2000lbs= First Pass Hit 2nd Pass CV +Cruiser down
SALUTE
LedMagnt Way to hang in there …But you were Well Compensated with DLO52 Scalps
Fought till the End
I was so low on the last pass I saw him flipping me off as he dove from the command bridge into the burning water
It Was Awesome lol
https://youtu.be/HlsStnTrgAY

Online Dadtallica

  • Gold Member
  • *****
  • Posts: 2574
Re: ***REGULATORS*** DLO52 Ship Breaker 2
« Reply #1 on: April 22, 2023, 07:50:39 AM »
The Ju88 part was cool. How did you get that close!!
October Player Poll Results

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline DLO52

  • Copper Member
  • **
  • Posts: 296
Re: ***REGULATORS*** DLO52 Ship Breaker 2
« Reply #2 on: April 23, 2023, 03:25:27 AM »
i tend to stay on the water the entire run and  try hold in the fire for 10 b4 release . I'm sure at that point all the 5 inchers were dead witch def helped lol <S>