Author Topic: AH's Force Feedback  (Read 328 times)

Offline nrshida

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AH's Force Feedback
« on: August 04, 2023, 02:53:01 AM »
Could be that only one person knows the answer to this and I don't want to bother his recovery, but does anyone else know how Aces High implements Force Feedback? It it through the DirectX FFB API?

Anyone here coincidentally have some experience of programming with DirectX? I was more OpenGL-centred in the past.
"If man were meant to fly, he'd have been given an MS Sidewinder"