In case no one has figured this out (I’ve been away too long)
The film viewer is the game. However, while your plane may be very smooth in your films, other planes are flopping all over the place.
My theory is that the settings data used by the other player to stop stick spiking close to center stick, is not available in your film. Same as no data available for other planes gauges.
When the other plane smooths out they are prolly holding the stick steady away from center. Such as turns and loops.
If one is using films to “expose a cheat” in this issue it is most likely a false positive. You ‘re getting the raw stick data without scaling , dampening and dead-band settings.
I came to this assumption while making a current film project.
Also, side note. The odd P-51 issues some think come with Chalenger’s sound may not be the case. I’m making a Runstang vid, using default sounds and observing the same issues. Engine stopping and repeat re-starts. It would be very hard for Chalenger’s bro to figure out if its not all on his end. But MAY be corrected in FMOD settings of the files, it may require HT’s input on the game end.