I guess lag may affect GVs more than I realized. I wish I had shadowplay (nvida gfx card) running that would have shown the in-game view as well.
From my perspective in-game, once I ranged the t34 my target arrow was center mass hull/turret and I was seeing my shells bounce (Tiger1)... I saw at least 2 hit sprites to no apparent effect. After I died I went to review film and see what happened.
(Screenshot) Film viewer shows my aiming point above (red line) from what I saw/aimed in game (yellow line center mass.) The attached film shows what it shows I guess...
That difference is just