I still think the days with numbers that allow decent play with 3 countries is long gone and not coming back
Need to make this two countries imo as that would resolve many complaints about AH discussed here to infinity without any resolution
Isn't that just a change in map making..just setting it up with just two countries as the selection of sides?
Like MNM is now..imagine that split up 3 ways with the low numbers in it? Same in ma to me these days..
Eagler
How would you control the side balance? How many players would log on and jump to the side that was rolling the map? Once one side was over loaded, it would ALWAYS be over loaded.
Auto placement.... you log in game decide which team to put you on for side balancing. Now the sides are always balanced. Squads are gone because you can never be sure which team you will be assigned, OR you tune squadies and "spy" for each other or work to pad each others scores by being sacrificial lambs.
Maybe Hitech could build an algorithm that looks back at the previous tour and calculates attendance by squad and automatically places them on sides to maintain a balance..... as long as the players keep playing.
Those "other games" work ok with 2 sides because they have much lower numbers, or are friends setting up missions, and have AI to fill out the imbalances. One of the best things in this game is NO AI.
Sure AH has issues with 3 sides due to the numbers. I still think HTC could adjust the coad to "guide" players to attack the other fronts thus giving everyone some action. Whether it is limiting resources along the front with the prolonged action,
Dont limit planes, other than by ENY, but limit fuel and ords. Tale more than 2-3 bases from one team and fuel and ords on that side of the map automatically drop to 50%. Supply cant keep up with the advancing front.
or harding the targets along the front with prolonged action but only until the action switches to the other front for a bit.
Years ago you could take fuel at a base down to 25%. when the attacking team porked all the fuel along a front you couldnt up a plane with enough gas to defend and they would just roll bases.... HTC made a change
Years ago NOE missions were the norm, a base would flash over here and by the time you upped it was captured and they would disappear to attack some place else along the front and sometimes on the other front. Time after time flash up lose a base, "wack-a-Mole". ..... HTC made changes.
Years ago The cities and HQ would be down for hours for some countries which removes ALL radar. No dots, no bars, no nothing.....HTC made changes
I think its time HTC made some more changes to keep up with the evolution of the game.