Author Topic: Simulated Aerial Combat Roundtable  (Read 31195 times)

Offline Animl-AW

  • Silver Member
  • ****
  • Posts: 1948
      • Animl - YouTube
Re: Simulated Aerial Combat Roundtable
« Reply #345 on: February 05, 2024, 10:36:02 AM »
Sig line.

Pretty planes does not have a large multiplayer arena, which is what this tribe is based on.
Aces High and Pretty Planes is not even really the same market. They are not the same, they don’t draw the same crowds. The core interest is not the same. You guys are trying combine oil and water. You’re selling tea to people who love beer.

The reason people player both us to fill voids the other is missing.
There is no more wrong with this game than any other. AH didn’t lose numbers because it sucks, other sims got on their feet and simply split the horde 4 ways.

In all 4, their best pilots  and mist knowledgeable pilots came from here and AW. Including yourselves. This IS the trunk of the tree. The further and the branches grown from the trunk the thinner they are. The core if the art of fun and high adrenaline concept is lost.

What we saw was a weeding process. What is left are the most devoted to this core concept. A good deal of these came out of the beginning of it. The most seasoned if any sim. These people would fly this concept, in these arenas, if it were 1990s graphics. By who the hell would not want to learn and compete with the best.

This is the reason you guys are here, doing what you very well know should not be done, to skim what would make your game feel complete.

There is only one single possible reason that former players, come here, away from their own forums, to have these conversations, … is sales. It can be for this game too, however, players here cannot sell there. Which puts it behind the 8 ball in your favor, and seizing on it.

My point?
Aces High III, without any recent updates, is still good enough to not only withstand this, but to actually add numbers while this is going on. The “Masters of the Air” scenario has had the biggest turnout in at least 5 yrs, at 115 human pilots, in the 1st frame, so far. Noe of the others can even put 115 in a single arena, better yet 160.

“The numbers used to be so much higher”. True enough. I refer to my “4 ways” comment above. However, Critical Mass is 100-120. You can’t have a lot of battle under that. When we add 20 new players we just added two hordes and another full battle. We added 40 in about 7 months in the arena, we now have 3 full battles at once.
 Without mentioning 120 planes and vehicles fir the price of a Burger King per month.

Because of PvP servers instead of a MP arena, all the games mentioned above, mathematically cannot even hit bare minimum Critical Mass. So, there is no comparison on the main point we make. That huge population is splintered to dust and hard to find a fight. Nor do you have 100% MP scenarios of any real size, without AI bandaid.

The trunk of the tree is the thickest part to the roots. And we welcome anyone who wants to experience true high adrenaline with us. For our return players, the memories of this sim has had a lasting impact.

More towards the other constant two, it can be a challenge to understand calling people here friends while they crash their party and pee in their grandma’s beer. Their credibility is kinda gone. Its been a failure. MotA is good proof. It’s nonsense by the strangely obsessed. One told me I don’t have the power to stop him. “You can’t stop me” shows intent to cram it down our throats, against our will, until we succumb to him, and he usually rides in on someone elses back.

Our return players, have done so, for some of the best fun of their past in combat flight sims. It wasn’t over-sold to them. Its a preference, like your own, that is different from our own. They aren’t a good match. Ya gave up fun for graphics and cockpits in Pretty Planes. We get it. If thats what we wanted we would have done so years ago. We’re not stupid to like what we like. Stupid is beating on our door every day with bible in hand expecting different results. Evidently, we’re not the ones incapable of learning.

Despite no recent updates,…Banter on 200 has come down. Political talk has come way down. We’ve added numbers to the MA. We have a very successful scenario running. We’re in a better spot. I remember someone predicting this wa
Windows 11 Gaming Tweaks
https://imgur.com/oEtVMfP

Offline Dadtallica

  • Silver Member
  • ****
  • Posts: 1301
Re: Simulated Aerial Combat Roundtable
« Reply #346 on: February 05, 2024, 10:37:30 AM »
Animl you don’t have to take all the bait.
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline GasTeddy

  • Silver Member
  • ****
  • Posts: 1008
Re: Simulated Aerial Combat Roundtable
« Reply #347 on: February 05, 2024, 10:56:27 AM »
Pretty sure I know how to get threads locked

Often hard try pays off.
The Mad   CatMan!

Offline Animl-AW

  • Silver Member
  • ****
  • Posts: 1948
      • Animl - YouTube
Re: Simulated Aerial Combat Roundtable
« Reply #348 on: February 05, 2024, 12:23:47 PM »
Easy fix, take it to dcs forums, oh that’s right, THEY WON’T LET YOU. I wonder why.

Low IQ or dishonest brokers in this thread.
Windows 11 Gaming Tweaks
https://imgur.com/oEtVMfP

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 12113
Re: Simulated Aerial Combat Roundtable
« Reply #349 on: February 05, 2024, 12:33:05 PM »
Or, you could simply ignore this thread if talk about other sims bothers you.
Here we put salt on Margaritas, not sidewalks.

Offline CptTrips

  • Platinum Member
  • ******
  • Posts: 7845
Re: Simulated Aerial Combat Roundtable
« Reply #350 on: February 05, 2024, 12:37:17 PM »
Or, you could simply ignore this thread if talk about other sims bothers you.

Which is not against the posted forum rules.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Animl-AW

  • Silver Member
  • ****
  • Posts: 1948
      • Animl - YouTube
Re: Simulated Aerial Combat Roundtable
« Reply #351 on: February 05, 2024, 12:50:39 PM »
Or, you could simply ignore this thread if talk about other sims bothers you.

You and BS trips are wearing out your welcome durin a scenario. Your dushonest bs is shinning right now. You’re hete to sell with trippy, nothing mire, nothing less. Take it to dcs dweeb
Windows 11 Gaming Tweaks
https://imgur.com/oEtVMfP

Offline Animl-AW

  • Silver Member
  • ****
  • Posts: 1948
      • Animl - YouTube
Re: Simulated Aerial Combat Roundtable
« Reply #352 on: February 05, 2024, 12:52:20 PM »
Trippy has you here because he already wire out his welcome with many. Even people who notmally lets this go ate hi ting to you enough is enough. Its not just me morons.
Windows 11 Gaming Tweaks
https://imgur.com/oEtVMfP

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 12113
Re: Simulated Aerial Combat Roundtable
« Reply #353 on: February 05, 2024, 12:58:29 PM »
No need to be rude or start name calling. We really aren't a threat or threatening.
Here we put salt on Margaritas, not sidewalks.

Offline nopoop

  • Gold Member
  • *****
  • Posts: 3074
Re: Simulated Aerial Combat Roundtable
« Reply #354 on: February 05, 2024, 03:05:32 PM »
I've enjoyed the discussion quite a bit. Nice to get info on alterative sims. This "game" is my choice. Has been since 99.

The only downside to this thread is you Animl and your cut and paste whines..
nopoop

It's ALL about the fight..

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 12113
Re: Simulated Aerial Combat Roundtable
« Reply #355 on: February 05, 2024, 03:11:05 PM »
Regarding jets vs props. Make them arm wrestle.

https://www.youtube.com/watch?v=zkTjs4u7XYE

The best comment: "Shooting a Fox 2 from your 4th gen fighter at a WWII era opponent because you can’t gun him is the DCS equivalent of rage-quitting IMO."
« Last Edit: February 05, 2024, 03:16:39 PM by AKIron »
Here we put salt on Margaritas, not sidewalks.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17644
      • Fugi's Aces Help
Re: Simulated Aerial Combat Roundtable
« Reply #356 on: February 05, 2024, 03:42:42 PM »
I've enjoyed the discussion quite a bit. Nice to get info on alterative sims. This "game" is my choice. Has been since 99.

The only downside to this thread is you Animl and your cut and paste whines..

Yup, it seems to me that players choose the game they want to play by what is important in that game.

To me playing the other games lack different things while excelling in others. Aces High has what Im looking for in a "Combat flight sim". Many planes to fly including medium and heavy buffs. Ground vehicles and ships with PT boats and LVTs to play with. All to use against other players that I dont really have to hunt for. I KNOW I will find some one to fight EVERY flight.

Other players my like flying to a base or RR yard to make a few strafing runs to then take that long trip home, or just spot a guy on radar lock on a missle and fire it never "seeing" his opponent.

So I guess it comes down to which type of play your looking for as to which game you play.

Offline Dadtallica

  • Silver Member
  • ****
  • Posts: 1301
Re: Simulated Aerial Combat Roundtable
« Reply #357 on: February 05, 2024, 03:46:56 PM »
Yup, it seems to me that players choose the game they want to play by what is important in that game.

To me playing the other games lack different things while excelling in others. Aces High has what Im looking for in a "Combat flight sim". Many planes to fly including medium and heavy buffs. Ground vehicles and ships with PT boats and LVTs to play with. All to use against other players that I dont really have to hunt for. I KNOW I will find some one to fight EVERY flight.

Other players my like flying to a base or RR yard to make a few strafing runs to then take that long trip home, or just spot a guy on radar lock on a missle and fire it never "seeing" his opponent.

So I guess it comes down to which type of play your looking for as to which game you play.

Nope sorry… it’s the Highlander. There can be only one. Make your choice now!
Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS.

Squad I did the most tours with were the Excaliburs then The 172nd Rabid Dogs. Still trying to talk Illigaf, Coola, Oldman22, and Joecrow into coming back instead of being boring old farts!

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 12113
Re: Simulated Aerial Combat Roundtable
« Reply #358 on: February 05, 2024, 04:27:09 PM »
Just because I liked the song.

https://www.youtube.com/watch?v=jzhtRgDHHhk
Here we put salt on Margaritas, not sidewalks.

Offline Eagler

  • Plutonium Member
  • *******
  • Posts: 17656
Re: Simulated Aerial Combat Roundtable
« Reply #359 on: February 05, 2024, 05:12:26 PM »
No other sim has Monday Night Madness  :airplane:

 :cheers:

Eagler
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | EVGA GeForce RTX 3070 Ti FTW3 | Vive Pro | Warthog stick | TM1600 throttle | VKB Mk.V Rudder Pedals