Author Topic: Simulated Aerial Combat Roundtable  (Read 31094 times)

Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #360 on: February 05, 2024, 05:37:27 PM »
Don't know how I missed this guy before. I like their sense of understated drama.

https://www.youtube.com/watch?v=9-shmxLT5WU
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #361 on: February 05, 2024, 06:25:50 PM »
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #362 on: February 05, 2024, 06:26:56 PM »
Pretty planes does not have a large multiplayer arena, which is what this tribe is based on.
Aces High and Pretty Planes is not even really the same market. They are not the same, they don’t draw the same crowds. The core interest is not the same. You guys are trying combine oil and water. You’re selling tea to people who love beer.

The reason people player both us to fill voids the other is missing.
There is no more wrong with this game than any other. AH didn’t lose numbers because it sucks, other sims got on their feet and simply split the horde 4 ways.

In all 4, their best pilots  and mist knowledgeable pilots came from here and AW. Including yourselves. This IS the trunk of the tree. The further and the branches grown from the trunk the thinner they are. The core if the art of fun and high adrenaline concept is lost.

What we saw was a weeding process. What is left are the most devoted to this core concept. A good deal of these came out of the beginning of it. The most seasoned if any sim. These people would fly this concept, in these arenas, if it were 1990s graphics. By who the hell would not want to learn and compete with the best.

This is the reason you guys are here, doing what you very well know should not be done, to skim what would make your game feel complete.

There is only one single possible reason that former players, come here, away from their own forums, to have these conversations, … is sales. It can be for this game too, however, players here cannot sell there. Which puts it behind the 8 ball in your favor, and seizing on it.

My point?
Aces High III, without any recent updates, is still good enough to not only withstand this, but to actually add numbers while this is going on. The “Masters of the Air” scenario has had the biggest turnout in at least 5 yrs, at 115 human pilots, in the 1st frame, so far. Noe of the others can even put 115 in a single arena, better yet 160.

“The numbers used to be so much higher”. True enough. I refer to my “4 ways” comment above. However, Critical Mass is 100-120. You can’t have a lot of battle under that. When we add 20 new players we just added two hordes and another full battle. We added 40 in about 7 months in the arena, we now have 3 full battles at once.
 Without mentioning 120 planes and vehicles fir the price of a Burger King per month.

Because of PvP servers instead of a MP arena, all the games mentioned above, mathematically cannot even hit bare minimum Critical Mass. So, there is no comparison on the main point we make. That huge population is splintered to dust and hard to find a fight. Nor do you have 100% MP scenarios of any real size, without AI bandaid.

The trunk of the tree is the thickest part to the roots. And we welcome anyone who wants to experience true high adrenaline with us. For our return players, the memories of this sim has had a lasting impact.

More towards the other constant two, it can be a challenge to understand calling people here friends while they crash their party and pee in their grandma’s beer. Their credibility is kinda gone. Its been a failure. MotA is good proof. It’s nonsense by the strangely obsessed. One told me I don’t have the power to stop him. “You can’t stop me” shows intent to cram it down our throats, against our will, until we succumb to him, and he usually rides in on someone elses back.

Our return players, have done so, for some of the best fun of their past in combat flight sims. It wasn’t over-sold to them. Its a preference, like your own, that is different from our own. They aren’t a good match. Ya gave up fun for graphics and cockpits in Pretty Planes. We get it. If thats what we wanted we would have done so years ago. We’re not stupid to like what we like. Stupid is beating on our door every day with bible in hand expecting different results. Evidently, we’re not the ones incapable of learning.

Despite no recent updates,…Banter on 200 has come down. Political talk has come way down. We’ve added numbers to the MA. We have a very successful scenario running. We’re in a better spot. I remember someone predicting this wa
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #363 on: February 05, 2024, 06:27:52 PM »
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #364 on: February 05, 2024, 06:32:08 PM »
Don't know how I missed this guy before. I like their sense of understated drama.

https://www.youtube.com/watch?v=9-shmxLT5WU

well Mr. PcWarrior, your dishonest true self is leaking out, as predicted. Time, and all dweebs show their true colors. You'll soon resort to Trippy's route of personal attacks from a PC dweeblble. You're losing and it showing.
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #365 on: February 05, 2024, 06:33:34 PM »


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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #366 on: February 05, 2024, 06:34:29 PM »
Your froth is dripping.
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Offline Animl-AW

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Re: Simulated Aerial Combat Roundtable
« Reply #367 on: February 05, 2024, 06:36:27 PM »
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Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #368 on: February 05, 2024, 06:45:05 PM »
I was never an Alice Cooper fan from his first public appearance. Just seemed too needy to me. I'm probably older than you.
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Online Puma44

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Re: Simulated Aerial Combat Roundtable
« Reply #369 on: February 05, 2024, 06:54:04 PM »
This thread has certainly……




All gave some, Some gave all

Offline AKIron

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« Last Edit: February 05, 2024, 07:08:42 PM by AKIron »
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Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #371 on: February 05, 2024, 07:46:44 PM »
Here we put salt on Margaritas, not sidewalks.

Offline hazmatt

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Re: Simulated Aerial Combat Roundtable
« Reply #372 on: February 05, 2024, 08:13:16 PM »
« Last Edit: February 05, 2024, 08:15:16 PM by hazmatt »

Offline hazmatt

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Re: Simulated Aerial Combat Roundtable
« Reply #373 on: February 05, 2024, 08:18:25 PM »
TLDR. Am I the only one?

This seems to be happening more and more for me. lolz

Pretty planes does not have a large multiplayer arena, which is what this tribe is based on.
Aces High and Pretty Planes is not even really the same market. They are not the same, they don’t draw the same crowds. The core interest is not the same. You guys are trying combine oil and water. You’re selling tea to people who love beer.

The reason people player both us to fill voids the other is missing.
There is no more wrong with this game than any other. AH didn’t lose numbers because it sucks, other sims got on their feet and simply split the horde 4 ways.

In all 4, their best pilots  and mist knowledgeable pilots came from here and AW. Including yourselves. This IS the trunk of the tree. The further and the branches grown from the trunk the thinner they are. The core if the art of fun and high adrenaline concept is lost.

What we saw was a weeding process. What is left are the most devoted to this core concept. A good deal of these came out of the beginning of it. The most seasoned if any sim. These people would fly this concept, in these arenas, if it were 1990s graphics. By who the hell would not want to learn and compete with the best.

This is the reason you guys are here, doing what you very well know should not be done, to skim what would make your game feel complete.

There is only one single possible reason that former players, come here, away from their own forums, to have these conversations, … is sales. It can be for this game too, however, players here cannot sell there. Which puts it behind the 8 ball in your favor, and seizing on it.

My point?
Aces High III, without any recent updates, is still good enough to not only withstand this, but to actually add numbers while this is going on. The “Masters of the Air” scenario has had the biggest turnout in at least 5 yrs, at 115 human pilots, in the 1st frame, so far. Noe of the others can even put 115 in a single arena, better yet 160.

“The numbers used to be so much higher”. True enough. I refer to my “4 ways” comment above. However, Critical Mass is 100-120. You can’t have a lot of battle under that. When we add 20 new players we just added two hordes and another full battle. We added 40 in about 7 months in the arena, we now have 3 full battles at once.
 Without mentioning 120 planes and vehicles fir the price of a Burger King per month.

Because of PvP servers instead of a MP arena, all the games mentioned above, mathematically cannot even hit bare minimum Critical Mass. So, there is no comparison on the main point we make. That huge population is splintered to dust and hard to find a fight. Nor do you have 100% MP scenarios of any real size, without AI bandaid.

The trunk of the tree is the thickest part to the roots. And we welcome anyone who wants to experience true high adrenaline with us. For our return players, the memories of this sim has had a lasting impact.

More towards the other constant two, it can be a challenge to understand calling people here friends while they crash their party and pee in their grandma’s beer. Their credibility is kinda gone. Its been a failure. MotA is good proof. It’s nonsense by the strangely obsessed. One told me I don’t have the power to stop him. “You can’t stop me” shows intent to cram it down our throats, against our will, until we succumb to him, and he usually rides in on someone elses back.

Our return players, have done so, for some of the best fun of their past in combat flight sims. It wasn’t over-sold to them. Its a preference, like your own, that is different from our own. They aren’t a good match. Ya gave up fun for graphics and cockpits in Pretty Planes. We get it. If thats what we wanted we would have done so years ago. We’re not stupid to like what we like. Stupid is beating on our door every day with bible in hand expecting different results. Evidently, we’re not the ones incapable of learning.

Despite no recent updates,…Banter on 200 has come down. Political talk has come way down. We’ve added numbers to the MA. We have a very successful scenario running. We’re in a better spot. I remember someone predicting this wa

Offline AKIron

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Re: Simulated Aerial Combat Roundtable
« Reply #374 on: February 05, 2024, 10:05:45 PM »
WWII has been over for 80 years. The cold war was won in ninety one. WWIII has begun. Probably won't be no games rehashing this one.
Here we put salt on Margaritas, not sidewalks.