There is a lot of things to think about in this discussion.
From the bombers point of view......
Time, that is really the only big thing the buff pilot is expending here. Most of these guys are hitting strats just to "blow crap up". If they were doing it to help the war effort, they would bail after they had hit the target. I dont see many doing that. They make the trip climbing to silly alts, drop on the strat, turn around and make the run for home spending a ton of time. Now that may be what they like to do, but its not for everyone.
Bombing the strats is easy. Lets face it. Launch from a rear base, go watch a few youtube videos. Once in enemy territory at stupid alts line up and calibrate. Drop bombs turn for home and go watch a few more youtube videos, come back and land. Bombs drop strait and true and with a good calibration you really cant miss. Now if they had some wind at different alts, or just adjusted the "scatter" on the drops it would make it much harder to hit what your aiming at, more like real life. 5K little scatter, 30K lots of scatter.
From the fighters point of view......
Time is also a big drain here. Most fighter guys hate the 5-10 minute flight to get back to the furbal/base take/base defense they just got shot down at never mind the 30 minutes to grab to stupid alt to try and shoot down a bomber while your plane wallows in that thin air. Time/fun ratio sucks so it doesnt happen too often.
From the resuppliers point of view......
For the most part I think most players ignore the resupply part of the game. My squad will do it, but more often than not its to bring a base we just captured back up so it wont be easily retaken. The other night our ack was down to 36%. 5 of us did 3-4 5 minute runs to bring it back up. Thats a total of almost 2 "man hours" of work to get it back up, about the same as the buff pilot did to knock it down. Sure if the buff pilots teamed up they could have done something smart like save a few bombs instead of just hitting the "easy target" of the strats and hit the closer bases VHs to kill resupply time, but those little VHs are hard to hit from stupid alt.
At this time, I think it has a pretty good balance. Buff guys get to have there fun avoiding any action. Fighter guys pretty much ignore that damage done in down times. As long as they can fly a plane they are good to go. And nobody really has to run supps if they dont want to. I think they only strat hits that really matter are the ones that drop the radar. If a team cant find a fight they WILL join together and run supplies. You get 20+ players running supplies you bet they will have it resupplied faster than the bombers can leave the sector, but you will only see that when dar goes down.
Hitting strats is a facet of the game, but it should not be an over powering one. Years ago you could bomb the fuel tanks on bases and drop the total fuel a plane could take to 25% ( that means you could just clear the runway in an LA before you ran out
). This became the over whelming tactic. Hit fuel at the area bases then attack. Nobody could up to defend and bases where taken in bunches. That was adjusted out. The same goes for the strats. They have been tweaked a number of times over the years due to how long the damage hurt the team. Numbers are taken into account during these adjustments Im sure and with todays numbers I think there is a good balance.