Author Topic: GET OUT OF THE NOOB PLANES  (Read 5278 times)

Offline DmonSlyr

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Re: GET OUT OF THE NOOB PLANES
« Reply #150 on: December 07, 2024, 01:24:15 PM »
How would that level the playing field? All that would do would give the better players an advantage due to their skill in perked planes vs the newb/average player.

...or ridiculed for being a wuss/runner who avoids any type of fight unless he has all the advantages. We have enough of those already.

You have more opportunities to hunt perk planes now. Go with the limited number of perks per month and they will be far less chances.

I think the whole perk system should be revamped. Some planes need their perks lowered like the Yak while other need them raised. Last tour the T34/85 had 8323 kills, 5 times more than the next tank, the Panzer IV. Heck, the T34 had 3.5 times the number of kills the Pony had....can we say Aces LOW?

Bat, when was the last time you flew in the MA? It has changed a lot from the old days. If your not flying a fast plane you dont have a lot of chances at a kill let alone a fight. Its too bad, the old days had more variety of planes/fights which kept the interest high. Todays players are afraid to die and are after just the kill counts. Even any changes to the perk system will come across as HTC saying "you cant fly what you want any more", and we certainty dont want to see that.


Yak3 and 190D should be 7-8 eny just like the Nik and La7. Id go as far to say 190D should be perked. It's a solid plane all around and the 500 cannons + climb ability, dive ability, and acceleration ability make it easily one of the best planes in the game.

The temp needs to be 500 perks. It's being over used.

I agree about the tanks. It sounds like the t34 definitely needs to be perked much higher.

I have to disagree with the bold quote there. You see this is the one of the big misconception out there and partially why I made this post. You don't need to fly fast planes to get kills and fight, especially if you are defending a field. The only fast plane I'd recommend defending in is a La7, and it's one of the best planes in the game and one of the planes I'm trying to get people out of. Grab a spit9, grab a La5, Ki84, 109G2, or G14, there are so many great planes for defending but the problem is, defensive ACM is a lost art. It's like the Jedi, instead of learning the ways, people stick to their "stay high and fast and don't chase attitude" but that's not the best way to only get kills. If more simply learned the art of defense they wouldn't need to only fly thr fastest planes and they be able to have a lot more fun and get a lot more rewarding kills. Once you learn the art of defense ACM, the game completely changes and it opens opportunities for more kills and better fights.
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Offline The Fugitive

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Re: GET OUT OF THE NOOB PLANES
« Reply #151 on: December 07, 2024, 02:03:26 PM »
Yak3 and 190D should be 7-8 eny just like the Nik and La7. Id go as far to say 190D should be perked. It's a solid plane all around and the 500 cannons + climb ability, dive ability, and acceleration ability make it easily one of the best planes in the game.

The temp needs to be 500 perks. It's being over used.

I agree about the tanks. It sounds like the t34 definitely needs to be perked much higher.

I have to disagree with the bold quote there. You see this is the one of the big misconception out there and partially why I made this post. You don't need to fly fast planes to get kills and fight, especially if you are defending a field. The only fast plane I'd recommend defending in is a La7, and it's one of the best planes in the game and one of the planes I'm trying to get people out of. Grab a spit9, grab a La5, Ki84, 109G2, or G14, there are so many great planes for defending but the problem is, defensive ACM is a lost art. It's like the Jedi, instead of learning the ways, people stick to their "stay high and fast and don't chase attitude" but that's not the best way to only get kills. If more simply learned the art of defense they wouldn't need to only fly thr fastest planes and they be able to have a lot more fun and get a lot more rewarding kills. Once you learn the art of defense ACM, the game completely changes and it opens opportunities for more kills and better fights.

And the bold is the problem. "Learn" implies research, study, practice, and time and who is going to bother with that today? That is why you see so many fast dive/pick/run players these days. It is uch easier to do than to learn defensive maneuvers, turn rates, energy egg and on and on and on.

Offline DmonSlyr

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Re: GET OUT OF THE NOOB PLANES
« Reply #152 on: December 07, 2024, 02:17:14 PM »
And the bold is the problem. "Learn" implies research, study, practice, and time and who is going to bother with that today? That is why you see so many fast dive/pick/run players these days. It is uch easier to do than to learn defensive maneuvers, turn rates, energy egg and on and on and on.

Yeah I completely agree. It's the same as a wealthy parent giving their kids thousands without understanding the real value of money first. They get into very bad habits and dont spend it well. Which is why I feel like having these easy planes so easy to get only perpetuates poor ability and lack of fight awareness. Which makes the fights boring once they realize they can outlimb and out speed everyone.
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Offline ~ZoSo~

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Re: GET OUT OF THE NOOB PLANES
« Reply #153 on: December 07, 2024, 04:52:34 PM »
What is a one circle fight? What is a two circle fight? What do you do when you are in a Spit9 with a 190D bearing down on you from your high six?

Offline Animl-AW

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Re: GET OUT OF THE NOOB PLANES
« Reply #154 on: December 07, 2024, 06:11:25 PM »
So many variables, so many personalities, so many skill levels all with different approaches to the game like.

Some game for points with pumped chest, some like the whole war concept, some prefer strictly dogfighting, some prefer TnB some lean BnZ, some are intimidated by going up against seasoned vets. No one setting is going to compress it all into one single mindset, nor should it. IMO.

The one who does all the extensive research and practice are enthusiast, others may fall into the gamer category.

Whatever issues in the MA is more due to player over settings. >IMO<

ME THINKS, players who often participate in events learn and practice more organization and discipline than those in who live only in the >"Melee Arena"<.

Difference between chaos and organized chaos.

MELEE
me·lee
/ˈmālā/
noun
noun: melee; plural noun: melees; noun: mêlée; plural noun: mêlées

    a confused fight, skirmish, or scuffle.
    "several people were hurt in the melee"

    Similar: tumult, disturbance, rumpus, commotion, disorder, brawl, fracas,...etc.

    a confused mass of people.
    "the melee of people that was always thronging the streets"

Point being, most of what is asked for is offered through events, organized chaos. Letting them fade is not a good thing.

Some of these ideas on settings, run a custom event highlighting settings in an arena and tweak it as much as a CM can, run it, and see how players like the settings. if it last 3 days with decent numbers you MAY have a point. It's not going to make the world spin backwards, but what a great testing ground instead of "it all looks good on paper" of repeat after repeat convos that go nowhere. You sometimes will not get the reaction you anticipate, sometimes you will.

Repeat of repeat story
When I had an idea to change the damage model in AW, I was granted that chance to come up with something workable, better. I was even given my own arena to develop and test it. Spent a cpl hundred hours in there, mostly with Grizzly helping me, among a few others.

I/We finally hit that honey spot to get everything we could out of the options we had, and much more realistic. everyone who came and tried it loved it, thought it would be a great change to AW.

First Test was my own a bit lame scenario of BoB, where I tested it with the masses. The scenario/enthusiast types liked it.

I was literally a one man band, also semi-proving one person could run an event. I literally did just that. I don't think it was a great thing to prove because it was followed by several O K scenarios, one could do it, but it wasn't as good as a team.

ANYWAY, So now where going to do a test run it in the Relaxed Realism (more gamers) and the Full Realism (more enthusiast) arenas.
I/We were only 50% right.

FR loved it. They were happy to get anything more realistic, even if they had to change their play to adjust.
RR not as much.  It was too realistic compared to what they were USED TO, which means they had to change how they aimed and shot to adjust.

Majority rules
We removed it from RR and left it in FR.

My point is this; we had some seriously good change to the damage model, you'd think everyone would love it....yet we got 2 opposite reactions from 2 different tribes.
What you think looks good in text, that repeats for ever, test it and either press or bury the concept. Human nature can be unpredictable.

See if HT will allow you to run an event to try them out, a Melee type setup.
Prove it or bury it. :)

Because the complaining with repeat convos isn't serving us well. It tends to have the scent of "don't play this game", outside looking in.

Peace, love and something about tomatoes
« Last Edit: December 07, 2024, 06:16:33 PM by Animl-AW »

Offline ~ZoSo~

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Re: GET OUT OF THE NOOB PLANES
« Reply #155 on: December 07, 2024, 06:40:52 PM »
So many variables, so many personalities, so many skill levels all with different approaches to the game like.

Some game for points with pumped chest, some like the whole war concept, some prefer strictly dogfighting, some prefer TnB some lean BnZ, some are intimidated by going up against seasoned vets. No one setting is going to compress it all into one single mindset, nor should it. IMO.

The one who does all the extensive research and practice are enthusiast, others may fall into the gamer category.

Whatever issues in the MA is more due to player over settings. >IMO<

ME THINKS, players who often participate in events learn and practice more organization and discipline than those in who live only in the >"Melee Arena"<.

Difference between chaos and organized chaos.

MELEE
me·lee
/ˈmālā/
noun
noun: melee; plural noun: melees; noun: mêlée; plural noun: mêlées

    a confused fight, skirmish, or scuffle.
    "several people were hurt in the melee"

    Similar: tumult, disturbance, rumpus, commotion, disorder, brawl, fracas,...etc.

    a confused mass of people.
    "the melee of people that was always thronging the streets"

Point being, most of what is asked for is offered through events, organized chaos. Letting them fade is not a good thing.

Some of these ideas on settings, run a custom event highlighting settings in an arena and tweak it as much as a CM can, run it, and see how players like the settings. if it last 3 days with decent numbers you MAY have a point. It's not going to make the world spin backwards, but what a great testing ground instead of "it all looks good on paper" of repeat after repeat convos that go nowhere. You sometimes will not get the reaction you anticipate, sometimes you will.

Repeat of repeat story
When I had an idea to change the damage model in AW, I was granted that chance to come up with something workable, better. I was even given my own arena to develop and test it. Spent a cpl hundred hours in there, mostly with Grizzly helping me, among a few others.

I/We finally hit that honey spot to get everything we could out of the options we had, and much more realistic. everyone who came and tried it loved it, thought it would be a great change to AW.

First Test was my own a bit lame scenario of BoB, where I tested it with the masses. The scenario/enthusiast types liked it.

I was literally a one man band, also semi-proving one person could run an event. I literally did just that. I don't think it was a great thing to prove because it was followed by several O K scenarios, one could do it, but it wasn't as good as a team.

ANYWAY, So now where going to do a test run it in the Relaxed Realism (more gamers) and the Full Realism (more enthusiast) arenas.
I/We were only 50% right.

FR loved it. They were happy to get anything more realistic, even if they had to change their play to adjust.
RR not as much.  It was too realistic compared to what they were USED TO, which means they had to change how they aimed and shot to adjust.

Majority rules
We removed it from RR and left it in FR.

My point is this; we had some seriously good change to the damage model, you'd think everyone would love it....yet we got 2 opposite reactions from 2 different tribes.
What you think looks good in text, that repeats for ever, test it and either press or bury the concept. Human nature can be unpredictable.

See if HT will allow you to run an event to try them out, a Melee type setup.
Prove it or bury it. :)

Because the complaining with repeat convos isn't serving us well. It tends to have the scent of "don't play this game", outside looking in.

Peace, love and something about tomatoes

You make a lot of sense but IMHO, I don’t see how it would change anyone’s play style, hoers are gonna ho, pickers are gonna pick, runners are gonna run. Also, I’ve realized there are people that are really vindictive. YKW, isn’t the only one that would or will target someone when they get their feelings hurt (getting their arse handed to them in a 1v1 dogfight). I think AH in its current form offers a good mix of game and realism to satisfy the majority. It’s not buggy and at times can be really fun. Why mess with a good thing? From what I see, the culture here on the forum or in the game isn’t going to change. Ride it out.
« Last Edit: December 07, 2024, 07:54:04 PM by ~ZoSo~ »

Offline mechanic

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Re: GET OUT OF THE NOOB PLANES
« Reply #156 on: December 07, 2024, 08:06:27 PM »
Return after a long hiatus has that effect, especially if you started that break in AH2. You’r not alone.

>IMO< I think a lot were chased away by the gamer point\kill monger over the casual flyer just looking for good fights. Some may have publicly broadcasted leaving over settings, but those are just the louder ones trying to put pressure on HT to get THEIR way.

When we look at settings and game play design of other sims AH settings are not a deal breakers.

So my main question is: “Compared to what?”.

The more the MA fills up, the more these settings start working.

So IMO, the real goal is to get numbers up and welcome those into the fold, properly.

Honestly, not one of these “bad settings” actually bother me enough to get upset about them.


Not really anything down with the game, played almost every night for a whole decade. Then slowed down. Had kids. Life just told me it was enough. Still the best online game experience I've ever been a part of. Kept my subscription for almost 20 years even though played less than 2 hours a year at times. HTC and this community shaped the man I grew into to some extent. Always will be grateful
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline DmonSlyr

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Re: GET OUT OF THE NOOB PLANES
« Reply #157 on: December 07, 2024, 08:20:06 PM »
What is a one circle fight? What is a two circle fight? What do you do when you are in a Spit9 with a 190D bearing down on you from your high six?


See below. A very short example of a defensive loaded roll, however they want to call it. Cannot access my better videos right now and twitch is being stupid so I'll post some other examples later.

 One circle vs two circle yada yada, but thats just basic, you have to add some vert to your circles, add throttle, add flaps, and timing in WW2 planes to get the angle for a shot. You see, once you really understand this tactic and practice it greatly. Then you'll realize that 190Ds diving on you are going to have a really hard time and if you can get them to overshoot enough, you can either get a shot on them, or it will give your teammates enough time to come in and help vs the BnZ. The art of the counterpunch..

« Last Edit: December 07, 2024, 08:23:17 PM by DmonSlyr »
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Offline ~ZoSo~

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Re: GET OUT OF THE NOOB PLANES
« Reply #158 on: December 07, 2024, 09:18:06 PM »

See below. A very short example of a defensive loaded roll, however they want to call it. Cannot access my better videos right now and twitch is being stupid so I'll post some other examples later.

 One circle vs two circle yada yada, but thats just basic, you have to add some vert to your circles, add throttle, add flaps, and timing in WW2 planes to get the angle for a shot. You see, once you really understand this tactic and practice it greatly. Then you'll realize that 190Ds diving on you are going to have a really hard time and if you can get them to overshoot enough, you can either get a shot on them, or it will give your teammates enough time to come in and help vs the BnZ. The art of the counterpunch..


I was being sarcastic. I know this basic stuff. I fly a Spit9. Thanks for the video!

Offline Animl-AW

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Re: GET OUT OF THE NOOB PLANES
« Reply #159 on: December 07, 2024, 10:55:34 PM »
You make a lot of sense but IMHO, I don’t see how it would change anyone’s play style, hoers are gonna ho, pickers are gonna pick, runners are gonna run. Also, I’ve realized there are people that are really vindictive. YKW, isn’t the only one that would or will target someone when they get their feelings hurt (getting their arse handed to them in a 1v1 dogfight). I think AH in its current form offers a good mix of game and realism to satisfy the majority. It’s not buggy and at times can be really fun. Why mess with a good thing? From what I see, the culture here on the forum or in the game isn’t going to change. Ride it out.

Well that's where I'm at. It's a complete game with very little bugs. I think negative posts in the bbs does more harm than settings. <shrug> Even though I've been a part of a few, the object was to get it gone. I basically fly P-51, 190A5, 190A8, 190D9, one is always available.

How to avoid a fast plane diving on ya? Well the faster they are the least likely they'll be able to turn with you, especially if they're in a 51, just wait until their E runs out. If I come in at 525 its going to be a straight pass through, because I'm not going to be able to make any drastic turns., and when I extend up I'm dropping more E every time I do, sooner or later I'm going to have to TnB, or run.

I dunno, I think some of this stuff is over-thought. <shrug> but that's just me.

Offline ~ZoSo~

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Re: GET OUT OF THE NOOB PLANES
« Reply #160 on: December 08, 2024, 01:34:37 AM »
Yep, either way, ya gotta be patient, but not too patient. Sooner or later a friend or foe shows up and changes everything.

Offline Drano

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Re: GET OUT OF THE NOOB PLANES
« Reply #161 on: December 08, 2024, 09:44:58 AM »
While I keep my sub going I haven't logged into the game in almost a year now. I did for an hour or so making sure my settings still worked getting ready for TC's memorial flight then had to miss that as my FIL started to spiral. Sorry, Johnny. Miss you bud!

There's a lot I miss about this game. A lot of great times. I miss the people. Back when I was flying most nights like religion there were hundreds of others that were too. Seems that's gone. Nothing I'm reading here on the boards or this thread in particular is saying I need to come back. I never ran from a fight. Flying a 38 almost exclusively it wasn't an option most of the time. Was always glad for the fight, live or die. The pickers were always part of the game through the years and were always annoying. But when ya had hundreds playing the percentage of them was at least semi-tolerable! Now it seems that has become the name of the game. Personally, I've never understood how one could do everything they could tho avoid combat in a combat game but I guess that is what it is.

And that pretty much sums it up. It is what it is.

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Offline Oldman731

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Re: GET OUT OF THE NOOB PLANES
« Reply #162 on: December 08, 2024, 10:29:32 AM »
Nothing I'm reading here on the boards or this thread in particular is saying I need to come back.

Let's fix that, then.

Drano:  You need to come back.

- oldman

Offline Drano

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Re: GET OUT OF THE NOOB PLANES
« Reply #163 on: December 08, 2024, 10:38:27 AM »
Let's fix that, then.

Drano:  You need to come back.

- oldman
You're one of those people, Oldman. Love ya bud! Kids are grown and you'd think I'd have more time for it but with grandson #4 on the way they've become the new center of our universe. Oldest is almost 5. I'm afraid to let these guys near my rig!

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Offline Shuffler

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Re: GET OUT OF THE NOOB PLANES
« Reply #164 on: December 08, 2024, 10:52:30 AM »
I see. Well at present you just get people vulching squad mates to farm perks. If you think that is the best method for arena balance then I suppose this thread is moot

Perks are not going to balance anything. People have to balance sides. Since they will not, the ONLY way to debit would be to place folks as they sign in. Of course this hurts their feelings as too many would rather not have balanced sides when it really comes down to it.
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