Author Topic: Please increase the Temp cost  (Read 319 times)

Offline DmonSlyr

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Please increase the Temp cost
« on: January 20, 2025, 09:53:33 AM »
Being very over used by elite long time players. Its not good for the game. This is an example of how "muh 15" is not beneficial to the gameplay.

Last 2 tours, top 3 most kills for fighters, with the top overall K/D for the game at over 5.

Look at the kills difference between the 262 and Tempest. It's out of control. The Tempest is better than the 262 tbh.

 What is the point of having all of these planes if only the easy ones are going to be used?

Please Hitech, these vets are running players out of the game with their usage of the easy modes to get kills faster. This is not good.

I'd preferably like to see atleats a 5 perk cost for the spit16 and Nik too. 4 20s is one of the best gun solutions in the game, the Nik and spit16 are 2 of the best turners and straight up climbers. These planes are making it too easy for vets to reck less skilled players. 
« Last Edit: January 20, 2025, 09:55:54 AM by DmonSlyr »
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Offline icepac

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Re: Please increase the Temp cost
« Reply #1 on: January 20, 2025, 09:58:58 AM »

Maybe model the notorious unreliability.

Offline Shane

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Re: Please increase the Temp cost
« Reply #2 on: January 20, 2025, 10:09:59 AM »
Being very over used by elite long time players. Its not good for the game. This is an example of how "muh 15" is not beneficial to the gameplay.

Last 2 tours, top 3 most kills for fighters, with the top overall K/D for the game at over 5.

Please Hitech, these vets are running players out of the game with their usage of the easy modes to get kills faster. This is not good.


The entire eny system needs an update/overhaul, tbh, but it's unlikely to happen.

The stats page shows an interesting line up of tempest players. For Dec '24 the top 10 (out of 134 players) had 65% (1,724 out of 2653) of the kill totals.
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Offline horble

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Re: Please increase the Temp cost
« Reply #3 on: January 20, 2025, 10:32:57 AM »
I never thought I would miss chasing endless P-51s but I’d much rather deal with them than endless Tempests
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Offline DmonSlyr

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Re: Please increase the Temp cost
« Reply #4 on: January 20, 2025, 10:40:29 AM »
The entire eny system needs an update/overhaul, tbh, but it's unlikely to happen.

The stats page shows an interesting line up of tempest players. For Dec '24 the top 10 (out of 134 players) had 65% (1,724 out of 2653) of the kill totals.

Yeah, I mean why can't we have a perk system like the tanks? All these top late wars should have atleast 5 perks. Just way too much over usage. Need to bring the game back to mid/late-early war. The concept of having to fly an Uber plane because everyone else is, is just lame... why do so many vets need to hide behind this?

The Temp #s blow everything away though, which is why we should atleast give that a 100 point increase or the same as a 262. It's just too damn good...

I never thought I would miss chasing endless P-51s but I’d much rather deal with them than endless Tempests

Yeah Tempest really are that much better too. The 4 20mm hispanos are the best guns in the game. It will turn just as well as a P51 at high speeds, and excels/climbs much better. You have to be quite a bit more skilled to be as effective in the P51 as the Tempest simply because of the guns alone.
« Last Edit: January 20, 2025, 10:44:54 AM by DmonSlyr »
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Offline Shane

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Re: Please increase the Temp cost
« Reply #5 on: January 20, 2025, 10:47:35 AM »
Yeah, I mean why can't we have a perk system like the tanks? All these top late wars should have atleast 5 perks.

Any changes to eny or perk costs, or resetting perk balances, will come with gnashing and screaming.  Doesn't mean it still can't occur if it benefits HTC.

Why don't you propose to work with someone to present what you would think would be a good eny/perk system?  I don't think it would require that much actual coading unless some tables are interlinked and unintended consequences might creep in from maths or something.

All three aspects and two systems need looking at, imho:  figthers/jabo, GVs and bombers; for both eny and perk costs.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
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Offline LilMak

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Re: Please increase the Temp cost
« Reply #6 on: January 20, 2025, 01:26:09 PM »
Maybe model the notorious unreliability.
Yeah…kinda think there should be a 33% chance a 163 blows up on the runway too.
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Offline Kini

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Re: Please increase the Temp cost
« Reply #7 on: January 20, 2025, 03:58:25 PM »
Yeah…kinda think there should be a 33% chance a 163 blows up on the runway too.

   :lol :lol
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Offline Busher

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Re: Please increase the Temp cost
« Reply #8 on: January 20, 2025, 04:43:31 PM »
Yeah…kinda think there should be a 33% chance a 163 blows up on the runway too.

And B29 engines fail/burst into flame without warning 10% of their running time.
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Offline Lazerr

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Re: Please increase the Temp cost
« Reply #9 on: January 20, 2025, 04:55:10 PM »
I think few films of how a 262/tempest sortie can change the outcome of a hoarde are needed for violator.  Not everyone hovers over a fight like 2cmex and company with these birds.  Sorry when I say fight.. I meant a deacked field. 

Some of these bloated plane stats come from me using them, but rarely in the fashion the above mentioned do.

At the end of the day, you can either compete with a handgun, or a machine gun.  I'm not going to put myself at a 200% disadvantage to fly what you think I should fly.  I also don't care to fly to 15k to try and bust the tops off these hoards with a inferior plane.  Especially when nobody else is there to help. 

Do I think ENY needs adjusting?  Yes.  Raising the 262 and tempest cost?  No.  That won't stop the people abusing it, as they have enough perks.  You'd just be limiting the amount of people that access to it.
(Not the ones abusing it)

Offline DmonSlyr

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Re: Please increase the Temp cost
« Reply #10 on: January 20, 2025, 05:24:10 PM »
I think few films of how a 262/tempest sortie can change the outcome of a hoarde are needed for violator.  Not everyone hovers over a fight like 2cmex and company with these birds.  Sorry when I say fight.. I meant a deacked field. 

Some of these bloated plane stats come from me using them, but rarely in the fashion the above mentioned do.

At the end of the day, you can either compete with a handgun, or a machine gun.  I'm not going to put myself at a 200% disadvantage to fly what you think I should fly.  I also don't care to fly to 15k to try and bust the tops off these hoards with a inferior plane.  Especially when nobody else is there to help. 

Do I think ENY needs adjusting?  Yes.  Raising the 262 and tempest cost?  No.  That won't stop the people abusing it, as they have enough perks.  You'd just be limiting the amount of people that access to it.
(Not the ones abusing it)

1 person attacking a horde makes sense, but I'm always seeing Temps with # advantage in the fight. Less people flying them is the key. Only the people who have the ability or want to spend the perks will roll one to take on the horde. Most of these players are not rolling to attack the horde. They are the horde. Making them 200 perks would curtail dependence on these planes a little. This plane gets a 5 K/D (highest in the game) with the top 3 most kills. Its 32 perks for me right now in game, if I die! It's too easy right now and it's lazy, but I can't see this over dependence benefitting the game.
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Offline Lazerr

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Re: Please increase the Temp cost
« Reply #11 on: January 20, 2025, 05:33:24 PM »
1 person attacking a horde makes sense, but I'm always seeing Temps with # advantage in the fight. Less people flying them is the key. Only the people who have the ability or want to spend the perks will roll one to take on the horde. Most of these players are not rolling to attack the horde. They are the horde. Making them 200 perks would curtail dependence on these planes a little. This plane gets a 5 K/D (highest in the game) with the top 3 most kills. Its 32 perks for me right now in game, if I die! It's too easy right now and it's lazy, but I can't see this over dependence benefitting the game.

Nor do I.  Maybe a conversation to have with the guy that has a  3rd world Internet connection and a squad filled with people who love to pick.

I don't really see it as a problem outside of that.  If they choose to shat where they eat, that's on them.

If you take a tempest from them, they will be in the next fastest plane, assuming they run out of perks.  Follow that trend and the 109 series and typhoon will be perked too.  Also limiting a plane selection for new people just because you chose not to fight fire with fire.

They only way to really resolve this is fixing the player, not the game.
« Last Edit: January 20, 2025, 05:51:09 PM by Lazerr »

Offline Animl-AW

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Re: Please increase the Temp cost
« Reply #12 on: January 20, 2025, 05:55:57 PM »
Just a thought.

When planes are perked, does it not just push players to the next best free plane, creating the next fad? 
Seems to me it's normal human nature to take the path of least resistance.

Last yr there seemed to be a fad of 109/HOs.

Here's what I don't get about perks. The best pilots get the best planes (kinda get the reward thing), and newbie has to fight that. Maybe I'm wrong but it seems to tilt the table against the newbie. What am I missing? newbies in a bad plane going up against a vert in a great plane. <scratches head> Doesn't that elevate the learning curve, putting it almost out of reach?

A plane is only as good as the pilot.

I dunno I seem to be missing something.





Offline DmonSlyr

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Re: Please increase the Temp cost
« Reply #13 on: January 20, 2025, 08:36:49 PM »
Yes, the key is to push them into planes that are less super sonic cannon toting easy BnZ.  There's a reason why planes advanced in the war in real life. Faster was always key. They did that for a reason... and yes more vets in these planes makes it a lot harder for noobs/growers. A plane with a 5 K/D should not also be one of the top killers. That was the whole point of perking the planes. You are telling me it's logical that the Temp does better in the MA than the 262 in both kills and K/D and the 262 is 162 perks vs 32 for the Temp? Cmon yall know that a 109 and tiffie ain't the same as a Tempest...
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Offline Animl-AW

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Re: Please increase the Temp cost
« Reply #14 on: Yesterday at 12:28:32 AM »
Quote
yes more vets in these planes makes it a lot harder for noobs/growers.

So do you think when we talk about numbers and retaining new players this imbalance won't feed discouragement?
Ya gotta give em a chance with something, IMO