Author Topic: death star setup  (Read 832 times)

Online captain1ma

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 14559
      • JG54 website
death star setup
« on: March 13, 2025, 08:16:27 AM »
Hi all,
   im thinking of doing a deathstar setup where one side is task with destroying something. it will be in a canyon. there will be bases and ack on the canyon rim, so you would have to stay below the canyon rim. the twist is the other side would have to defend the target and can go above and into the canyon. the trick is im going to make the canyon with choke points in some spots.

your thoughts?

Offline Baloo

  • Nickel Member
  • ***
  • Posts: 372
Re: death star setup
« Reply #1 on: March 13, 2025, 08:44:43 AM »
"Switch your deflectors on. Double front."

"Stabilize your rear deflectors. Watch for enemy fighters."

"Red5, standing by"
Squadron: Arabian Knights

In Game Name: AKBaloo
bhukti mukti nā de rādhe prem sudhā de

Offline DmonSlyr

  • Platinum Member
  • ******
  • Posts: 6866
Re: death star setup
« Reply #2 on: March 13, 2025, 09:35:17 AM »
Sounds like it could be a pretty fun skrimish with about 10 guys, 5 on each side or so hopefully. More the merrier but it's tough to get guys in there. (Another reason why I posted a wish list item to be able to name the special event on the clipboard so people know what's going on.. 

Canyon fights are a lot of fun and the extra mission of destroying something may provide more than just a furball so it could be interesting.   :aok

The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline GOODBYE

  • Zinc Member
  • *
  • Posts: 72
Re: death star setup
« Reply #3 on: March 13, 2025, 12:13:15 PM »
This would be pretty sweet jaeger… can you model a couple new planes too while you’re at it? Shouldn’t take too much time

Offline SIK1

  • AH Training Corps
  • Gold Member
  • *****
  • Posts: 3744
Re: death star setup
« Reply #4 on: March 13, 2025, 12:17:04 PM »
I thought this was going to be about having a fully manned B-17.  :old:

 :cheers:
444th Air Mafia since Air Warrior
Proudly flying with VF-17 The Jolly Rogers

"Masters of the Air" Scenario - JG54

Offline Devil 505

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 9106
Re: death star setup
« Reply #5 on: March 13, 2025, 12:51:39 PM »
Death Star?

Sounds more like the end of Iron Eagle II.  :devil
Kommando Nowotny

FlyKommando.com

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 13106
Re: death star setup
« Reply #6 on: March 13, 2025, 05:16:52 PM »
I thought this was going to be about having a fully manned B-17.  :old:

 :cheers:

Who wants to be the Navigator?
Here we put salt on Margaritas, not sidewalks.

Online captain1ma

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 14559
      • JG54 website
Re: death star setup
« Reply #7 on: March 13, 2025, 05:29:32 PM »
Death Star?

Sounds more like the end of Iron Eagle II.  :devil

forgot about that, but close enough

Offline Animl-AW

  • Gold Member
  • *****
  • Posts: 3954
      • Aces High Tech Hangar
Re: death star setup
« Reply #8 on: March 13, 2025, 08:56:58 PM »
I thought this was going to be about having a fully manned B-17.  :old:

 :cheers:

I have to admit, I got excited at "Death Star".... now I have a different reason to be excited.

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27238
Re: death star setup
« Reply #9 on: March 14, 2025, 04:56:43 PM »
Any fights locked in a canyon seem to always be fun. I miss the canyons we used to have to setup fights in.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline GOODBYE

  • Zinc Member
  • *
  • Posts: 72
Re: death star setup
« Reply #10 on: March 14, 2025, 05:06:52 PM »
I remember when the old AvA had the canyon fighting area… very exciting and nail biting. Even if we don’t have canyons doing MNM on some kind of hilly terrain would be very exciting. The buildings are great don’t get me wrong, but having some rolling hills to utilize would be awesome

Online captain1ma

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 14559
      • JG54 website
Re: death star setup
« Reply #11 on: March 14, 2025, 07:40:14 PM »
im just trying to figured out how to add AAA to the top of the canyon walls!

Offline GOODBYE

  • Zinc Member
  • *
  • Posts: 72
Re: death star setup
« Reply #12 on: March 14, 2025, 11:28:05 PM »
How about staggered flak bases?

Online captain1ma

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 14559
      • JG54 website
Re: death star setup
« Reply #13 on: March 16, 2025, 11:27:46 AM »
Working on it!