Author Topic: "World at war" coming soon  (Read 268 times)

Offline captain1ma

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"World at war" coming soon
« on: Yesterday at 10:26:23 AM »
i will be testing out a new event soon.

i will be calling it world at war. the object of it is to capture bases.

the first scenario that im trying to hash out with my fellow advisors is a normandy/DDay setup.

while it is late in the war, it will involve spawning on a beach and capturing a base. just one! thats the whole setup.
it will only last 1-1.5 hours.

it will involve ships planes and trains hehehehe. sorry, it will involve ships, vehicles and aircraft.

there will be multiples spawns into the area and both tanks and LVT's to "storm" the beaches.

manned guns WILL be allowed. this is to be an all out brawl!

Let me know what you think. so far this is all preliminary!

captain1ma aka Jaeger1

<S>

Offline Animl-AW

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Re: "World at war" coming soon
« Reply #1 on: Yesterday at 10:36:33 AM »
Great title

Kudos
 :salute

Offline oTRALFZo

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Re: "World at war" coming soon
« Reply #2 on: Yesterday at 11:17:04 AM »
This sounds fantastic. Thanks Jaeger
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Offline Yarbles

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Re: "World at war" coming soon
« Reply #3 on: Yesterday at 11:22:18 AM »


the first scenario that im trying to hash out with my fellow advisors is a normandy/DDay setup.


<S>

So axis v allies ?

My favourite battles of WW2:

1) Normandy

2) Battle of Britain.

3) Midway.



Simply put this is exactly what I want to do and AH can do.

Can you tell us more of what you are planning ?
« Last Edit: Yesterday at 11:24:54 AM by Yarbles »
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Offline Animl-AW

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Re: "World at war" coming soon
« Reply #4 on: Yesterday at 12:04:12 PM »
Btw
IMO
a great inclusive concept, something for everyone.

I think it’ll do well.

Offline Yarbles

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Re: "World at war" coming soon
« Reply #5 on: Yesterday at 12:32:57 PM »
I would be very interested to hear any work in progress ideas on the plane, vehicle set etc and I assume the map is available. I would suggest it runs with a defined goal for allies and axis to deliver a win for either side. My initial thought is some base capture for the allies v destruction of the fleet for axis. An ongoing battle that re sets after either side wins. It would of course need stats to give people individual targets and could be adjusted over time to make sure both sides get wins. Trial and error with some bases to capture in Normandy and CV groups to sink. Balance is the issue. 

My experience elsewhere is flying out of England to Normandy can be quite a long haul so maybe air spawns for the allies. There is huge potential for tweaking but historical accuracy is important so ideally match period planes and vehicles. 

The great thing about AH is that there are so many Planes and Vehicles available along with ships.
« Last Edit: Yesterday at 12:39:25 PM by Yarbles »
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Offline captain1ma

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Re: "World at war" coming soon
« Reply #6 on: Yesterday at 12:45:29 PM »
So axis v allies ?

My favourite battles of WW2:

1) Normandy

2) Battle of Britain.

3) Midway.



Simply put this is exactly what I want to do and AH can do.

Can you tell us more of what you are planning ?

the matchup will be based on equalness, not necessarily date of service. the other idea is to make it progressive. after capture, the invading side will now have to capture a new base or start over. down times will be set so that the base can be recaptured.

so for normandy planeset might be Spit5, 109F for planes. yes there will be air spawns!

vehicles probably panzerH, M4/76  and of course Jeep, M8, M3 for both sides. yes vehicle spawns too Since we dont have LST's.

allies would get LVT4 for invasion and troops. they might even spawn in the water.

playing with boths sides getting M16's for air cover(Maybe). planes can shoot vehicles, but will be useless on tanks. no bombs for planes.

ships guns will be manable if i can. again im not sure what i can add to the terrain that will work. if no ships, then spawns from several bases and possibly adding 1 round of tiger1's as 88 shore batteries.

this is kinda where im heading. let me know what you think.

« Last Edit: Yesterday at 12:47:09 PM by captain1ma »

Offline Lazerr

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Re: "World at war" coming soon
« Reply #7 on: Yesterday at 12:51:16 PM »
For what it's worth, all of those vehicles can be killed using 50 cal/20mm.  Not just disabled. Exploded.

Offline captain1ma

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Re: "World at war" coming soon
« Reply #8 on: Yesterday at 12:55:18 PM »
ok but with planes taking out the little stuff, that should keep it at bay.

also lvt4 can take out tanks with HE!

Offline Yarbles

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Re: "World at war" coming soon
« Reply #9 on: Yesterday at 05:44:44 PM »

this is kinda where im heading. let me know what you think.

Do you think late war stuff is harder to balance ?

I can see with GV'S Axis is quality Allies Quantity so that would be very unbalanced. Late war planes I would have thought are a good match up.

« Last Edit: Yesterday at 05:47:38 PM by Yarbles »
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Offline Eagler

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Re: "World at war" coming soon
« Reply #10 on: Yesterday at 06:25:12 PM »
Sounds like fun!

Eagler
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Offline captain1ma

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Re: "World at war" coming soon
« Reply #11 on: Yesterday at 07:02:37 PM »
Do you think late war stuff is harder to balance ?

I can see with GV'S Axis is quality Allies Quantity so that would be very unbalanced. Late war planes I would have thought are a good match up.

no i can use late war planes, but ill probably disable all bombs on the participating aircraft.

Offline Yarbles

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Re: "World at war" coming soon
« Reply #12 on: Today at 09:43:22 AM »
no i can use late war planes, but ill probably disable all bombs on the participating aircraft.

I wonder if giving allies bombs and axis the Panther, Tiger and Wirb might work. Allies would still have the Firefly.

Maybe make Bombs only available half the time to correspond to night and bad weather giving the axis excellent opportunity to counter attack. One hour with Bombs the next without.

Planes all the Spits except 14, 51,s , Typhoon, p38 and historical 47's. Axis everything except K4, Dora,TA152 and no Jets/Rockets.

Just suggestions as I would like to see historical accuracy as far as possible. That is part of it for me but other people have different priorities.

Maybe have the event open for only 2 hours two times per day to ensure numbers.

I fly in Normandy elsewhere but without much ground action or such a good plane set.

I would suggest Plane and Vehicle spawns should all be equidistant in the approx time to the map room.

« Last Edit: Today at 09:58:52 AM by Yarbles »
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Offline captain1ma

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Re: "World at war" coming soon
« Reply #13 on: Today at 10:39:16 AM »
ok theres historical, and then theres gameplay. sometimes the 2 wont meet. i can get close but sometimes it doesnt work. that being said, the terrain involves one battleship group, no carriers. the idea is to captures one base in europe and get a foothold. the idea is to allow tanks to do the dirty work with the help of aircraft.

based on my little setup a few weeks ago, it actually works out pretty good, the game play is fun and everyone had a good time. was it historic? no, but it was fun and thats what i care about. once the British get a foothold in europe, then we can bring out different aircraft. lets just give it a chance and see how it plays out first.

i will have a test arena setup so that everyone can try it out and see what they think.

Offline ZE

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Re: "World at war" coming soon
« Reply #14 on: Today at 10:58:08 AM »
I bet is going to be a lot of fun... please everyone participate ... :salute
ZE