HT even has the best icons in AH compared to IL2, WT and DCS imo..
I can't speak for IL2 but AH's icons are superior to DCS'.
But DCS does have them and they can be enabled on the server and they can be configure different ways that the started out of the box way you normally see.
I don't need the player name, DOB, height, and what he had for breakfast, I'm satisfies with a simple colored symbol like a small circle or something.
[Edit]
The best implementation of icons I remember ironically was in AW, IMHO.
I always liked how they had very abbreviated icons. but the icons were rendered at the top edge of the display and you made a mental translation down the x pixel column to the actual in-game object. That gave you the little bit of a hint that you needed to make of the fact that all sides had all aircraft and that current technology can't render at real world resolutions, yet kept the icon from visually cluttering your center of view.
You'd think that would be a nightmare to translate those positions in a dogfight, but it was amazingly intuitive. Very quickly you brain just works it out and it is second nature. Maybe one of the old ones has a screenshot. Even those had more info than I need. I just need a color symbol for friendly or enemy. So like rendering a simple blue triangle vs a red square icon along the top display edge. That would be my perfect solution if I had the source code.
