Author Topic: Name and shame building exploiters  (Read 1103 times)

Offline Randy1

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Re: Name and shame building exploiters
« Reply #30 on: July 14, 2025, 01:53:07 PM »
Hopefully the GV/Building access issue will be resolved soon. :x

Two weeks? :rofl

Offline captain1ma

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Re: Name and shame building exploiters
« Reply #31 on: July 14, 2025, 02:03:06 PM »
why? seriously, why? with less then a 100 players a night, we needed this post? ridicules!! IN!

Offline Shane

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Re: Name and shame building exploiters
« Reply #32 on: July 14, 2025, 02:08:43 PM »
why? seriously, why? with less then a 100 players a night, we needed this post? ridicules!! IN!

Why aren't you more distressed at long-time plyers abusing this well known exploit?  :headscratch:
Surrounded by suck and underwhelmed with mediocrity.
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Offline captain1ma

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Re: Name and shame building exploiters
« Reply #33 on: July 14, 2025, 02:17:39 PM »
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!

Offline Shane

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Re: Name and shame building exploiters
« Reply #34 on: July 14, 2025, 02:55:51 PM »
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!

Maybe these new people deserve an even playing field instead of being preyed on by... behavior(s) you seem ok with.  Where do you even draw your boundaries of integrity? Oh, "it's just a game" is what you're thinking?  Maybe think that thru a bit further.  I'd hesitate to play poker with these kind people that feel the need to exploit something for so many years. Or enter into any kind of agreement with them. Sketchy.

It's so easy to do the right thing in this.  Yet.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline waystin2

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Re: Name and shame building exploiters
« Reply #35 on: July 14, 2025, 03:41:09 PM »
 :rofl :aok
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Offline oTRALFZo

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Re: Name and shame building exploiters
« Reply #36 on: Yesterday at 09:27:41 AM »
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!
One of the biggest reasons this game is still surviving is the fact that the playing field has been decently leveled and MOST/if not all do not manipulate any codes or hacks. Some love to exploit glitches to gain an upper hand for no other reason than notoriety for good or bad attention.
I say call them out. Burn them at the stake :x
****Let the beatings begin***


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Offline Banshee7

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Re: Name and shame building exploiters
« Reply #37 on: Yesterday at 12:09:10 PM »
its a big map. if someone is exploiting it, move away to a different area.

I fear that this was the main problem when I last played.  The maps are too big to support the amount of players.  There's usually only 1 decent fight on the whole map at any given time (even in GVs).  The exploiters are usually going to be near that action.  Packing up and moving across the map usually takes you out of the action and submitting to the exploiters.

I'm team Shane on this one.  This issue should have been fixed a long time ago.

it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!

This is like saying talking to people about the warning signs of suicide will convince them to try suicide. or drugs... or anything  :headscratch:  And honestly, in other games, the more people use the exploit the quicker it gets fixed.
« Last Edit: Yesterday at 12:16:12 PM by Banshee7 »
Tours 86 - 296

Offline Lazerr

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Re: Name and shame building exploiters
« Reply #38 on: Yesterday at 01:51:12 PM »
If you don't see how people gaming a glitch will detour new folks, in an already time consuming game... this might not be the thread to be posting in.

I've posted this in other threads... some of the remaining players here are the games worst enemy, until the means of being a dweeb are taken away from them.  Especially with numbers on the lower side.  Nerds being nerds are significantly more noticeable.

Offline Animl-AW

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Re: Name and shame building exploiters
« Reply #39 on: Yesterday at 02:18:00 PM »
A lot of this stuff is not even noticed by many. I myself would not know about several things, unless I read here.
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Offline Randy1

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Re: Name and shame building exploiters
« Reply #40 on: Yesterday at 02:52:57 PM »
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.

Offline Animl-AW

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Re: Name and shame building exploiters
« Reply #41 on: Yesterday at 03:18:36 PM »
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.


Oh, I’ve heard it here more than 3 times. I don’t Gv. I should, but don’t. Not sure why any building is indestructible.

Human nature. There is no bottom to the barrel, they will go right through it. Imagine if we didn’t have stoplights.

Some say there is a fix in.

My GUESS, If there needs to be an update to fix it, it may include other fixes to make it worth it. If true, it may take a little time to package it.

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Offline TalonX

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Re: Name and shame building exploiters
« Reply #42 on: Today at 09:42:57 AM »
Papason
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Forgotten, but back in the game.  :)

Offline Animl-AW

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Re: Name and shame building exploiters
« Reply #43 on: Today at 10:11:33 AM »
The problem with these post is it informs the unknowing to do just that
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Offline hazmatt

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Re: Name and shame building exploiters
« Reply #44 on: Today at 10:23:36 AM »
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.

If I recall correctly the only way to kill them inside the building when you are outside is with a bomb?