Author Topic: Current player numbers.  (Read 2373 times)

Offline Animl-AW

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Re: Current player numbers.
« Reply #135 on: Yesterday at 03:01:02 PM »
Starting to think that some left because the easy kills of noobes left/chased out, that built huge kill rates. Now that its mostly well skilled vets they have to work for it, and to them thats absurd. Because all the bragging would be exposed as average. You can find a fight every time, ya can’t find easy kills every tim.

Seems most returns are not the ego monsters. Which, in the long game, its not as vile and mire welcoming.

Just a thought. My quota has been met for the yr.
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Offline flippz

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Re: Current player numbers.
« Reply #136 on: Yesterday at 09:36:35 PM »
Starting to think that some left because the easy kills of noobes left/chased out, that built huge kill rates. Now that its mostly well skilled vets they have to work for it, and to them thats absurd. Because all the bragging would be exposed as average. You can find a fight every time, ya can’t find easy kills every tim.

Seems most returns are not the ego monsters. Which, in the long game, its not as vile and mire welcoming.

Just a thought. My quota has been met for the yr.
Well you are missed inform there. You are but a notch on the bed post for about any one that 1/2 way knows what a rudder does. Guys didn’t leave because there were no baby seals to club or their kill count went down. Guys left  because the action died. Guys left because of the stale game play and the rederic of having to chase people into the ack and 5 of their country men. This game is still full of 20 year veteran baby seals.
Smaller maps invoke fights and action. I’m sure if Luche was around he could whip you up some numbers.  Smaller maps and closer bases keep the fight under 20k. I mean it’s nothing like flying a sector to a bunch of red dots hovering over their air field to find out they are at 20k. Man that’s super fun. You want to get in to the resup of towns where everyone just gives and there’s a line of 15 m3s hiding in bushes waiting on the town to go wf instead of upping and defending it?  Or what about that corny glitch of parking the ships in a feet dry spawn?  While we are on ships let’s talk about the numbers being so low we add a battle ship into a game that’s near indestructible.
Action breed numbers. The good guys left due to the lack of action.  Maybe one day you will have a “oh that’s what they mean” and wake up.

Offline Oldman731

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Re: Current player numbers.
« Reply #137 on: Yesterday at 10:53:03 PM »
The good guys left due to the lack of action.


...er...what does...um...what does that make...you know, us...?

- oldman

Offline Animl-AW

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Re: Current player numbers.
« Reply #138 on: Yesterday at 11:30:30 PM »
Well you are missed inform there. You are but a notch on the bed post for about any one that 1/2 way knows what a rudder does. Guys didn’t leave because there were no baby seals to club or their kill count went down. Guys left  because the action died. Guys left because of the stale game play and the rederic of having to chase people into the ack and 5 of their country men. This game is still full of 20 year veteran baby seals.
Smaller maps invoke fights and action. I’m sure if Luche was around he could whip you up some numbers.  Smaller maps and closer bases keep the fight under 20k. I mean it’s nothing like flying a sector to a bunch of red dots hovering over their air field to find out they are at 20k. Man that’s super fun. You want to get in to the resup of towns where everyone just gives and there’s a line of 15 m3s hiding in bushes waiting on the town to go wf instead of upping and defending it?  Or what about that corny glitch of parking the ships in a feet dry spawn?  While we are on ships let’s talk about the numbers being so low we add a battle ship into a game that’s near indestructible.
Action breed numbers. The good guys left due to the lack of action.  Maybe one day you will have a “oh that’s what they mean” and wake up.

It was a fleeting thought of SOME, I've been in since dirt was invented. The last thing I am is new. 30+ yrs in they may be a notch on my bed post. Skyyr probably wasn't even born yet.I had a broken stick my first 2 yrs back,.. you're a notch with that, stick.so is Skyyr x5+,.got a new VKB .I'm finally getting back up to speed. There is plenty of action.  Not saying I'm great, just sayin,... some think I'm new,.. I'm just new to them. Just tonight,. took out Dar and 7 kills in a row, 5 were with one remaining wing. I didn't film it, but if one of those guys did that would be an hilarious film
« Last Edit: Today at 12:02:53 AM by Animl-AW »
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Offline thndregg

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Re: Current player numbers.
« Reply #139 on: Today at 02:27:33 AM »
I've only been following this thread somewhat. Just sitting here reminiscing about when we had numbers. So many long-gone names, and several other names who have stuck with it.

Screenshot from DHBG's CO Vega Memorial Flight, and this is just the one side of the fence..
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Offline LCADolby

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Re: Current player numbers.
« Reply #140 on: Today at 03:42:22 AM »

...er...what does...um...what does that make...you know, us...?

- oldman

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