Author Topic: Tons of game glitches since my return  (Read 637 times)

Offline Flyboy56

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Tons of game glitches since my return
« on: September 05, 2025, 07:48:38 AM »
Good Morning,

I went to attach the AHFilm, but I do not remember how to convert them to upload to youtube. The files saved as they were will not upload, but if someone gives me feedback and a way to do that, I'll attach links after. I returned after leaving in 2013 only to be surprised by how little this game has improved, and it seems to be worse now. I've had multiple instances on most maps with explosions causing drumming sounds throughout(which others can hear as well) when battleship salvos or bombs go off nearby when in a GV. The battleship guns disco after being in for 20 minutes shelling towns. After trying to adjust in everyway views on the ground Ive found that trees I CAN see close up disappear to others further away exposing me. Before when I left it was like that in both fields of view if the settings where set correctly. Guns hitting planes from bombers guns but not registering on their end. I verified this with Scothand that he heard all the pings yet NO damage.

Again, I have a few recordings showing these issues within the game, and many others experience the same thing. It seems as though they have given up on this game and enjoy the 15$s while not much has improved. Its gotten WORSE actually...Are they just riding this out until everyone leaves? Why?


I sent support a video 3 weeks ago thought it was an aimbot issue, but nope its something else because we both had the same issues. I'm not surprised by the amount of people who leave AH3 now that I've been back and seen almost no support other than a handful like Fugitive. This is one great way to destroy and shut down a game I guess..

Maybe its time to sell it to developers who want to see games like this continue

Offline Animl-AW

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Re: Tons of game glitches since my return
« Reply #1 on: September 05, 2025, 08:39:22 AM »
You can post your raw AHFV film file here. Just use the attachment option. They would usually be more helpful than a YT vid.
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Offline Animl-AW

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Re: Tons of game glitches since my return
« Reply #2 on: September 05, 2025, 09:00:33 AM »
A few issues to look at.
But sounds like difference in detail distance.

Also, if you have been sitting still firing your gun its not hard to know where to fire at you.

Never heard drumming sounds.

Before we jump to conclusions lets look at the films.

2016 it got a major update. Its not really the same in some areas. FMOD was also added, a superior sound mixing of new sounds.

The clouds are also not flat graphics. The last decent size update was 2019 or 20. HT is still fixing and tweaking things. Its a very solid game.

As far as tech support, the office shut down, its just HT. The last 2 years he’s been dealing with family and health issues that require his attention. He can still be reached on the phone. But try this first. Between the 4-5 here who help with tech support is not much different. There’s not much we can’t handle.
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Online The Fugitive

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Re: Tons of game glitches since my return
« Reply #3 on: September 05, 2025, 10:07:14 AM »
Good Morning,

I went to attach the AHFilm, but I do not remember how to convert them to upload to youtube. The files saved as they were will not upload, but if someone gives me feedback and a way to do that, I'll attach links after. I returned after leaving in 2013 only to be surprised by how little this game has improved, and it seems to be worse now. I've had multiple instances on most maps with explosions causing drumming sounds throughout(which others can hear as well) when battleship salvos or bombs go off nearby when in a GV. The battleship guns disco after being in for 20 minutes shelling towns. After trying to adjust in everyway views on the ground Ive found that trees I CAN see close up disappear to others further away exposing me. Before when I left it was like that in both fields of view if the settings where set correctly. Guns hitting planes from bombers guns but not registering on their end. I verified this with Scothand that he heard all the pings yet NO damage.

Again, I have a few recordings showing these issues within the game, and many others experience the same thing. It seems as though they have given up on this game and enjoy the 15$s while not much has improved. Its gotten WORSE actually...Are they just riding this out until everyone leaves? Why?


I sent support a video 3 weeks ago thought it was an aimbot issue, but nope its something else because we both had the same issues. I'm not surprised by the amount of people who leave AH3 now that I've been back and seen almost no support other than a handful like Fugitive. This is one great way to destroy and shut down a game I guess..

Maybe its time to sell it to developers who want to see games like this continue

As Animl said, you can attach the ah film here, open a reply window and under the box where you type your message click on the "Attachments and other options" then "choose file". Browse your computer for the AH film and click it then ok and it will attach it to the post.

As for the issues, I have heard of a few players who seem to have a problem with the gun sounds, but a very few which leads me to believe that it is more than likely a conflict on their computers. Un installing and re installing the sound drivers may help.

The tree issue, are you looking at your vehicle by jumping into another vehicle in the film viewer? If so that is your problem. While you can get a general idea of what the other guy saw in the fight, you lose a lot of detail because your computer cant capture what his computer is doing, only the packet info that is transmitted through the server and that "detail" isnt transmitted to keep the packets small and quick.

Id like to look at the film/films as well. While HTC hasnt been advancing the game (due to family and health issues) he does seem to be coming back into it a bit now. oh and by the way, thanks for the  :aok there are a few of us that just wont quit on this game!  <S>
« Last Edit: September 05, 2025, 10:08:51 AM by The Fugitive »

Offline Animl-AW

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Re: Tons of game glitches since my return
« Reply #4 on: September 05, 2025, 10:27:35 AM »
Good point

The AHFV uses your settings, just as in the game, not the other players settings. So what ever you have your sounds or graphics set at in game is how they are set in FV. The FV is actually part of the game, it's not really a separate app. No matter who runs the film it runs off settings from who ever the viewer is.

This fact can throw a lot of things off when looking for things like this. It can present false positives.
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Offline Eagler

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Re: Tons of game glitches since my return
« Reply #5 on: September 05, 2025, 01:03:11 PM »
Try a fighter as the game plays without any of the issues you described for me..

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Offline Flyboy56

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Re: Tons of game glitches since my return
« Reply #6 on: September 08, 2025, 11:51:50 AM »
Got it. I forgot about the attachment section on the forums worked with AH Films. And understood on the office being shut down that does explain ALOT in regards to communication delays. I'll attach the couple films I shortened a bit. Its one tank sortie and a bomber sortie, I haven't had the time to dig into the other films, because I've just been recording during each sortie to catch this issues.

The drumming sounds after explosions I haven't been able to capture or recall when that took place during recording. I attached another I just found of a situation where sideboo had great internet, and so didn't I yet there was issues the entire fight with warping as well as a "collision" that clearly wasn't. If you slow and pause at 5:17-18 seconds and switch to his fighter they miss by alot on my end.

I'm just hoping to find solutions and see if they're actively trying to get things taken care of. Or if they've given up and its time to move onto another game but there isn't much like this open world WW2 type platform so its a shame to see it in this state currently.


Online The Fugitive

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Re: Tons of game glitches since my return
« Reply #7 on: September 08, 2025, 12:14:52 PM »
OK, one at a time....

Sideboo, yes HE collided with you, you DID NOT collide with him. You would not have taken any damage from the collision, only his bullets. There are two "realities" in each encounter, yours, and the other guys. Due to lag, even mili seconds because nobody has a perfect connection, what you "see" is going to be different from what the other player "sees" If someone collides with you, the text is white, if you collide with someone else the text is yellow and you will take damage. There was gif of two films overlayed showing the same instance of a collision, if I can find it Ill post it here.

Neither of the other 2 films works. The AK one crashes the film viewer instantly, and the scothand one doesnt play and is labeled both mp4 and ahf



OK, the steady plane is just flying along. On his view/computer he see the pony to the far left, no where near colliding with him. The other guy view/computer is the middle pony that does collide so he is the only one to take damage.

That is how the collision system works and there is no way to fix it because it is impossible to have fast than light connection speed. So from your point of view, if you never run into another plane you will not take damage in a collision, that is how you can have control. If this system wasnt in place both planes would take damage even if like iin the picture you totally missed the other guy by a couple plane widths.
« Last Edit: September 08, 2025, 12:29:47 PM by The Fugitive »

Offline Flyboy56

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Re: Tons of game glitches since my return
« Reply #8 on: September 08, 2025, 01:00:00 PM »
Interesting that I see it differently but okay. Let me try and attach again.. They played just fine on the AHFILM viewer before attaching.

Offline Flyboy56

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Re: Tons of game glitches since my return
« Reply #9 on: September 08, 2025, 01:04:14 PM »
Here is the one with Scothand. Somewhere around 1:20-1:50 is when something happened and we both talked he heard ALL of the pings but was confused as to why he wasn't receiving damage

Online The Fugitive

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Re: Tons of game glitches since my return
« Reply #10 on: September 08, 2025, 01:41:14 PM »
The tank one is hard to look into. My guess is he had a bead on you before you got behind the building so he knew where you were and shot a rund under the building. That 190 peppered you really good too. The reason its hard to get a good read on GVs is because the film viewer shows what your computer sees. In my case, I dont GV much so I dont have mine set up for GVing. Many guys turn some things off (Shadows and such) and change detail settings. Also jumping into the other guys plane/GV is going to give you a general bit of data as you dont have access to his computer. Again making it hard to see what he was seeing. Some of these guys are VERY good and only need a bit of a view to be able to kill you.

As for the Mossie fight, he certainly did take damage as the smoke showed and then the missing wing. Check your load out on the Lanc. It has two options for the guns, 8 .303, or 4 .303 and 2 50 cals. If your using the 8 .303s it takes a lot of them to knock down a plane. As for the plane flopping around that is due to "stick stirring". On that pass with the speed he came in with Im betting he was on the verge of colliding with you and was doing everything he could to stay off your tails. The way the game project the video is it uses some "predictive flight path" so it doesnt have to use actual plotting numbers all the time which helps keep things smooth. In the case of a stick stir the game "predicts" the flight path but the inputs are changing too fast so the video of his plane is jumping from the predicted spot to the real spot over and over so its all over the place. Im actually surprised he didnt get the "dont move your stick" error and locked controls on that pass.

From what I've seen in these films there is nothing nefarious or glitches. They are some game limitations due to technolgy, but no issues that I see. 

Offline Animl-AW

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Re: Tons of game glitches since my return
« Reply #11 on: September 08, 2025, 11:10:44 PM »
Guns can crash a film, depending what they are. If you're in a ship gun or manned gun it may not even play.
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Offline Animl-AW

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Re: Tons of game glitches since my return
« Reply #12 on: September 08, 2025, 11:15:02 PM »

I'm just hoping to find solutions and see if they're actively trying to get things taken care of. Or if they've given up and its time to move onto another game but there isn't much like this open world WW2 type platform so its a shame to see it in this state currently.

If we find a verified problem and the solution HT will likely fix it.

Been around a long time (and more of a former programmer) every game/software has a bug somewhere. It's just the nature of the beast,... add in internet, things can get complicated. Deff not isolated to AH.
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Offline JimmyD3

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Re: Tons of game glitches since my return
« Reply #13 on: September 09, 2025, 11:14:27 AM »
There are a number of players that have stepped in to trouble shoot and fix some of the issues in the game. We also have several players building new maps, another group setting up help pages for the game as well as PC/GPU issues. You need to remember any  issue requiring coding will need to be done by Hitech. That having been said, it does not mean we don't have any input, nor should we ignore it. With a game as complex as AH3 is, there will be problems, and everyone may or may not experience it. That  makes the feedback describing the problem, that much more important.

As a map maker, if there is an issue with one of my maps, I need to know what map it was , where the issue was noticed (base# or strat, country) What happened.
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Offline Flyboy56

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Re: Tons of game glitches since my return
« Reply #14 on: September 09, 2025, 11:46:33 AM »
If we find a verified problem and the solution HT will likely fix it.

Been around a long time (and more of a former programmer) every game/software has a bug somewhere. It's just the nature of the beast,... add in internet, things can get complicated. Deff not isolated to AH.

I get that about games such as this one, but I left in 2013 and returned this year to find it seems to have degraded quite a bit between support(now I know why), and gameplay issues. I know things have changed since then technology wise and this creates more issues. So I am just very surprised how much it hasn't changed and the newer issues I never had prior being a game that has been around this long.. But I guess I got my answers..Ty..

<S>