Author Topic: Request Consideration for FSO Time Change  (Read 6593 times)

Offline Stampf

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Re: Request Consideration for FSO Time Change
« Reply #15 on: December 22, 2025, 02:14:23 PM »
I personally know of more than a couple players who would return to the game if FSO started an hour earlier.  Its after 1:00 AM est by the time we wrap up now.
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Offline Shrike

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Re: Request Consideration for FSO Time Change
« Reply #16 on: December 24, 2025, 10:43:25 AM »
If an hour isn't desirable maybe compromise by starting 30 minutes earlier.
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Offline weiser

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Re: Request Consideration for FSO Time Change
« Reply #17 on: December 27, 2025, 07:11:41 AM »
 
 And a couple of us on Atlantic Time: event starts 12:00 am my time!!! and a lot of times I'm up at 6:00am Saturday
for a 12 hour work day.
  I'd be in for a change of time.
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Offline AKKuya

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Re: Request Consideration for FSO Time Change
« Reply #18 on: December 27, 2025, 10:02:39 AM »
10PM EST/7PM PST would be a better fit. 

West coast players still have time to eat supper.  If a west coast player has any last minute issues, then they would have time to grab a quick snack before the event and eat something later if needed after the event.  3 times a month shouldn't be a problem with dedication to the event.
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Offline MDStampf93

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Re: Request Consideration for FSO Time Change
« Reply #19 on: December 27, 2025, 12:35:22 PM »
I think it’s worth a trial run, if it doesn’t work… we switch it back. We may improve our numbers and attract more MA players to FSO by adjusting the time. I also believe it can have a positive impact on hour 2 participation.

Keeping in mind, any new players need to be in uniform so if this were to happen COs please be responsible for recruiting new potential pilots.

Hoping if we come to an agreement on a time change I may be able to recruit Eagler to join us Friday nights  :cheers:

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Offline Frodo

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Re: Request Consideration for FSO Time Change
« Reply #20 on: December 27, 2025, 12:48:52 PM »
Maybe run a poll or something when you log in for this months FSO?

Weiser, Canukk is in your zone also. I wonder how many potential players are in that zone.

An hour difference I think would be worth a shot. Like someone said it could always go back.  :salute


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Offline turt21

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Re: Request Consideration for FSO Time Change
« Reply #21 on: December 27, 2025, 01:27:19 PM »
starts 11pm here. Impossible really. Never been able to participate.

Offline Frodo

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Re: Request Consideration for FSO Time Change
« Reply #22 on: December 27, 2025, 03:13:47 PM »
Can someone point this out to Dantoo and get his squads thoughts?


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Offline Molsman

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Re: Request Consideration for FSO Time Change
« Reply #23 on: December 27, 2025, 09:40:10 PM »
Frodo

The one FSO I stayed when the Rest of the Squad Left Dantoo was telling me it was like 2 or 3 am in the morning for those Crazy Aussie's who fly every FSo and this was in the 2nd hr so not sure what the Actual Time is for them when FSO Starts at 11pm Est,,,, but i am game for a trial run for 10pmEst start time


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Offline Spikes

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Re: Request Consideration for FSO Time Change
« Reply #24 on: December 27, 2025, 10:46:14 PM »
11PM EST should be 2-3PM Sydney time.
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Offline MDStampf93

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Re: Request Consideration for FSO Time Change
« Reply #25 on: December 28, 2025, 05:15:45 AM »
Correct,

It was 1-3pm on Saturday for me in Japan, Australia was an hour or two difference.   
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Offline Frodo

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Re: Request Consideration for FSO Time Change
« Reply #26 on: December 28, 2025, 02:22:21 PM »
 :aok


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Offline Dantoo

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Re: Request Consideration for FSO Time Change
« Reply #27 on: December 31, 2025, 08:24:31 PM »
Need to check with Dantoo and our Australian friends, to see how it would affect them.  :cheers:

I don't think an hour either way would affect us much.  Some of our "youth policy" may be affected by work times.  That isn't a killshot though.
I get really really tired of selective realism disguised as a desire to make bombers easier to kill.

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Offline Dantoo

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Re: Request Consideration for FSO Time Change
« Reply #28 on: December 31, 2025, 08:31:35 PM »
Frodo

The one FSO I stayed when the Rest of the Squad Left Dantoo was telling me it was like 2 or 3 am in the morning for those Crazy Aussie's who fly every FSo and this was in the 2nd hr so not sure what the Actual Time is for them when FSO Starts at 11pm Est,,,, but i am game for a trial run for 10pmEst start time


Mols

That was scenario not FSO.  Depending upon the era and format of the Scenario, I have started at midnight on occasion and also every possible time between then and 8.00am. For the longest stretch it was about a 4.30am start but quite often it was 2:00am.  Those times were typically set to include the Euro population.  Most of those good people have since taken up porcelain painting and fancy stitch leather work. Also, and more sadly, many have moved on to the spirit world.  (Mainly schnapps, vodka, scotch and brandy I am led to believe).


Note: Also we start a day ahead of you guys.
« Last Edit: December 31, 2025, 08:33:46 PM by Dantoo »
I get really really tired of selective realism disguised as a desire to make bombers easier to kill.

HiTech

Matthew 24:28 For wherever the carcass is, there is where the vultures gather together.

Offline Animl-AW

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Re: Request Consideration for FSO Time Change
« Reply #29 on: January 01, 2026, 06:03:40 PM »
I don't think an hour either way would affect us much.  Some of our "youth policy" may be affected by work times.  That isn't a killshot though.

Thanks for your input Dantoo.

The players I see hurt most from the current times are USA ET and CT time zones. That's a pretty good chunk, 50% of the USA.

IMO, The most it could do trying it is hurt no one, the best it could do is give others a chance while hurting no one.
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