Author Topic: Getting a lil tired of the late war easy modes in the MA  (Read 14695 times)

Offline DmonSlyr

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #45 on: January 08, 2026, 01:44:38 PM »
I always though the G14 was underrated. It's pretty fast and can carry tators!



G14 is my favorite plane all time, a 20 eny plane.

Can't outrun from much
Can't out turn everything but can surprise you with vert ACM.
Can't out dive from much
Cannons that are okay but not great.
Excel okay but not the fastest

So so you really have to be on your toes and understand defense ACM
 
Same with the G2, but more planes can catch the G2 so it makes it a little harder to clear the fight.

I can tell that animl really doesnt understand plane effectiveness. Like for example why a Tempest had a 6 K/D overall vs most top planes that have a 1.2 K/D. Or why players who've been playing for 80 hours a month terrorize the skies in 5 eny planes while "being nice" where most of their kills are 5 eny tempest and 262s. Okay thats great they are "nice" but they are discouraging many players from even caring about rolling.
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Offline oTRALFZo

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #46 on: January 08, 2026, 02:05:23 PM »
What I find to be more common now are players that faint at the fact that someone has a 2ft alt advantage over them. Especially the pony/Temp drivers. They will either run back to their base or run right back to their horde and hide.
Most in those uber planes rarely know how to fly them (including me). My gripe is the swarms of the Yak3 and how much of a crutch plane those are they are so easy mode with such a high ENY. I really think they need to look into the value of that and the LA should have a mild perk. I dont mind using them for base defense, but I come across about 50 of them at 20k any given night.
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Offline Dadtallica

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #47 on: January 08, 2026, 02:09:16 PM »
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Offline hazmatt

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #48 on: January 08, 2026, 02:33:39 PM »


G14 is my favorite plane all time, a 20 eny plane.

Can't outrun from much
Can't out turn everything but can surprise you with vert ACM.
Can't out dive from much
Cannons that are okay but not great.
Excel okay but not the fastest

So so you really have to be on your toes and understand defense ACM
 
Same with the G2, but more planes can catch the G2 so it makes it a little harder to clear the fight.

I can tell that animl really doesnt understand plane effectiveness. Like for example why a Tempest had a 6 K/D overall vs most top planes that have a 1.2 K/D. Or why players who've been playing for 80 hours a month terrorize the skies in 5 eny planes while "being nice" where most of their kills are 5 eny tempest and 262s. Okay thats great they are "nice" but they are discouraging many players from even caring about rolling.

Ya true. Lots of climbing spirals for me when I flew it but I think that's just a 109 thing. I was never a pro.

I can't remember exactly cause it's kinda foggy but I seem to recall being able it on a speed climb at  something like 275-300 and was able to pull up and away from most other planes if they didn't have too much of an energy advantage to start. After I was able to extend/climb above I could come back and engage without too much risk as long as I didn't get stupid and blow my advantage.

Offline Lazerr

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #49 on: January 08, 2026, 02:46:27 PM »
The irony of this all is... if these guys came out of their perches in dweeb rides, after a month or two.. they might actually be pretty good.  They would actually learn how to fight.  People would enjoy their presence in a fight, and their would enjoy the game more themselves.  Their engagements would end in them thinking, man... that was a fun fight, rather then man... that guy never saw me coming.  (Duh)

Your stats dont mean anything.

And quite honestly they are weak numbers when you look back to scores from 10 or 15 years ago.  We got those stats furballing.. not being dbags.

Offline icepac

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #50 on: January 08, 2026, 03:02:31 PM »
I rejoice when I see Temps, Jets, spit 16s, and yak3s with red icons but I don’t expect to beat them at low altitude.   

I prefer planes like spit 14, yak9, ta152, and others more suited for high but still historical altitudes.   

When see me at 45k, don’t whine if I refuse to dive all of my altitude away to chase you jnto your ack.

Offline Kruel

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #51 on: January 08, 2026, 03:29:32 PM »
 :rofl :rofl :rofl

I know a guy. Let me make a phone call...  :rofl

Offline LilMak

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #52 on: January 08, 2026, 04:35:41 PM »
The proximity radar is ruining the air game. I will argue it until I’m blue in the face. It’s made it infinitely easier to pick and avoid death. SA isn’t a thing anymore. HT, in an effort to make it easier to find combat, has handed an overwhelming advantage to people who gang, pick, and run. Dale accelerated an arms race favoring the late war uber rides, hording, high altitudes, and lazy game play.

Fighter air combat in the MA can be basically broken down into two categories on a sliding scale…

1. Fighters: Those who value fights over kills.
2. Killers: Those who value kills over fights.

These are not absolutes and I understand they do overlap and change with players and mission profiles. But you can think of the “fighters” as prey and the “killers” as predators. When the prey dries up and the predators don’t have anything to eat, the game dies. Historically, there have always been plenty of both throughout the life of the game. The fighters like myself are starting to get constantly overwhelmed and it’s downgrading the amount of fun we can siphon from the time we have to play. I don’t expect picking and perk planes and running to stop. But is shouldn’t be encouraged either. The single biggest encouragement has been the introduction of magical radar where everything that comes out of a hangar (GV or plane) paints any aircraft on radar within icon range for the entire enemy country. Now ANY fight I get into that lasts more than two turns has all the red dots in the area vectoring straight for me. Especially if I’m outnumbered. Defense is being discouraged and the overall quality of gameplay is suffering as a result. More peeps are forced into late war uber rides to be competitive and selecting fast cannon birds to pick prey before your teammates can.

Bombers suffer. C-47s are virtually useless. People choose non-combat roles like 88s and resupply. Hordes are encouraged. Defense is nerfed. Pick and run is easier. Radar towers are nearly pointless. Altitude is encouraged. Visibility is not as significant (might as well turn on outside views). Double team is the norm. All GVs are mobile radar towers. On and on and on…

All related to one stupid setting that takes zero code to shut off.
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Offline CAV

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #53 on: January 08, 2026, 04:42:59 PM »



I have to agree with everything he just said.........


And puts me at a disadvantage at other flight Sims I play because I get lazy With the radar here.
« Last Edit: January 08, 2026, 04:47:11 PM by CAV »

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Offline Vraciu

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #54 on: January 08, 2026, 07:31:11 PM »
Per the subject title. Its just... (sigh) getting old for me I guess. With the #s how they are now at like 50 when I play, constantly having to duck 3 yak3s and a tempest/190D with 5 people chasing you down from 19k. Its really just becoming tedious.


A whine has been recorded.

Skyyr never had any issues in your circumstances (1 v 5, defensive, vs uber rides, etc.).   In fact, he sought this out and dominated.  One time I recall seeing him shoot down an (your?) entire squadron single-handed.
 
Get better.

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« Last Edit: January 08, 2026, 07:36:32 PM by Vraciu »
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Offline Animl-AW

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #55 on: January 08, 2026, 10:24:07 PM »
Quote
I can tell that animl really doesnt understand plane effectiveness.
HA!, I have to admit, this is funny.

I'm not even sure what you're referring to. Maybe we're just looking at it in different POVs.

You're thinking Pilot, you do like points
I'm thinking game, I never even look at mine

I could see the Temp/Typh perked up,.. but what's next? Do you want it down to the 109 being the king killer of AH, now we can stop perking planes? 
If we're going to call the star of the show the 51D would probably be that, it's a game draw itself. We gonna torch people it drags in and can't fly it? That's where your "bar" is. Ya can't just chop up everything below it and make sense.

What your tribe seems to be suggesting in the long view is an arena where everyone is same skill level, flies the same alt, same speed, same ammo load, no one has advantage. <scratches head><nudge> PONG?

Almost a life time ago now,..I don't remember any perk system in AW, maybe my memory is toast. I don't recall it. I'm just still used to it wide open and it just doesn't matter to me. I get a new plane. Sure I wanna win, and a nerve might twitch, but 5 secs later I'm over it and moving onto the next slaughter house.

I have plenty of videos, including Dragon Attack, where they catch my D9 within firing range. I'm not evading many fights. After de-acking I'm ready for the scrap yard anyway. Couple rounds I'm gone. It's not ballooning my "score". I don't have a massive kill "score". 109 gonna out-turn the hell out of me.

You make a conscious choice to fly mainly the 109. Kewl!!. But that's your choice. It's hard to justify bending the world around it. I'd rather the game flies as is than everything changed and being "tweaked" into nonsense to accommodate one group.

You're more than welcome to remain fixated in your POV. You're not wrong. I just try to be careful with "Settings" talk, some are a bit knee-jerk with it.

I can see a few planes getting a perk tweak, if it doesn't happen it's not a deal breaker for me.
Although I admit, there are probably quite a few who would like the Temp/Tpyh perked up. For me it's LAs and Yaks <shrug>

When it comes down to it - my voice means zero. <shrug> So then there's that.
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Offline Animl-AW

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #56 on: January 09, 2026, 05:24:18 AM »
:rofl :rofl :rofl

I know a guy. Let me make a phone call...  :rofl

Jon Ray? I have that number too.
 :devil
« Last Edit: January 09, 2026, 05:26:48 AM by Animl-AW »
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Offline Animl-AW

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #57 on: January 09, 2026, 05:27:53 AM »
A whine has been recorded.

Skyyr never had any issues in your circumstances (1 v 5, defensive, vs uber rides, etc.).   In fact, he sought this out and dominated.  One time I recall seeing him shoot down an (your?) entire squadron single-handed.
 
Get better.

 :ahand

Were you and Jon Ray spooning when you wrote that, doxxer?

Most kills I’ve seen him get in 9. We have guys that do that. Only thing that made him diffetent is he constantly harrassed players and is PNG banned for it.
« Last Edit: January 09, 2026, 05:42:09 AM by Animl-AW »
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Offline LCADolby

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #58 on: January 09, 2026, 05:30:29 AM »
Jon Ray? I have that number too.
 :devil

He died in 1705... How'd he get a number?
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Offline Animl-AW

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Re: Getting a lil tired of the late war easy modes in the MA
« Reply #59 on: January 09, 2026, 05:43:54 AM »
He died in 1705... How'd he get a number?

Different person, who is alive and well. Lets all call him.
« Last Edit: January 09, 2026, 05:54:23 AM by Animl-AW »
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