Author Topic: Having Issue  (Read 10094 times)

Offline socktigs

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Re: Having Issue
« Reply #15 on: January 22, 2026, 11:50:56 PM »
Update.....

I read the post started by Dadtallica and did the window steps and also started researching specific changes for AMD cards and ended up grabbing some dll's from earlier  versions of their drivers that worked better with DX11.

Goodnews..... stutter is gone on display and if using VR.

Badnews...... I did all four changes at once so I can't say which one or ones was the key.  Also only got to fly for an hour but not a single stutter.

But at this point relieved stutters were ruining game. 

Thank you all for responses.
Socktigs

Offline Eagler

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Re: Having Issue
« Reply #16 on: January 23, 2026, 07:14:53 AM »
What about skins..does having that on or off make a difference..

Something else the game has to render if on and it would seem the timing of it being generated by the game and when most seem to have this issue would be about the same time..

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Offline socktigs

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Re: Having Issue
« Reply #17 on: January 23, 2026, 07:29:12 AM »
Skins on and off made no difference. 
Socktigs

Offline SIK1

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Re: Having Issue
« Reply #18 on: January 23, 2026, 08:21:00 AM »
Update.....

I read the post started by Dadtallica and did the window steps and also started researching specific changes for AMD cards and ended up grabbing some dll's from earlier  versions of their drivers that worked better with DX11.

Goodnews..... stutter is gone on display and if using VR.

Badnews...... I did all four changes at once so I can't say which one or ones was the key.  Also only got to fly for an hour but not a single stutter.

But at this point relieved stutters were ruining game. 

Thank you all for responses.

What were the four changes you implemented?

I'm curious since I'm running an AMD card, dx9, and still getting stutters/screen freezes.

 :cheers:
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Offline socktigs

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Re: Having Issue
« Reply #19 on: January 23, 2026, 10:33:42 AM »
1.   Disable Hardware-Accelerated GPU Scheduling to remove GPU queue conflicts.
a.   Press the Windows key and the ‘I’ key simultaneously to open the Settings menu.
b.   Click on System and then select Display.
c.   Scroll down and click on Graphics.
d.   Under Default graphics settings, toggle off Hardware-Accelerated GPU Scheduling.
e.   Restart your computer to apply the changes.

2.   Disable Optimizations for Windowed Games to restore true fullscreen control.
a.   Locate the Game's Executable: Find the main executable file (.exe) of the game you want to modify.
b.   Open Properties: Right-click on the executable file and select 'Properties'.
c.   Navigate to Compatibility Tab: Go to the 'Compatibility' tab in the Properties window.
d.   Disable Fullscreen Optimizations: Check the box labeled 'Disable fullscreen optimizations' and click 'Apply' to save the changes.
e.   Restart the Game: Launch the game to ensure the changes take effect.
This process allows the game to run in fullscreen mode with full control over the display, potentially improving performance and reducing input lag. However, be aware that disabling optimizations may cause some games to behave differently or may not be compatible with certain overlays or background applications. Always test the game after making these changes to ensure the best performance for your specific setup.

3.   Leave Game Mode enabled for consistent CPU scheduling.
a.   Press Windows key + I to open Settings.
b.   Click Gaming.
i.   On Windows 10: select Game Mode from the left menu.
ii.   On Windows 11: Gaming → Game Mode.
c.   Toggle “Game Mode” to On.

4.   Replace the AMD Drivers with prior version to remove conflicts with DX11.
a.   Refer to this on reddit: Ultimate Fix For DX11 Stutters, Chrome Stutters and Freezes and All General Lags and Stutters For Radeon GPUs : r/radeon
b.   Basically grab the earlier versions of two DLL’s and replace them in your registry.
c.   The above shows you how to get them if they are not already on your system.

Note:  As I said I did all this and then tested…. So which one or ones are the magic key I cannot say.  I would start at least with the first two or three steps and test first.  You might not need to go and revert the driver versions in step 4.  Also I am running DX11 as I use both screen and VR as I want.  I cannot say what any of the above would do if running the DX9 exe.
Socktigs

Online Dadtallica

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Re: Having Issue
« Reply #20 on: January 23, 2026, 11:32:12 AM »
I actually had a couple small stutters again last night, but I noticed it was when the map was open and there was a lot of activity on it. The small micro stutter I had the night before was from clicking on the map. I’m starting to think the clipboard map might be one of the culprits.

I had no stutters when the map was closed or less busy. I’m going to take a look back at my settings and make sure nothing was reverted backwards but still so far. I’m pleased with what I have compared to what was happening prior.
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Offline Animl-AW

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Re: Having Issue
« Reply #21 on: January 23, 2026, 11:38:09 AM »
I actually had a couple small stutters again last night, but I noticed it was when the map was open and there was a lot of activity on it. The small micro stutter I had the night before was from clicking on the map. I’m starting to think the clipboard map might be one of the culprits.

I had no stutters when the map was closed or less busy. I’m going to take a look back at my settings and make sure nothing was reverted backwards but still so far. I’m pleased with what I have compared to what was happening prior.

Ya did a killer job on this, kudos.

I kinda gave up looking months when I got busy with other things
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Offline The Fugitive

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Re: Having Issue
« Reply #22 on: January 23, 2026, 11:42:15 AM »
I actually had a couple small stutters again last night, but I noticed it was when the map was open and there was a lot of activity on it. The small micro stutter I had the night before was from clicking on the map. I’m starting to think the clipboard map might be one of the culprits.

I had no stutters when the map was closed or less busy. I’m going to take a look back at my settings and make sure nothing was reverted backwards but still so far. I’m pleased with what I have compared to what was happening prior.

For a minutes I thought you were going to blame the stutters on us "Puppies" when we were hording during squad night last night  :cool:

Its great to see you guys making good progress on this! Great job!

Now if you guys could fix the film viewer......  :bolt:

Offline Animl-AW

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Re: Having Issue
« Reply #23 on: January 23, 2026, 11:53:06 AM »
For a minutes I thought you were going to blame the stutters on us "Puppies" when we were hording during squad night last night  :cool:

Its great to see you guys making good progress on this! Great job!

Now if you guys could fix the film viewer......  :bolt:

FV all depends that you use it exactly. Like making sure there is a number besides 0 in duration. Most crashes I had were my own fault of not dbl checking before play shot of saving. Little error reporting does’t stop mistakes before the crash.

From what I understand you can do more with AHFV than other games.

It would be easier If i could find a good codec for it saving to AVI. Thats all old stuff.
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Offline Animl-AW

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Re: Having Issue
« Reply #24 on: January 23, 2026, 11:58:44 AM »
Quote
For a minutes I thought you were going to blame the stutters on us "Puppies" when we were hording during squad night last night

We did, as soon as you weren’t there to defend yourselves :D
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Offline Eagler

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Re: Having Issue
« Reply #25 on: January 23, 2026, 12:17:03 PM »
That would be something if it was having the map up that caused them...

Only closing your clipboard before getting into fights insures the least freezes..might make the game play better imo..

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Offline The Fugitive

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Re: Having Issue
« Reply #26 on: January 23, 2026, 01:05:57 PM »
FV all depends that you use it exactly. Like making sure there is a number besides 0 in duration. Most crashes I had were my own fault of not dbl checking before play shot of saving. Little error reporting does’t stop mistakes before the crash.

From what I understand you can do more with AHFV than other games.

It would be easier If i could find a good codec for it saving to AVI. Thats all old stuff.

Im not even using the camara positioning stuff. I have many films that have what I think is a "Z" axis issue where the field and town textures display a hundred feet above the ground. Sometimes the texture maps are flipped on an edge. Other times the film crashes the program and it closes 10-15 seconds in. This is just playing back the films, NOT editing them.

Some days are better than others. When I need/want/or have time for film to video work Ill reboot my computer and open the bare minimum of programs. I will then run the viewer and try to cut out the parts I want by capturing in the viewer small sections. That way when I replay those short sections I have a better chance of getting through to whole shot. There are time I can run a film and it plays fine all the way through, and other times it crashes the program 10 seconds in, same film.

I have tried all sorts of setting both in game and with the video card, and a a bit with windows. For a while running in compatibility mode as WinsXP seemed to work.

Again, this is just trying to play back films, not messing with them.

Online Dadtallica

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Re: Having Issue
« Reply #27 on: January 23, 2026, 04:11:22 PM »
For a minutes I thought you were going to blame the stutters on us "Puppies" when we were hording during squad night last night  :cool:

Its great to see you guys making good progress on this! Great job!

Now if you guys could fix the film viewer......  :bolt:

I forget what base it was at but it was the same one all night I was at and it was constant action.
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Offline Animl-AW

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Re: Having Issue
« Reply #28 on: January 23, 2026, 07:07:15 PM »
Im not even using the camara positioning stuff. I have many films that have what I think is a "Z" axis issue where the field and town textures display a hundred feet above the ground. Sometimes the texture maps are flipped on an edge. Other times the film crashes the program and it closes 10-15 seconds in. This is just playing back the films, NOT editing them.

Some days are better than others. When I need/want/or have time for film to video work Ill reboot my computer and open the bare minimum of programs. I will then run the viewer and try to cut out the parts I want by capturing in the viewer small sections. That way when I replay those short sections I have a better chance of getting through to whole shot. There are time I can run a film and it plays fine all the way through, and other times it crashes the program 10 seconds in, same film.

I have tried all sorts of setting both in game and with the video card, and a a bit with windows. For a while running in compatibility mode as WinsXP seemed to work.

Again, this is just trying to play back films, not messing with them.


I dunno, but starting to think it either has to do with the files or MAYBE something in new terrains>?

I saw some of this too. A main base in BoB really screwed me up on buff attacks in the vid as the port tile was missing, no matter what it would not appear. Saw some vertical tiles, frozen files, but they seemed to come and go. If it's a really long file and ya want to FF towards a later shot it can crash, I think it goes into a memory dump type thing. Why shorter files seem to work better. It does not like close up ship/boats or field guns muzzle flash...at all. Planes and tanks muzzle flashes are fine. Corrupt files happen once in a whole too.

I found if the beginning was locked up. selecting a different part of the film would allow it to run.

Files that turn up and as night when it was taken during the day, ya have to let it sit open and let time pass as if in game.

It's not always smooth for me. But it does seem easier when using Setup Camera Shots to make video clips

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Offline SIK1

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Re: Having Issue
« Reply #29 on: January 23, 2026, 09:13:11 PM »
1.   Disable Hardware-Accelerated GPU Scheduling to remove GPU queue conflicts.
a.   Press the Windows key and the ‘I’ key simultaneously to open the Settings menu.
b.   Click on System and then select Display.
c.   Scroll down and click on Graphics.
d.   Under Default graphics settings, toggle off Hardware-Accelerated GPU Scheduling.
e.   Restart your computer to apply the changes.

2.   Disable Optimizations for Windowed Games to restore true fullscreen control.
a.   Locate the Game's Executable: Find the main executable file (.exe) of the game you want to modify.
b.   Open Properties: Right-click on the executable file and select 'Properties'.
c.   Navigate to Compatibility Tab: Go to the 'Compatibility' tab in the Properties window.
d.   Disable Fullscreen Optimizations: Check the box labeled 'Disable fullscreen optimizations' and click 'Apply' to save the changes.
e.   Restart the Game: Launch the game to ensure the changes take effect.
This process allows the game to run in fullscreen mode with full control over the display, potentially improving performance and reducing input lag. However, be aware that disabling optimizations may cause some games to behave differently or may not be compatible with certain overlays or background applications. Always test the game after making these changes to ensure the best performance for your specific setup.

3.   Leave Game Mode enabled for consistent CPU scheduling.
a.   Press Windows key + I to open Settings.
b.   Click Gaming.
i.   On Windows 10: select Game Mode from the left menu.
ii.   On Windows 11: Gaming → Game Mode.
c.   Toggle “Game Mode” to On.

4.   Replace the AMD Drivers with prior version to remove conflicts with DX11.
a.   Refer to this on reddit: Ultimate Fix For DX11 Stutters, Chrome Stutters and Freezes and All General Lags and Stutters For Radeon GPUs : r/radeon
b.   Basically grab the earlier versions of two DLL’s and replace them in your registry.
c.   The above shows you how to get them if they are not already on your system.

Note:  As I said I did all this and then tested…. So which one or ones are the magic key I cannot say.  I would start at least with the first two or three steps and test first.  You might not need to go and revert the driver versions in step 4.  Also I am running DX11 as I use both screen and VR as I want.  I cannot say what any of the above would do if running the DX9 exe.

Which Radeon driver did you use? I can go back quite a ways on previous drivers.
444th Air Mafia since Air Warrior
Proudly flying with VF-17 The Jolly Rogers

"Masters of the Air" Scenario - JG54