Author Topic: More competition..  (Read 32996 times)

Offline AKIron

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Re: More competition..
« Reply #105 on: February 12, 2026, 10:57:05 AM »
Graphics are important in combat simulators whether air, sea, or ground. Simulations model reality and folks like it to look real. You can dismiss them as "pretty" or "eye candy" but that in no way diminishes the fact that most want their simulations to look and feel real.
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Offline hazmatt

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Re: More competition..
« Reply #106 on: February 12, 2026, 01:02:52 PM »
I agree with what you said except I think the sub is 1 and the graphics are 2 on the list.

You're right about the SP too. I've chatted with many players who said they were trying multiplayer on IL2 after playing SP for a long time. The sad thing is most of them were so easy to kill that I almost felt bad. No matter their E state they would immediately go into a flat turn at the merge and die right quick.

What I think would be great is to have a mix of skill levels and something for each skill level to do.  Adding some ai like in the western front arena would give new players something to shoot at to practice their skill. All the people who cry about adding AI could just ignore them. It's not like adding AI would decrease the number of real players. In the game I currently play you never know if the guy you're fighting is an ace or a n00b. However, many of the better players have highly customized paint jobs on their planes and if they've gone to the effort of painting their plane, you can bet they've maxed out all the mods on that plane and their crew skills.

I'm not sure if the AI could be implemented on the existing maps and then tested and re-submitted to the rotation. If this is possible I see it as one of the few things that can be done as it appears nothing else is going to change or it would have by now.

Offline Tumor

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Re: More competition..
« Reply #107 on: February 12, 2026, 02:01:54 PM »
Compared to AH, the full fidelity warbirds have the added dimension of having to keep an eye on the aircraft to keep it from killing you.

I have no idea how many times I cooked the engine before I figured out the Cowl Flaps where closing on their own in a high speed dive.  Still don't know if that's reality or a dev screwup.  :bhead
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Offline SIK1

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Re: More competition..
« Reply #108 on: February 12, 2026, 02:25:19 PM »
I have no idea how many times I cooked the engine before I figured out the Cowl Flaps where closing on their own in a high speed dive.  Still don't know if that's reality or a dev screwup.  :bhead
If you're talking about the Corsair, that's a real thing.

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Offline Eagler

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Re: More competition..
« Reply #109 on: February 16, 2026, 03:19:12 PM »
The dcs guy does a review..



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Offline SAJ73

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Re: More competition..
« Reply #110 on: February 17, 2026, 04:54:53 AM »
TrackIR is working now, but I have not spent any more than 10 min testing it yet. Feels great to finally be able to look around, but figuring out the bindings to all the controls is still a nightmare. And my patience with that sort of struggle is extremely short, before I lose all interest. So I still have AH as my goto game of choice when I sit down to fly a few sorties..


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Offline Eagler

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Re: More competition..
« Reply #111 on: February 17, 2026, 06:14:02 AM »
TrackIR is working now, but I have not spent any more than 10 min testing it yet. Feels great to finally be able to look around, but figuring out the bindings to all the controls is still a nightmare. And my patience with that sort of struggle is extremely short, before I lose all interest. So I still have AH as my goto game of choice when I sit down to fly a few sorties..


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We here hope it stays your #1..

You are always a great fight win or lose  :salute

Eagler
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Offline SAJ73

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Re: More competition..
« Reply #112 on: February 17, 2026, 03:24:02 PM »
We here hope it stays your #1..

You are always a great fight win or lose  :salute

Eagler
Thanks Eagler, I always enjoyed fighting you also! Win or lose. I hope we will have many more encounters in the virtual skies in the years to come also. :salute
TheStig

Offline Dadtallica

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Re: More competition..
« Reply #113 on: February 17, 2026, 03:37:52 PM »
Is this game VR only?
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Offline The Fugitive

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Re: More competition..
« Reply #114 on: February 17, 2026, 03:47:58 PM »

Offline JimmyD3

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Re: More competition..
« Reply #115 on: February 17, 2026, 05:20:31 PM »
We here hope it stays your #1..

You are always a great fight win or lose  :salute

Eagler

Amen to that Eagler, TheStig is a gentleman and a scholar, and there aren't many of us left.  :devil
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Offline edge12674

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Re: More competition..
« Reply #116 on: February 23, 2026, 07:38:05 AM »
Free demo of Combat Pilot starting 2/23 through Steam.  Interested in seeing how this compares to AH.

https://store.steampowered.com/news/app/2761800/view/710015682919530878

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Offline Eagler

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Re: More competition..
« Reply #117 on: February 23, 2026, 07:44:20 AM »
Too cool..



Thanks for the post Tshark  :salute

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Offline CptTrips

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Re: More competition..
« Reply #118 on: February 23, 2026, 08:31:02 AM »
Too cool..
Thanks for the post Tshark  :salute

Note the first release "Carrier Qualification" I expect to be very limited.
The game is being release in sub-releases pulling in revenue along the way to the full product.



« Last Edit: February 23, 2026, 09:12:39 AM by CptTrips »
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Offline Animl-AW

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Re: More competition..
« Reply #119 on: February 23, 2026, 10:51:09 AM »
I dunno, seems to be taking longer than expected.
While graphics seem great there’s no real excitement in the promo.
Visuals are cool, but there’s no guns firing or explosions for any real excitement. Kinda like DCS, look how pretty, but nothing exciting.

Realistic terrain.

What stood out to me is prop noise well implemented into the engine sound.

A WWII cockpits are WWII cockpits, polly count is about all other games have. The actual skinning isn’t much different.

A terrain update and polly count would make AH more competitive. It ain’t going to happen..

Many questions aren’t answered in just a vid, like game play, FX, no action, or will it be just another pretty planes sim. The impression I get is they still have quite a bit to do. Thats without reading their page.

AoT didn’t grab me besides pretty. It’s painful for pc players, it’s seems more geared towards PS. I watched some review vids and cons outweighed the pros. They thought blacking out and other features we take for granted were something new and exciting. Hey were bragging about “real clouds”, up close AH clouds smoke AoT. They seemed out of focus and blurry, up close.

As much as some complain, game play and events is what holds AH together. Graphics are still good enough to keep interest.

CP, Pretty, but so far not exciting…yet.


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