OK, everyone knows my troubles with the film viewer. I'd say 30-40% of my films have issues.... and no its not my flying

After following "Dads" exploits with using AI to work through the problem of the stutters/freezes I thought Id try to work out why I have so many issues with the viewer and many others dont. After many questions, tests and "back and forths" with Chatgpt it came down to while the game runs well on my computer the film viewer doesnt and this is because the "game" has been updated to DX12, the newer video card frameworks and so on the film viewer hasnt. Even though the film viewer uses the game structure, something are handed different using the film viewer and that is where the issues lie.
So, a dead end from my side as I dont think Hitech is going to spend time going through the film viewer software. Next, I thought what if I had an old computer to run the films through? I had my Dads old Dell I got after he passed. I plugged it in and the stupid thing powered right up. Think has been unplugged for like 5 years sitting in my basement.

They dont build them like that anymore. I added the game to it and took 3 films I have problems with and dropped them in to test. They all played fine, no video anomalies, but when I added some capture software I started to get a slide show. It is a dell and only has on-board video with 4 MB of ram, but it did give me proof of concept.
So I spent the last week or so going through what I had for parts and boxes trying to put together something that runs, but isnt all "up to date". I ended up with ...
Windows 7
P5K-E motherboard
Intel core2 duo E6850 3.0 ghz
8 MB of DDR2 ram
DX11 which comes with Windows 7
Nvidia Geforce GTX 1060 6GB video card
With this setup I can run the 3 films that my main computer cant run without anomalies, with no issues. Adding shadowplay gets me close to the limits of this system, but again no issues with the terrain. So it looks like the older your system the better the chance of not having issues with the film viewer. I hope to test more this week adding in camera angle changes and such to see how much I can push this, but it seems chatGPT my have been right with the viewer channels not being updated along with the game over time.