Author Topic: 88 Kills  (Read 5722 times)

Offline Slade

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88 Kills
« on: February 25, 2026, 02:39:59 PM »
Hello,

Why don't we get a kill when we kill a manned 88?

Just wondering why is all.


Thank you,

X15  :salute
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Offline Lazerr

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Re: 88 Kills
« Reply #1 on: February 25, 2026, 03:57:26 PM »
Everyone needs a hiding place.

Online The Fugitive

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Re: 88 Kills
« Reply #2 on: February 25, 2026, 04:05:46 PM »
I think its because you are destroying a gun, not killing someone.

Offline Slade

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Re: 88 Kills
« Reply #3 on: February 25, 2026, 05:19:45 PM »
Quote
I think its because you are destroying a gun, not killing someone.

I guess that is the core of the question.  Why does the person in the gun not die when you drop a 500lb bomb on their head?  :old:
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Offline Molsman

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Re: 88 Kills
« Reply #4 on: February 25, 2026, 05:29:56 PM »
They do if ya hit the gun but I do not think you get the kill message like you do with when you kill a tank or planes but I could be wrong.
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Offline fudgums

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Re: 88 Kills
« Reply #5 on: February 25, 2026, 05:43:50 PM »
88s should be banned
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Online LilMak

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Re: 88 Kills
« Reply #6 on: February 25, 2026, 07:16:30 PM »
88s should be banned
Maybe not banned but they should certainly have their icons limited severely. And kill shooting yourself in an 88 should be a thing too. Inadvertently hit a friendly? Poof! Gun gone for 15 minutes.
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Offline Randy1

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Re: 88 Kills
« Reply #7 on: February 26, 2026, 08:51:17 AM »
Maybe not banned but they should certainly have their icons limited severely. And kill shooting yourself in an 88 should be a thing too. Inadvertently hit a friendly? Poof! Gun gone for 15 minutes.

The 88s help push red planes away from vulching the runway so fighters can take off.

On 88s destruction.  If set your plane for Attack scoring you do get perk points I think.  No gain  in points of any kind killing a plane with a field gun I think again.


Offline Lazerr

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Re: 88 Kills
« Reply #8 on: February 26, 2026, 03:11:51 PM »
A player killing another player, regardless of what type of gun they are in.... should be a kill. 

Shorebattery, ship gun, 37mm field guns, and so on.

If someone is able to register a kill on me from a piece of equipment, I should be able to register one on them.

Score is irrelevant in this conversation.

Offline Slade

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Re: 88 Kills
« Reply #9 on: February 26, 2026, 07:38:51 PM »
Quote
A player killing another player, regardless of what type of gun they are in.... should be a kill. 


Thank you!
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Online DmonSlyr

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Re: 88 Kills
« Reply #10 on: February 27, 2026, 07:53:15 AM »
I also agree that manned guns dying should count as a death/kill. No fair they get to take the easy way out plus get the kills on a guy who spent 15 minutes to get there, and get their name in lights, but not vice versa. Espcially considering it says they land the kills once dying, which isnt right either.
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Offline Randy1

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Re: 88 Kills
« Reply #11 on: February 27, 2026, 09:55:38 AM »
A player killing another player, regardless of what type of gun they are in.... should be a kill. 

Shorebattery, ship gun, 37mm field guns, and so on.

If someone is able to register a kill on me from a piece of equipment, I should be able to register one on them.

Score is irrelevant in this conversation.


Like the other oddities in the game, I feel sure this was discussed in development meeting and a decision made that was a best guess on impact to the game play.

Offline CAV

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Re: 88 Kills
« Reply #12 on: February 27, 2026, 01:50:54 PM »

25 years ago Our player base was different than it is now. When that development meeting was happening, our player base back then was coming from other historical air combat simulators Airwarrior,  WarBirds. and And I think the other one was FighterAce. Over time those players have moved on to other simulations or stop playing all together. Nowadays we struggle to Get 50 players to sign up for a scenario or Friday night Squad operations. Player base is now influenced by a gamer mentality, not an air combat simulation mentality. And I fear we're probably beyond the point of no return as far as gameplay type.


Back in the day they were probably thinking it's an air combat simulator, How many are going to be Manning those guns anyway?

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Offline Lazerr

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Re: 88 Kills
« Reply #13 on: February 27, 2026, 02:54:11 PM »


Like the other oddities in the game, I feel sure this was discussed in development meeting and a decision made that was a best guess on impact to the game play.

I dont think it was..

Offline Animl-AW

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Re: 88 Kills
« Reply #14 on: February 27, 2026, 07:42:28 PM »
25 years ago Our player base was different than it is now. When that development meeting was happening, our player base back then was coming from other historical air combat simulators Airwarrior,  WarBirds. and And I think the other one was FighterAce. Over time those players have moved on to other simulations or stop playing all together. Nowadays we struggle to Get 50 players to sign up for a scenario or Friday night Squad operations. Player base is now influenced by a gamer mentality, not an air combat simulation mentality. And I fear we're probably beyond the point of no return as far as gameplay type.


Back in the day they were probably thinking it's an air combat simulator, How many are going to be Manning those guns anyway?

Agreed
Gamers absolutely chase the simmers out. Along with other toxic poison subjects they splatter on people against their will. They are successful at one thing, sticking a fork in it. It's a cancer, more so it's a shame. Hell rook and Bish hordes chased nits down to only 18 players even willing to bother. An no matter how much you warn them they just repeat.....seriously, stick a fork in it.

« Last Edit: February 27, 2026, 08:39:09 PM by Animl-AW »
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