Author Topic: Adding damage repair to the re-arm  (Read 27076 times)

Offline LilMak

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Re: Adding damage repair to the re-arm
« Reply #30 on: March 26, 2026, 06:45:22 PM »
I got that part. You want it changed to cheapen streaks. You didn't explain why it would be a good idea.
I never said anything about streaks. Please don’t put words in my mouth.

Since you brought it up though…
In my entire time playing AH, I’ve never used a rearm to pad my kill/sortie stat. Always seemed like a cheap to way to get salutes to me. Most of those players got more and more timid and inclined to clear my 12 as they built up their streak as well. Making themselves less combat effective out of fear. Absolutely running if a single tracer went their way. Still, I understand people’s need to make themselves feel important. Not my gig though.

I have used the rearm pad many times though. Not because I needed to pad my score but because hangars were down or ord wasn’t available locally. Woulda been handy to get an aileron back, plug an oil leak with some chewing gum, or refill the water injection while they were topping off the gas and slinging more bombs on though.

I do apologize that you convoluted what I said about supplies with the rearm pad. I’ll type slower next time. I feel that if I can convince some other teammate to run supplies just like a GV…it’s parity. After all, you if GV guys have access to it why can’t planes? Hell, if you had some streak going and really needed attaboys when you slid 2 inches off the runway, it might be handy to get a teammate to come help you out. I’d be OK with that and you could enjoy your accolades for picks well earned! Salutes would flood 200 and you bask in worship and adoration of players who think it’s an amazing accomplishment!
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Offline LNG15

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Re: Adding damage repair to the re-arm
« Reply #31 on: March 26, 2026, 07:15:19 PM »
If you add in a repair option you are taking away some of the skill and challenge to do those kill runs.

Who is more skilled,  the guy that gets 10 kills and lands a good plane, or the guy that gets 10 kills but has to repair his plane 3 times.

Fugi, I get your point of view if a guy can land 10 kills in a single sortie with no ammo after. I couldn't make that happen even if I tried, and I am not a terrible pilot, but I would say this for a setup for the skill and challenge. I would say put the repair in, but there would be a automatic stipulation to counteract this.

If the aircraft gets damaged and need to be repaired they would need to head to an airfield, that does NOT have any enemy aircraft within the radar zone of an airfield. Say if my aircraft has an oil hit and I need to make the closest friendly airfield but it is under attack, I would have no choice but to end sortie at that field. I would add to it, if the aircraft has multiple pieces gone from the aircraft, there would be a message saying "This Aircraft Is To Damaged To Repair, End Sortie!" If there are say about 4 or more components damaged then it would be a write-off, if there are only 3 or less there would be a timer until the aircraft can be repaired, but the pilot MUST be at a field where there are no enemy aircraft or even GVs by the base he is repairing at. That's how I would counter it.
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Offline FLS

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Re: Adding damage repair to the re-arm
« Reply #32 on: March 26, 2026, 07:23:28 PM »
I never said anything about streaks. Please don’t put words in my mouth.
...

The effect would be to extend streaks, regardless of intent.

Offline LilMak

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Re: Adding damage repair to the re-arm
« Reply #33 on: March 26, 2026, 08:45:26 PM »
The effect would be to extend streaks, regardless of intent.
So resupply need so go away for GVs because it cheapens their streaks? Got it.

Where’s the kill streak stat in scoring again?  I can’t seem to find it. Maybe we can put an asterisk next to it if plane resupply ever gets approved? Which is clearly a certainty given how quick HT is to change anything.
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Offline FLS

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Re: Adding damage repair to the re-arm
« Reply #34 on: March 26, 2026, 11:24:32 PM »
So resupply need so go away for GVs because it cheapens their streaks? Got it.

Good argument.





« Last Edit: March 26, 2026, 11:28:39 PM by FLS »

Offline DmonSlyr

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Re: Adding damage repair to the re-arm
« Reply #35 on: March 27, 2026, 06:04:56 AM »
Current top kills per sortie is averaging at about 1.5 and if you have above a 2.5 K/S average you are in the top 5 of all fighters in the game. I doubt that you would see many more streaks on top of what we currently see in fighters. On top of that re-arming can also take a big hit to K/H, so its not always beneficial to scoring metrics.
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Offline LCADolby

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Re: Adding damage repair to the re-arm
« Reply #36 on: March 27, 2026, 07:27:11 AM »
I feel it needs to be said, but your scores and kill streaks wont get you women.  :old:
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Offline LilMak

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Re: Adding damage repair to the re-arm
« Reply #37 on: March 27, 2026, 07:28:50 AM »
Current top kills per sortie is averaging at about 1.5 and if you have above a 2.5 K/S average you are in the top 5 of all fighters in the game. I doubt that you would see many more streaks on top of what we currently see in fighters. On top of that re-arming can also take a big hit to K/H, so its not always beneficial to scoring metrics.
Yeah. I don’t believe streaks will change much if anything. However, I implied that repair wouldn’t have anything to do with the rearm pad. Just a guy coming out to dump supplies for you. It really wouldn’t cheapen “streaks” if you have any personal integrity because the rearm pad wouldnt be changed. The problem I see with supplies for planes is it’s probably the mechanics of it. I would guess that the code is based on distance without regard to whether or not the target is on the ground. So you could conceivably have planes doing low passes over the ground and getting repaired at 200 miles an hour.
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Offline Shuffler

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Re: Adding damage repair to the re-arm
« Reply #38 on: March 27, 2026, 04:18:43 PM »
The only streaks I have are in my underwear after a tough fight.

I know.... TMI
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Offline caldera

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Re: Adding damage repair to the re-arm
« Reply #39 on: March 27, 2026, 05:31:50 PM »
I feel it needs to be said, but your scores and kill streaks wont get you women.  :old:

That isn't always the case.

I showed my pathetic score to Sydney Sweeney and she took pity on me.  She then asked if I would like play motorboat with her.
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Offline Elfie

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Re: Adding damage repair to the re-arm
« Reply #40 on: April 23, 2026, 08:31:46 PM »
Because you wouldn't want to replicate real life. Noted

In real life aircraft are repaired during combat turnarounds. They don't replace engines during a CT but they will do other repairs that can be done quickly. Things like replacing the oxygen bottle, a faulty external tank, avionics issues when they can be fixed by replacing a "black box" etc. The majority of them aren't actually black though. ;)

That said, if we REALLY wanted to replicate real life you would only get one plane and one life. You get killed in the game? Your wife walks in and finds you dead in your chair. No one wants that.
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Offline Elfie

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Re: Adding damage repair to the re-arm
« Reply #41 on: April 23, 2026, 09:40:03 PM »
That isn't always the case.

I showed my pathetic score to Sydney Sweeney and she took pity on me.  She then asked if I would like play motorboat with her.

Videos or it didn't happen.

 :D
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Offline Dadtallica

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Re: Adding damage repair to the re-arm
« Reply #42 on: April 24, 2026, 10:34:03 AM »
In real life aircraft are repaired during combat turnarounds. They don't replace engines during a CT but they will do other repairs that can be done quickly. Things like replacing the oxygen bottle, a faulty external tank, avionics issues when they can be fixed by replacing a "black box" etc. The majority of them aren't actually black though. ;)

That said, if we REALLY wanted to replicate real life you would only get one plane and one life. You get killed in the game? Your wife walks in and finds you dead in your chair. No one wants that.

Have you polled the wives of AH before you make that claim?
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Offline save

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Re: Adding damage repair to the re-arm
« Reply #43 on: April 30, 2026, 10:18:21 AM »
Have you polled the wives of AH before you make that claim?

I would like to see that poll with different options.



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Offline popeye

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Re: Adding damage repair to the re-arm
« Reply #44 on: April 30, 2026, 12:21:14 PM »
I would like to see re-arm at Vbases and Ports, if you stop inside the Fighter Hangar.                  (My wife says this is just another one of my stupid ideas...    :D)
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