I think I get it.
15 vs 5 but, instead of actually fighting the horde, make it 15 vs 4 to spam supplies instead of joining combat. Therefore reducing your teams combat effectiveness by 20 percent so you can single-handedly block an entire enemy team from achieving objectives without firing a single round.
You may think you’re helping battle the horde by FedEx but you’re actually making the game itself worse (especially for the defense) by removing yourself from combat when combat participants are needed more than ever.
Horde onslaughts are not exclusive to mornings either. Last night it was basically 40 vs 15 against my team for several hours.
Fighting the horde with my skillset and those numbers won't save a base. Better players than I who mind dying much less (bhawk51 immediately springs to mind) can't stop a horde single-handedly either. All we can do is divert them or slow them down a little. And if we are somehow successful, the bad guys can go to another, undefended base and take that while we are trying to secure their previous attempt and there is nothing we can do about it.
The horde is the horde and nothing will change that, I get it. I do whatever I can against an attack, using resup more often than not (using a feet dry maybe 2% of the time, which I understand is your primary objection there) because it sometimes slows down a take, and numbers and focus will eventually change. And sometimes I hide a Panther in a town and it helps the slow-down aspect because they have to kill me before they can get the troops in, which 75% of the time they easily manage to do. And if they don't, they just move on to the other base I mentioned that doesn't have defenders.
Or I go on a nice, peaceful strat run and let the horde do whatever it wills.
But I'm not going to up into a horde, for the sake of the game or anything else. HT would have to pay me, as opposed to me paying him, for that to happen.
The main thing I hope HT pays attention to is this:
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Removing feet dry spawns removes opportunities for the horded and outnumbered sides to try to shift the game back into a dynamic balance where it ends up being more fun for all.
Taking feet drys away will do absolutely nothing to keep revenue flowing. Keeping them as a strategic resource might have an impact on players who primarily play in those early, horded hours.
Or at any other time, since hording happens at all hours, as LilMak just pointed out.
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Will I cancel my sub if feet drys go away? Probably not. But it's just one more "thing" amidst these declining numbers, my issues with mods, and my primary game-play time that makes me wonder why I bother to care any more.