Author Topic: CraterMA isnt perfect but....  (Read 51148 times)

Offline Animl-AW

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Re: CraterMA isnt perfect but....
« Reply #45 on: April 14, 2026, 01:59:51 PM »
You've pushed me to be open hostile towards you I've ran out of diddlys to give for you and your delusional ramblings blaming everyone else but yourself.

..and why are you typing to me shouldn't you be eating dick?

All for highlighting a video clip for promoting the game. You’re a real gem.
Have I started hate threads about you?

What exactly have I done to you? Call you out on bad behavior that hurts the forum?

Right now you willfully exercise a prime example.

You will NEVER own me.

As I clearly stated, I do not start 15-70 page drama threads. Right now, you are thriving on drama you’re not going to get.

Maybe you should stop typing to me. I don’t care what you think. You’re a problem and you’re proving it.
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Offline mERv

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Re: CraterMA isnt perfect but....
« Reply #46 on: April 14, 2026, 03:02:06 PM »
Somebody shut this thread down before someones house gets egged  :banana:

We are now at a level 7 FUSS on MaX's FUSS-O-METER :rofl

CraterMA is a great map and here to stay :aok
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"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
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Offline LCADolby

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Re: CraterMA isnt perfect but....
« Reply #47 on: April 14, 2026, 03:07:47 PM »
@Animl

These are the rules you break on daily basis and HiTech allows it, while I get warnings etc.;
Quote
1- Posts are to be made in the relevant forum. Users are asked to read the forum descriptons before posting.
2- Threads should remain on topic, do not "hijack" topics.
4- Flame baiting, flaming, being abusive, being disrespectful, trolling, spamming or posting to incite or annoy is not allowed. If you cannot make a positive contribution to the thread, then just stay out of it.
5- Members are asked to not act as "back seat moderators". If you feel a post violates the forum rules, the use the "Report to Moderator" link in the post to report it.

I have no intention returning to AH while you are going around unpunished.

I am not disgruntled with the game, just you and your continued existence on the BBS.

I'm a problem you and HiTech's inaction created.

You've made AcesHigh my biggest regret. What a waste of time, energy, money and talent.

I hope it shuts down sooner rather than later now, so I can have the satisfaction HiTech has denied me of being rid of you.
« Last Edit: April 14, 2026, 03:10:40 PM by LCADolby »
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Offline fudgums

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Re: CraterMA isnt perfect but....
« Reply #48 on: April 14, 2026, 04:52:43 PM »
Yall need a Xanax and cigarette.
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Offline Greebo

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Re: CraterMA isnt perfect but....
« Reply #49 on: April 15, 2026, 05:38:43 AM »
I've been playing around with the what I am now calling CalderaMA in the Terrain Editor and the map below is what I will send to Hitech for his approval before I do any serious work on it.

Changes include:-

Repositioning some bases to make things fairer for both sides on each front line. The previous layout had one front line V base much closer to the opposing side's airbase than the other.

Added a central airbase for each country as distances were too great between the airfields otherwise.

Spread the strats out a bit while still keeping them within the triangle of uncapturable bases.

Deleted some V bases to bring the base count down to 111 (from CraterMA's 150).




Sorry for the on topic post, let the histrionics continue....

Offline The Fugitive

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Re: CraterMA isnt perfect but....
« Reply #50 on: April 15, 2026, 08:10:33 AM »
Could you make the three airbases in the crater "townless" bases?

With the fewer GV spawns t may move players to the crater for GV battles and dive bombers really cut into that kind of fun. If it becomes annoying GVers could take the bases to stop the air attacks at least with in the crater.

Just a thought

Offline Greebo

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Re: CraterMA isnt perfect but....
« Reply #51 on: April 15, 2026, 09:24:49 AM »
Sorry but airbases have to have towns (or a map room) on an MA terrain, failing to add them would be flagged by the Terrain Editor's error checking routine. The only way to achieve what you want would be to make the crater airbases uncapturable (replacing one of the triangle of uncapturable bases). However this would block the central attack route and I think there needs to be three aerial and ground attack routes for each country, otherwise its too easy for a country to be swamped by the other two sides. I can't see HTC going for an uncapturable fighter town anyway. As I said before in this thread the ideal solution would be custom ord-less airbases but unfortunately custom airbases are not allowed in an MA terrain.

My current thinking with the crater airbases is to make them easier to retake than to take. I plan to place the spawn points from the outside airbases at a higher altitude than the airfield and the ones from inside at a lower. Also possibly use some low cloud cover over tank town and over the outer spawn points to make it harder to bomb GVs.

Bear in mind those players bombing GVs will make an ideal target for the other two countries' fighters. The idea here is to generate a fight with low numbers after all.
« Last Edit: April 15, 2026, 09:33:16 AM by Greebo »

Offline The Fugitive

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Re: CraterMA isnt perfect but....
« Reply #52 on: April 15, 2026, 09:30:35 AM »
Some of the new maps have townless bases. The maproom is on the airfield. You drop ack and then you can run troops to take the field. It makes the fields easier to take and in the crater I think they may transfer that much quicker, depending the alt of the base inside the crater and the spawns.

Offline Greebo

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Re: CraterMA isnt perfect but....
« Reply #53 on: April 15, 2026, 09:44:36 AM »
Sorry Fugitive I completely misread your original post, thought you wanted to prevent the airbases being taken, not make it easier. I could certainly put a map room on those bases rather than a town if that's what players want.

Offline Greebo

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Re: CraterMA isnt perfect but....
« Reply #54 on: April 15, 2026, 10:01:52 AM »
Thinking about this some more, if one side takes all three airbases it kills the GV battle as well, as the side with the airbases can just bomb the other two sides' GVs with impunity, assuming they still have any V bases there. Better to have all three sides with an airbase so at least there is a chance for enemy fighters to attack the jabos. So whether the base has a town or a map room I think I'd still make the SP alts favour the country attacking from outside the crater. That way supplies and troops can be run into the base faster and possibly GVs can bombard the base from above.

Offline Animl-AW

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Re: CraterMA isnt perfect but....
« Reply #55 on: April 15, 2026, 11:48:44 AM »
@Animl

These are the rules you break on daily basis and HiTech allows it, while I get warnings etc.;
I have no intention returning to AH while you are going around unpunished.

I am not disgruntled with the game, just you and your continued existence on the BBS.

I'm a problem you and HiTech's inaction created.

You've made AcesHigh my biggest regret. What a waste of time, energy, money and talent.

I hope it shuts down sooner rather than later now, so I can have the satisfaction HiTech has denied me of being rid of you.

Nonsense
You quit 10 yrs before my return. Since then, 2022, you only played a total of one month.

You created your own problems, victim of yourself. You are incapable of responsibility. You think the world owes you. You’ll keep the drama addiction going return or not.
Your tell is you’ve wanted it to die long before my return, you bad mouthed HT long before my return.

I do not bow to you.
You hijacked this thread to spread your endless hate with immature insults.
 You should have just left me alone.

I was even accused if stealing Challenger’s sounds, a lie to make me look bad to the masses.

Because of your drama we have no video on home page. You are destructive
« Last Edit: April 15, 2026, 12:04:52 PM by Animl-AW »
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Offline LCADolby

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Re: CraterMA isnt perfect but....
« Reply #56 on: April 15, 2026, 12:23:21 PM »
Nonsense
You quit 10 yrs before my return. Since then, 2022, you only played a total of one month.

You created your own problems, victim of yourself. You are incapable of responsibility. You think the world owes you. You’ll keep the drama addiction going return or not.
Your tell is you’ve wanted it to die long before my return, you bad mouthed HT long before my return.

I do not bow to you.
You hijacked this thread to spread your endless hate with immature insults.
 You should have just left me alone.

I was even accused if stealing Challenger’s sounds, a lie to make me look bad to the masses.

Because of your drama we have no video on home page. You are destructive

What a load of utter bollocks.

Full on inaccuracy and mostly describes you.

Go eat a dick and choke on it.
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Offline LilMak

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Re: CraterMA isnt perfect but....
« Reply #57 on: April 15, 2026, 01:24:38 PM »
So what’s the consensus? Because it looks like other tank town maps. Seems if they’re all capturable, one side will roll them during off hours. Looking at the layout, might be fun if the air bases are able to be taken but the V bases would not. I’d also take into consideration the altitudes of each base. If the air bases are higher than the V bases, it makes it easier for jabos to harass the GVs doing their thing in the middle which would be counter intuitive to letting the tanks duke it out.
« Last Edit: April 15, 2026, 01:28:08 PM by LilMak »
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Offline icepac

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Re: CraterMA isnt perfect but....
« Reply #58 on: April 15, 2026, 03:27:54 PM »
Isn't the crater itself there to discourage the weasels who fly planes at tank town?   

Can we disable Ord. and bombers within the crater?

Offline DmonSlyr

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Re: CraterMA isnt perfect but....
« Reply #59 on: April 15, 2026, 06:32:38 PM »
I recon if you just take out the other teams ord, they wont be able to bombard. Or you can just call them out on 200. Thats always fun!
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