It's too hard? DCS and IL2 and War Thunder all have much more complex engine management. You can't run nonstop at WEP in any of these games without overheating. AH3 is much easier then these other sims. Not sure what's you mean by "too hard" in my experience AH3 is pretty arcade like compared to IL2 or DCS or War Thunder at simulator battle settings.
A new guy has more of a chance of sticking it out in those other games than here-regarding combat being "too hard", in my opinion. A bunch, if not most of these guys have been flying every day for 10+ plus years. A newb-or even a guy like me returning after decades is DOA. Recently, I had to deal with BigDawg and others every 3 or 4 minutes for a night. I ain't complaining as I had an absolute blast yapping in real time with squamates and such but it was a rough go. I spend the same time in IL-2 on a populated server and see nowhere near the wanting to quit angst I see here as battles are still few and far between and there's nobody to talk to-they are on Discord or some such.. Yeah, the planes are a bit more complicated to fly and the lack of icons and etc. is challenging but I get pummeled here much more. I think folks don't stick to those games all that long because it's boring looking for a fight. Fights are easy, in comparison, to find here but less survivable in my opinion. In IL-2, you can usually blend in with the ground or extend in my experience.
Believe me, I prefer no or limited icons, no AWACS and the like but those sims lack community, and most importantly, a seamless way to communicate with teammates and even the opposition. Superior graphics and all but it's hard to fathom why they can't incorporate communication channels and whatnot without reliance on shoddy 3rd party crap.
I've enjoyed giving Warthunder a try but again, lack of of human opposition on the PC version and lack of communication tools really hold it back for me. the engine management stuff is no big deal once you get used to things and the flight model is good in my opinion but meh, the community and communication aspects are the rug that ties to the room together-as Lebowski would say, and they don't have it. I know plenty are using Discord as a crutch but it ain't the same.
I'll keep trying other sims but I'll spend most of my time getting annihilated here as I can chat about it in real time with a community of others who are there participating at the same time.
I recently helped beta test a server in DCS that was magnificent. Too bad it seemed such a pain in the arse to setup and maintain for the fella who came up with it. That and a lack of players willing to give it a whirl.....again, DCS provided a shoddy, useless comms system that impeded things-along with it being hard to find. The hardware requirements aren't even all that stringent but they are touchy and not refined. I don't want to keep fine-tuning my rig like the startup procedures for the
p-47 over there. Let me just fly, die and talk about it like I can here.
Yup, pretty "arcade" in here but a big learning curve nonetheless while still having communal and communicative advantages that are somehow missed in the other sims out there.
"just sayin'"
~ Pasha- circa 1996