Author Topic: Game called due to lack of interest  (Read 30111 times)

Offline Spikes

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Re: Game called due to lack of interest
« Reply #90 on: April 27, 2026, 08:56:42 PM »
Also, being new and your failure (death) being broadcast to the whole arena is an absolute mistake. Shaming people while they are learning is never going to make people want to stick around in their early days.
To play devil's advocate, conversely, seeing your name in the lights when you work hard for a kill may make new players try even harder to understand the game and stick around.
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Offline LCADolby

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Re: Game called due to lack of interest
« Reply #91 on: April 27, 2026, 08:58:59 PM »
To play devil's advocate, conversely, seeing your name in the lights when you work hard for a kill may make new players try even harder to understand the game and stick around.

0.005 K/D makes that reward is too few and far between
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Offline CptTrips

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Re: Game called due to lack of interest
« Reply #92 on: April 27, 2026, 09:00:02 PM »
A new player isnt going to learn the game in 2 weeks. FTP planeset will allow them the time to learn at their leisure

I agree.  And a FTP subset  means you could keep the current sub price and the current revenue intact.
FTP only can't join Scenario or FSO.

Maybe FTP Only players don't get a unique name.  Maybe they are auto assigned every time they log in "Rando#1"  "Rando#234" "Rando#54".  If you want a real name and be known in the community, you gotta sub. 

There are different things you could do, but it has be discussed extensively and HT has time and time stated he has no plans to introduce a FTP set. 

FTP and 2-Sides are just plain off the table if I understand correctly.  So what ever you come up with, it can't be those.

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Offline AKIron

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Re: Game called due to lack of interest
« Reply #93 on: April 27, 2026, 09:00:06 PM »
It's too hard? DCS and IL2 and War Thunder all have much more complex engine management. You can't run nonstop at WEP in any of these games without overheating. AH3 is much easier then these other sims. Not sure what's you mean by "too hard" in my experience AH3 is pretty arcade like compared to IL2 or DCS or War Thunder at simulator battle settings.

I suspect by too hard he is referring to the fact that the large majority of players have been at it for many years and so it's like jumping into a shark tank full of hungry sharks.

But that's just a guess. It certainly is not harder than the others in respect to realism.
« Last Edit: April 27, 2026, 09:03:47 PM by AKIron »
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Offline CptTrips

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Re: Game called due to lack of interest
« Reply #94 on: April 27, 2026, 09:00:38 PM »
If you don't see any there then you don't have any.

Rookies.
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Offline CptTrips

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Re: Game called due to lack of interest
« Reply #95 on: April 27, 2026, 09:01:29 PM »
I suspect by too hard he is referring to the fact that the large majority of players have been at it for many years and so it's like jumping into a shark tank full of hungry sharks.

That is what I assumed.
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Offline xanax

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Re: Game called due to lack of interest
« Reply #96 on: April 27, 2026, 09:43:00 PM »
It's too hard? DCS and IL2 and War Thunder all have much more complex engine management. You can't run nonstop at WEP in any of these games without overheating. AH3 is much easier then these other sims. Not sure what's you mean by "too hard" in my experience AH3 is pretty arcade like compared to IL2 or DCS or War Thunder at simulator battle settings.

A new guy has more of a chance of sticking it out in those other games than here-regarding combat being "too hard", in my opinion. A bunch, if not most of these guys have been flying every day for 10+ plus years. A newb-or even a guy like me returning after decades is DOA. Recently, I had to deal with BigDawg and others every 3 or 4 minutes for a night. I ain't complaining as I had an absolute blast yapping in real time with squamates and such but it was a rough go. I spend the same time in IL-2 on a populated server and see nowhere near the wanting to quit angst I see here as battles are still few and far between and there's nobody to talk to-they are on Discord or some such.. Yeah, the planes are a bit more complicated to fly and the lack of icons and etc. is challenging but I get pummeled here much more. I think folks don't stick to those games all that long because it's boring looking for a fight. Fights are easy, in comparison, to find here but less survivable in my opinion. In IL-2, you can usually blend in with the ground or extend in my experience.

Believe me, I prefer no or limited icons, no AWACS and the like but those sims lack community, and most importantly, a seamless way to communicate with teammates and even the opposition. Superior graphics and all but it's hard to fathom why they can't incorporate communication channels and whatnot without reliance on shoddy 3rd party crap.

I've enjoyed giving Warthunder a try but again, lack of of human opposition on the PC version and lack of communication tools really hold it back for me. the engine management stuff is no big deal once you get used to things and the flight model is good in my opinion but meh, the community and communication aspects are the rug that ties to the room together-as Lebowski would say, and they don't have it. I know plenty are using Discord as a crutch but it ain't the same.

I'll keep trying other sims but I'll spend most of my time getting annihilated here as I can chat about it in real time with a community of others who are there participating at the same time.

I recently helped beta test a server in DCS that was magnificent. Too bad it seemed such a pain in the arse to setup and maintain for the fella who came up with it. That and a lack of players willing to give it a whirl.....again, DCS provided a shoddy, useless comms system that impeded things-along with it being hard to find. The hardware requirements aren't even all that stringent but they are touchy and not refined. I don't want to keep fine-tuning my rig like the startup procedures for the
p-47 over there. Let me just fly, die and talk about it like I can here.

Yup, pretty "arcade" in here but a big learning curve nonetheless while still having communal and communicative advantages that are somehow missed in the other sims out there.

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Offline fudgums

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Re: Game called due to lack of interest
« Reply #97 on: April 27, 2026, 09:58:55 PM »
Aces sticks are overall better than il2 sticks.
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Offline xanax

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Re: Game called due to lack of interest
« Reply #98 on: April 27, 2026, 10:06:51 PM »
Aces sticks are overall better than il2 sticks.

Aye. Krupinski (Krups) An absolute beast over there. Dolby chewed 'em up like dog bones as well. I'm sure plenty of others as well.

Me? Fodder here, fodder there but I don't care.

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« Last Edit: April 27, 2026, 10:09:25 PM by xanax »

Online Oldman731

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Re: Game called due to lack of interest
« Reply #99 on: April 27, 2026, 10:22:53 PM »

"just sayin'"

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Offline Dadtallica

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Re: Game called due to lack of interest
« Reply #100 on: April 27, 2026, 11:14:19 PM »
If you don't see any there then you don't have any.

Exactly.

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Offline DmonSlyr

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Re: Game called due to lack of interest
« Reply #101 on: April 27, 2026, 11:34:45 PM »
A new guy has more of a chance of sticking it out in those other games than here-regarding combat being "too hard", in my opinion. A bunch, if not most of these guys have been flying every day for 10+ plus years. A newb-or even a guy like me returning after decades is DOA. Recently, I had to deal with BigDawg and others every 3 or 4 minutes for a night. I ain't complaining as I had an absolute blast yapping in real time with squamates and such but it was a rough go. I spend the same time in IL-2 on a populated server and see nowhere near the wanting to quit angst I see here as battles are still few and far between and there's nobody to talk to-they are on Discord or some such.. Yeah, the planes are a bit more complicated to fly and the lack of icons and etc. is challenging but I get pummeled here much more. I think folks don't stick to those games all that long because it's boring looking for a fight. Fights are easy, in comparison, to find here but less survivable in my opinion. In IL-2, you can usually blend in with the ground or extend in my experience.

Believe me, I prefer no or limited icons, no AWACS and the like but those sims lack community, and most importantly, a seamless way to communicate with teammates and even the opposition. Superior graphics and all but it's hard to fathom why they can't incorporate communication channels and whatnot without reliance on shoddy 3rd party crap.

I've enjoyed giving Warthunder a try but again, lack of of human opposition on the PC version and lack of communication tools really hold it back for me. the engine management stuff is no big deal once you get used to things and the flight model is good in my opinion but meh, the community and communication aspects are the rug that ties to the room together-as Lebowski would say, and they don't have it. I know plenty are using Discord as a crutch but it ain't the same.

I'll keep trying other sims but I'll spend most of my time getting annihilated here as I can chat about it in real time with a community of others who are there participating at the same time.

I recently helped beta test a server in DCS that was magnificent. Too bad it seemed such a pain in the arse to setup and maintain for the fella who came up with it. That and a lack of players willing to give it a whirl.....again, DCS provided a shoddy, useless comms system that impeded things-along with it being hard to find. The hardware requirements aren't even all that stringent but they are touchy and not refined. I don't want to keep fine-tuning my rig like the startup procedures for the
p-47 over there. Let me just fly, die and talk about it like I can here.

Yup, pretty "arcade" in here but a big learning curve nonetheless while still having communal and communicative advantages that are somehow missed in the other sims out there.

"just sayin'"

~ Pasha- circa 1996

Thats a lot in how I feel as well about those games as well in my experience. Agreed the communication and comradery is lacking in those games and it feels too quiet. I think half the battle is trying to figure out where the fight is on those maps. There still is nothing out there like the MA. I too agree that while AH seems arcadish compared to the other games, its much harder in terms of knowing SA and facing planes that far outmatch yours and not based on relative time period flight models. A 190D diving on you with a spit16 trailing is extremely hard to fight against, especially if those 2 are moderate vets.
« Last Edit: April 27, 2026, 11:36:37 PM by DmonSlyr »
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Offline fudgums

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Re: Game called due to lack of interest
« Reply #102 on: April 28, 2026, 04:56:17 AM »
Aye. Krupinski (Krups) An absolute beast over there. Dolby chewed 'em up like dog bones as well. I'm sure plenty of others as well.

Me? Fodder here, fodder there but I don't care.

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No doubt, I’m just saying as a whole.
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Offline RichardDarkwood

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Re: Game called due to lack of interest
« Reply #103 on: April 28, 2026, 05:55:13 AM »
you could make this game FREE.99 and it still won't grow.
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Offline Eagler

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Re: Game called due to lack of interest
« Reply #104 on: April 28, 2026, 06:11:37 AM »
You guys figured out the too hard part..and graphics are great for me but don't match IL2 or DCS..

MNM, scenarios and now 10pm FSO when life let's me attend them are things that make AH unique..MA is a time kill btwn those events imo...

I don't have the time, patience nor eyesight to learn the other two...hoping AH outlast me..

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