That's what I say too, then get jumped on by the boy who cried wolf (the mod complainer and one who's quit the forum 100 times now) that "tHatS nOt hoW yOu atTraCt nEw PlaYerS". 
I agree it's pointless at this point, to argue about anything. It's rigged no-win situation. Nothing will be done to alter the trajectory. The things the players have in their power to do (vids, skins, terrain, events, all excellent work) won't make a material difference to growing numbers. Things that might make a difference are either in code that won't be touched, or design alternatives that HTC flat out rejects considering. So, no-win situation.
It's software hospice. Stop with the chemo, fluff up gramp's pillow and keep him comfortable until the end. If it's your jam, just play it while there is still alt on the glide slope.
On the good side, I expect he can keep it running as a boutique service for a dwindling customer base until the subscription revenue reaches the electrical and bandwidth costs. At that point he would have to decide if he wants to eat the cost and keep it running as a charity.
Before he would shut down, I'd hope he'd consider open-sourcing it on GitHub or maybe even form a B-Corp with NDAs to take it over and manage it. The Team Fusion guys and CloD would be a good model.
I remember when H2H could be run locally on a player machine. I'm not going to re-litigate that decision, but it does suggest that if HTC folds, a team of player volunteer coders could re-expose that and refactor it so the front tab is just a directory of privately run servers with their own maps and styles and gameplay like IL2 GB lobbies. A headless matchmaking web service could handle the server listing and hand-off.
Yeah, yeah, yeah, I know, go put your ideas in the wish-list forum. The place where good ideas crawl off to die.
