Author Topic: 23 bases in 2 hours  (Read 1754 times)

Offline mERv

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23 bases in 2 hours
« on: June 07, 2026, 10:44:07 PM »
Bishops what were you thinking getting tunnel vision against the rooks this afternoon. 1 strat run, 23 bases in 2 hours, a complete systematic breakdown that ultimately lead to another Knight map win  :rofl
"Its no problem to be the best, but to be so much better than the best is going to bring accusations."Haggarty
"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
~~~Baaaahhhhh~~~

Offline JimmyD3

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Re: 23 bases in 2 hours
« Reply #1 on: June 08, 2026, 11:35:20 AM »
When the bishops are fighting the Kooks, it doesn't make any difference.  :rolleyes:

Don't break your arm patting yourself on the back. :rofl
Kenai77
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USAF 1971-76

Offline mERv

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Re: 23 bases in 2 hours
« Reply #2 on: June 09, 2026, 11:28:33 PM »
Oh its broken brother Jimmy :aok

Naaahhh its not really significant to take undefended bases. Most were lightly defended if at all.

But it took me back to AH2 days when we had fester map. Those kind of runs were not uncommon. To experince that level of efficiency at a team/fountry level was good stuff. When I logged in bish had 20% of knights and needed 4 bases to reset. In the span of 2 hours the map changed and put us in a position to win later that night.

This old game still does it for us in our own ways after all these years.

Thank you Kenai for removing c47s from the flak bases. It was truly OP. These map designs are really working as well as you could hope for and the community will forever be in your debt for the selfless hours you put into them.

 :salute
"Its no problem to be the best, but to be so much better than the best is going to bring accusations."Haggarty
"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
~~~Baaaahhhhh~~~

Offline JimmyD3

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Re: 23 bases in 2 hours
« Reply #3 on: June 10, 2026, 11:05:06 AM »
Yeah, when we get on a roll it is always fun, and we'll take a bunch of bases real fast,  not sure have done 23 but we have done upwards 8 to 12, iirc.

I keep hoping we can get the numbers back up to at least 200-250 in prime time. We still have issues to resolve, but I hope we can work through them.

I am now trying to learn AC3D, this will allow me to change Object tiles, like Towns, Bases and Strats. I want to add some additional Town layouts, maybe move the Large pond to a new location, change the AAA locations, and make sure no one can get into a building. Of course at this point it's only a wish list item, although Hitech has not said "No" yet.  :devil
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline mERv

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Re: 23 bases in 2 hours
« Reply #4 on: June 12, 2026, 03:28:51 PM »
Yeah, when we get on a roll it is always fun, and we'll take a bunch of bases real fast,  not sure have done 23 but we have done upwards 8 to 12, iirc.

I keep hoping we can get the numbers back up to at least 200-250 in prime time. We still have issues to resolve, but I hope we can work through them.

I am now trying to learn AC3D, this will allow me to change Object tiles, like Towns, Bases and Strats. I want to add some additional Town layouts, maybe move the Large pond to a new location, change the AAA locations, and make sure no one can get into a building. Of course at this point it's only a wish list item, although Hitech has not said "No" yet.  :devil

I would be a big advocate for this, especially with towns. Making them proportional in size to the size of the base with a different layout for the type of town would be excellent.
"Its no problem to be the best, but to be so much better than the best is going to bring accusations."Haggarty
"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
~~~Baaaahhhhh~~~

Offline Animl-AW

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Re: 23 bases in 2 hours
« Reply #5 on: June 12, 2026, 05:24:55 PM »
JimmyD
You’re a viking herp.

Wish I knew enough about it to help. I’m eay outta the loop these days.
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Offline Wolf

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Re: 23 bases in 2 hours
« Reply #6 on: July 10, 2026, 04:01:35 PM »
come back this weekend bro! this would be fun to do again
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Offline Dadtallica

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Re: 23 bases in 2 hours
« Reply #7 on: July 10, 2026, 07:17:38 PM »
Yeah, when we get on a roll it is always fun, and we'll take a bunch of bases real fast,  not sure have done 23 but we have done upwards 8 to 12, iirc.

I keep hoping we can get the numbers back up to at least 200-250 in prime time. We still have issues to resolve, but I hope we can work through them.

I am now trying to learn AC3D, this will allow me to change Object tiles, like Towns, Bases and Strats. I want to add some additional Town layouts, maybe move the Large pond to a new location, change the AAA locations, and make sure no one can get into a building. Of course at this point it's only a wish list item, although Hitech has not said "No" yet.  :devil

Well now I want to make some too can anyone do this? I’ve never played around with the other programs attached to this game.
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Offline JimmyD3

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Re: 23 bases in 2 hours
« Reply #8 on: July 10, 2026, 07:49:59 PM »
All I can tell you is dive right in pick one and start learning it. IF  you get stumped, ask questions, examples to play with. :rock
Kenai77
CO Sic Puppies MWK
USAF 1971-76