Author Topic: exteremely weird terrain bug  (Read 1335 times)

Offline JimmyD3

  • Platinum Member
  • ******
  • Posts: 4988
      • Gospel Web
Re: exteremely weird terrain bug
« Reply #15 on: August 17, 2026, 08:32:26 PM »
If the map room itself is visible could an LVT get on top and let go?

Or goon like Wiley mentioned?

No, the Collision flag is not set, so you can not drive on it, you go through it.

Goon wouldn't work either, troops dropped in the air must land on the ground. They can run across the water at the port, but they have to land on the ground.
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Online Wiley

  • Plutonium Member
  • *******
  • Posts: 8363
Re: exteremely weird terrain bug
« Reply #16 on: August 17, 2026, 08:45:29 PM »
Then the CVs can't be taken...  :bhead

Is that confirmed?  The only reason I ask is, from a coding perspective taking a base would be completely different from respawning a CV.  When a CV respawns, it (likely) would check who owns the port it's tied to then spawn under the appropriate country.  "Taking" a CV by gooning a maproom that is in the middle of the ocean would not be going down the normal path for a CV changing hands.  If the troops did their normal thing, it might behave like a normal maproom and swap countries for the CV.  Or it might not.

Just noticed this

No, the Collision flag is not set, so you can not drive on it, you go through it.

Goon wouldn't work either, troops dropped in the air must land on the ground. They can run across the water at the port, but they have to land on the ground.

So that would seem to settle that.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline icepac

  • Platinum Member
  • ******
  • Posts: 7794
Re: exteremely weird terrain bug
« Reply #17 on: August 18, 2026, 10:09:06 AM »
In the past, I've seen a few near or on the beach at a port.

Offline AKKuya

  • Gold Member
  • *****
  • Posts: 3178
Re: exteremely weird terrain bug
« Reply #18 on: August 18, 2026, 10:25:19 AM »
Then the CVs can't be taken...  :bhead

Not sure.

Step 1) Destroy all guns on the CV, CA and 4 DE's.
Step 2} Land C-47 on enemy CV and let troops out.

You now have your Orders.  Carry them out.  Good hunting.  :salute
Future CEO of Section Eight Society
Rule #1 I make the rules
Rule #2 If in doubt, refer to above rule

Offline Lazerr

  • Platinum Member
  • ******
  • Posts: 5331
Re: exteremely weird terrain bug
« Reply #19 on: August 18, 2026, 10:38:15 AM »
Troops can walk across water, but they cannot be dropped directly in or on to water.

I'd imagine the maproom being discussed is too far away from land to test the capture theory.

Offline Shane

  • Plutonium Member
  • *******
  • Posts: 8474
Re: exteremely weird terrain bug
« Reply #20 on: August 18, 2026, 10:43:45 AM »
Not sure.

Step 1) Destroy all guns on the CV, CA and 4 DE's.
Step 2} Land C-47 on enemy CV and let troops out.

You now have your Orders.  Carry them out.  Good hunting.  :salute

This just might do it.  :rofl  Gotta protect the troops long enough to get to that map room, tho'   I can see the CV auto guns popping off trying to hit troops, that may be out of range, and people wondering what it's shooting at.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Dadtallica

  • Gold Member
  • *****
  • Posts: 2573
Re: exteremely weird terrain bug
« Reply #21 on: August 18, 2026, 10:45:02 AM »
This just might do it.  :rofl  Gotta protect the troops long enough to get to that map room, tho'   I can see the CV auto guns popping off trying to hit troops, that may be out of range, and people wondering what it's shooting at.

I guess maybe I might be a little confused are these map rooms just floating randomly in the water or the located near the task Group
October Player Poll Results

Back in 2022 after a loooooong break from 2010. Old name Ratpack, same for the BBS. Old squads, Excaliburs, 172nd Rabid Dawgs.

Offline Shane

  • Plutonium Member
  • *******
  • Posts: 8474
Re: exteremely weird terrain bug
« Reply #22 on: August 18, 2026, 10:51:55 AM »
I guess maybe I might be a little confused are these map rooms just floating randomly in the water or the located near the task Group

Placed by mapmakers where they hope no one will see (or check the map files to locate.) 

Maybe CeeVee found the first recorded one! I think 99.99% of us were unaware of this map-maker fact.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 19204
      • Fugi's Aces Help
Re: exteremely weird terrain bug
« Reply #23 on: August 18, 2026, 11:00:34 AM »
I guess maybe I might be a little confused are these map rooms just floating randomly in the water or the located near the task Group

They are usually tucked away in the corner of the map where players dont go.

Offline JimmyD3

  • Platinum Member
  • ******
  • Posts: 4988
      • Gospel Web
Re: exteremely weird terrain bug
« Reply #24 on: August 18, 2026, 03:14:45 PM »
Not sure.

Step 1) Destroy all guns on the CV, CA and 4 DE's.
Step 2} Land C-47 on enemy CV and let troops out.

You now have your Orders.  Carry them out.  Good hunting.  :salute

This wont work either, the map room needed to capture the "CV/BB" is the port map room. :salute
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline AKKuya

  • Gold Member
  • *****
  • Posts: 3178
Re: exteremely weird terrain bug
« Reply #25 on: August 18, 2026, 05:36:23 PM »
This wont work either, the map room needed to capture the "CV/BB" is the port map room. :salute

Or the backdoor approach has been opened wide.
Future CEO of Section Eight Society
Rule #1 I make the rules
Rule #2 If in doubt, refer to above rule

Offline 1ijac

  • Silver Member
  • ****
  • Posts: 1077
Re: exteremely weird terrain bug
« Reply #26 on: August 20, 2026, 09:14:59 PM »
They have been there for years.  I never could get them to work.

One-eye
"One-Eye"