Author Topic: I Hope to do a release Tusday.  (Read 11230 times)

Offline caldera

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Re: I Hope to do a release Tusday.
« Reply #90 on: August 29, 2026, 11:58:39 AM »
Glad you are still investing time in the game.  Thank you.  :cheers:
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Offline Brooke

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Re: I Hope to do a release Tusday.
« Reply #91 on: August 29, 2026, 12:17:26 PM »
We pelted all those places during MotA promo, including reddit by a few like Dadtillica. We got MA numbers up from 120-130-ish to 200. But certain unfortunate events here scrubbed those players.

October scenario will be a bit Masters of the Air like -- it will have large numbers of B-24 bombers doing strategic bombing.

Were there any "unfortunate events" in the scenario?  Things we can improve to make it more beginner friendly?

Offline Brooke

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Re: I Hope to do a release Tusday.
« Reply #92 on: August 29, 2026, 12:19:42 PM »
I was about 60% done with a port to vulcan which is cross platform with iphone and android, the plan was to port the ground portion of the game to android to draw in customers.

That would be awesome.  :aok

Offline -gg-

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Re: I Hope to do a release Tusday.
« Reply #93 on: August 29, 2026, 12:31:25 PM »
Before my divorce in 2021 shut down my ability to develop I was about 60% done with a port to vulcan which is cross platform with iphone and android, the plan was to port the ground portion of the game to android to draw in customers.

I hope things are working out for you now. That must have been a real horrible toejamty time to go through.
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Online Dadtallica

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Re: I Hope to do a release Tusday.
« Reply #94 on: August 29, 2026, 02:35:12 PM »
Before my divorce in 2021 shut down my ability to develop I was about 60% done with a port to vulcan which is cross platform with iphone and android, the plan was to port the ground portion of the game to android to draw in customers.

Isn’t AI just ridiculously awesome for you. We used to just call it computing but now it can handle so much.

I know you’re not gonna share much, but I would love to be a fly on the wall while you’re going through some of this to see what you maybe learned now with this power that you wouldn’t have been able to find before with a bunch of humans so quickly.


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Offline fd ski

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Re: I Hope to do a release Tusday.
« Reply #95 on: August 29, 2026, 03:33:46 PM »
No problems with voice (DX9 Win7).

However, game takes a long time to launch, 25-30 seconds.  Hourglass comes and goes a couple of times, but mostly no activity until game starts.  DX9  Win7.

For what it's worth, this isn't a new bug. I had this for years now, was never able to fix it. Tried back in the days when Skuzzy was still around.
Win10, DX11. Basically whole "song" has to play to the end ( and loop to the beginning ) before the arena selection screen will appear.

So this isn't new, welcome to patience club Popeye.

Offline fd ski

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Re: I Hope to do a release Tusday.
« Reply #96 on: August 29, 2026, 03:34:20 PM »
and Dale, i'm so glad you're back.
Can AI do some graphics engine stuff too ?


Online steely07

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Re: I Hope to do a release Tusday.
« Reply #97 on: August 29, 2026, 04:40:28 PM »
Periodic stuttering in DirectX 11 games is commonly tied to shader cache corruption, driver overhead, or Windows presentation stalls.To resolve or minimize DX11 micro-stutters:Increase or reset your Shader Cache size. For Nvidia, expand the shader cache allocation to 10 GB+ via the Nvidia App graphics settings; for AMD, clear and reset the shader cache within AMD Software: Adrenalin Edition after driver updates.Disable Multi-plane Overlay (MPO) in your Windows registry or via display configuration toolkits if presentation hitches persist.Cap your Maximum Framerate slightly below your monitor's refresh rate using third-party utilities like RivaTuner Statistics Server to smooth out frame pacing inconsistencies.Toggle Hardware-Accelerated GPU Scheduling (HAGS) on or off in Windows Graphics Settings, as it handles memory management differently per system architecture.Perform a clean driver installation using Display Driver Uninstaller (DDU) to clear out residual shader dumps or conflicting files.Watch this video for a demonstration on optimizing your shader cache size and reducing micro-stutters:1mBest Micro Stutters & FPS Drops FIX For ANY Game (Windows 10/11 Guide)2.7K views · 1 month agoYouTube · The Software GuyIf you want to narrow this down further, let me know:Your GPU model (Nvidia, AMD, or Intel)Whether the stutter happens continuously or only when entering new areas/loading effectsAces High Bulletin BoardDX11 Micro Stutter Fix!!! (For Me Anyway... So Far) - Aces High Bulletin BoardJan 20, 2026 — Higher Hz reduces visible stutter but does not remove the root cause, because the DX11 presentation stall still occurs inside the Windows ...

Well, it seems like it's fixed, thank you HT!!!, and I guess this sort of proves the theory, I didn't do any of the above, just launched game like I always do and watched netstatus for 20 mins, no stutter, this means I can get my FFB stick back out of the cupboard, the stutter meant the stick lost connection to game output if I was manouvering during the stutter, and crashed the game.

Woohoo!!
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Offline Meatwad

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Re: I Hope to do a release Tusday.
« Reply #98 on: August 29, 2026, 06:04:34 PM »
Before my divorce in 2021 shut down my ability to develop I was about 60% done with a port to vulcan which is cross platform with iphone and android, the plan was to port the ground portion of the game to android to draw in customers.

How much are you going to charge for that subscription
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Offline Busher

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Re: I Hope to do a release Tusday.
« Reply #99 on: August 29, 2026, 06:05:07 PM »
By the way, is the change going to require a computer upgrade to enjoy features at the same level?
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Offline Animl-AW

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Re: I Hope to do a release Tusday.
« Reply #100 on: August 29, 2026, 07:10:46 PM »
By the way, is the change going to require a computer upgrade to enjoy features at the same level?

With the current version 5, no.

I have doubts HT will go straight into graphic updates right away. He seems to be attacking naggy issues first.
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Offline ~ZoSo~

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Re: I Hope to do a release Tusday.
« Reply #101 on: August 29, 2026, 07:28:31 PM »
Because it is.

The FB bubble. If you’re somewhere else you’re not clicking on their site ads, they don’t make money. I don’t know of any social media that’s not a garbage dump.

Quora isn’t too bad.

Online Wiley

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Re: I Hope to do a release Tusday.
« Reply #102 on: August 29, 2026, 09:17:13 PM »
Well, it seems like it's fixed, thank you HT!!!, and I guess this sort of proves the theory, I didn't do any of the above, just launched game like I always do and watched netstatus for 20 mins, no stutter, this means I can get my FFB stick back out of the cupboard, the stutter meant the stick lost connection to game output if I was manouvering during the stutter, and crashed the game.

Woohoo!!

Anecdotally, I've seen a couple people do the shader cache thing, one without doing it and just running the new patch, all running dx11 with no screen freezes since the patch.

Fingers crossed

Wiley.
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Offline Animl-AW

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Re: I Hope to do a release Tusday.
« Reply #103 on: August 29, 2026, 09:31:19 PM »
Ran 11. All night, no stutters at all. Smooth
« Last Edit: August 29, 2026, 11:15:12 PM by Animl-AW »
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Offline Easyscor

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Re: I Hope to do a release Tusday.
« Reply #104 on: August 30, 2026, 02:08:24 AM »
For what it's worth, this isn't a new bug. I had this for years now, was never able to fix it. Tried back in the days when Skuzzy was still around.
Win10, DX11. Basically whole "song" has to play to the end ( and loop to the beginning ) before the arena selection screen will appear.

So this isn't new, welcome to patience club Popeye.

The "song"?
If you're talking about the Intro music during the "splash screen", turn the Music Off in your preferences. No more music. You can also turn off the entire intro run, but it's been too long to tell you how.
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