Author Topic: Turning chart  (Read 878 times)

Offline The Fugitive

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Turning chart
« on: August 31, 2026, 04:15:58 PM »
Leon "BADBOY" Smith posted his chart with a bunch on data on many of the planes in AH turn rates, sustained turn circle sizes and so on. You can see it here

https://bbs.hitechcreations.com/smf/index.php/topic,412952.msg5476712.html#msg5476712

I took the information and with a chat with ChatGPT came up with this...

"Turn Radius Plotter" Check it out.

Offline SAM13

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Re: Turning chart
« Reply #1 on: August 31, 2026, 04:22:00 PM »
Awesome stuff...makes me miss Sodas pages. The wiki just doesn't have the same feel to it really.

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Offline The Fugitive

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Re: Turning chart
« Reply #2 on: September 01, 2026, 10:09:13 PM »
Awesome stuff...makes me miss Sodas pages. The wiki just doesn't have the same feel to it really.

 All the "xxxx plane in Aces High" is the word for word from "soda's" page on the AH Wiki. That was one of the sites I was sorry I missed saving for my help page.

The turn program will be added to my help page soon.

Offline Animl-AW

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Re: Turning chart
« Reply #3 on: September 01, 2026, 10:38:04 PM »
Take note
Some say the D9 is an uber plane.
Damn near everything can out-turn it.
It's not a TnB AC, but I use it as one often.

It needs the speed or die.

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Offline Brooke

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Re: Turning chart
« Reply #4 on: September 02, 2026, 11:32:11 AM »
Leon "BADBOY" Smith posted his chart with a bunch on data on many of the planes in AH turn rates, sustained turn circle sizes and so on. You can see it here

https://bbs.hitechcreations.com/smf/index.php/topic,412952.msg5476712.html#msg5476712

I took the information and with a chat with ChatGPT came up with this...

"Turn Radius Plotter" Check it out.

Awesome!  Thanks for that!  :aok

For me, the graph from the "plot arcs" doesn't work.  Just give me an arrow that goes from left to the origin.  Tried it on Chrome and Firefox, same effect.

The boxes at the bottom give the correct info, though.

Offline The Fugitive

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Re: Turning chart
« Reply #5 on: September 02, 2026, 12:46:54 PM »
I was working on it today trying to fix it as "BADBOY" suggested. I have run it on Chrome, Firefox, Opera, and Microsoft Edge and the plotting works on all of them. I will be adding the link to my "Help Page" as well

Offline Brooke

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Re: Turning chart
« Reply #6 on: September 02, 2026, 11:19:25 PM »
I was working on it today trying to fix it as "BADBOY" suggested. I have run it on Chrome, Firefox, Opera, and Microsoft Edge and the plotting works on all of them. I will be adding the link to my "Help Page" as well

Many thanks.  Is now working for me.  :aok

What a great tool you made!  :aok

Offline GOODBYE

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Re: Turning chart
« Reply #7 on: September 03, 2026, 08:50:05 AM »
Is corner velocity the speed I need to maintain for the max sustained turn rate?

Offline Sully

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Re: Turning chart
« Reply #8 on: September 03, 2026, 09:54:34 AM »
Thanks for the chart.  :aok
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Offline ZE

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Re: Turning chart
« Reply #9 on: September 03, 2026, 09:55:51 AM »
Amazing information :salute
ZE

Offline Brooke

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Re: Turning chart
« Reply #10 on: September 03, 2026, 12:44:42 PM »
Can you add turning rate and radius for stall-speed turning?  i.e., not at corner velocity, but at the steady state speed you get to when you are doing endless stall turns?

Mosq did a table for flaps up and full flaps for that, here:
https://drive.google.com/file/d/1woPQgZtuw8kf8qyTWKQRZLKLzbLS127Y/view?usp=sharing

Offline Badboy

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Re: Turning chart
« Reply #11 on: September 06, 2026, 11:38:59 PM »
Is corner velocity the speed I need to maintain for the max sustained turn rate?

If we are only talking about hard turning engagements, you can try to maintain corner speed but it isn't really possible, as soon as you start turning hard your speed will drop below corner volocity very quickly. You can try to maintain it by turning nose low in a spiral dive but you can only do that while you have the altitude to trade and it will probably not be the right tactical maneuver relative to your opponent, it rarely is. There is an exception to this, and that is when using flaps, because in some aircraft dropping flaps and then turning nose low, in either a split-s or steep low yo-yo can produce high turn rates and small turn radii that can be surprisingly effective at bringing guns to bear, but often leaves your energy depleted. 

Corner velocity can be a good place to start a fight because it give you the highest possible initial turn rate. Once you start turning your speed will decay. Ideally you turn as hard as you can so that once you are below corner speed you fly on the edge of the stall, that's called stall fighting, it gets you the best possible turn rate. So you pull hard so you can just hear the aural stall warning.

When you are in a level turn on the edge of the stall your speed will continue to decay until you reach an equilibrium where the thrust matches the drag and your speed remains steady.

That's when you are in a sustained turn. It's called a sustained turn because you can stay in that constant turn indefinitely. That's where you have your best sustained turn rate.

At corner velocity you have your best instantaneous turn rate, because you can't sustain it. Corner velocity and best instantaneous turns is where fights often begin.

Sustained turns is where you are likely to spend most of your time in a fight and its where most fights end.

The columns on the table I posted give the instantaneous data at corner speed in the "Corner speed" column with the corresponding turn rate and turn radius in the "Turn rate at corner" column and the "Turn radius at corner" column, the corner speed, radius and rate at corner are all only momentary, they are instantaneous values that can't be sustained. They are important values because they give you the best entry speed for a hard turning fight and the best re-entry speed after an extension because it maximises turn rate.

For sustained turns when you are on the edge of a stall, the turn rate and radius is given in the "Sustained turn rate" and "sustained turn radius" columns, you don't need to know the speed because you know you are at the right speed when you can hear the stall and feel the buffet. That's where you need to be to maximise your sustained turn rate and minimise your turn radius.

Lastly, I should say that this behaviour only applies to propeller driven aircraft, for jet's it works slightly differently.

Hope that helps

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Offline KCDitto

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Re: Turning chart
« Reply #12 on: September 06, 2026, 11:54:48 PM »
That is very cool

I need the G6 for the upcoming scenario, if you have time
Ditto  "WHITE 11" JG 11